No.1455
Hey guys, I've been drawing for quite some time now and I always stumble across the same advice:
DO: Observational Drawing from Life
DONT: Copy 2D drawings
The latter always struck me as strange because people always also tell me that I need to copy the masters in order to get better quickly. Yet at the same time people claim you get "unhealthy habits" without actually explaining what those are when they say such things.
So what is the reality here, /art/? I assume it's doing a balanced amount of both, which is what I've been doing- but what exactly are the downsides to copying 2D works? What are the "unhealthy habits"?
No.1460
I think the 2D refers to anime and other stylized stuff.
No.1461
>>1455What they mean is:
"Don't reference kawaii uguu anime".
It's a
style that exaggerates certain features to pump up the cuteness but attempting to do so without understanding what is actually going on just results in Ecstasy Darks-tier drawings.
No.1477
File: 1415927223160.jpg (35.8 KB, 500x364, 125:91, HiroyukiOkiura-Character D….jpg)

I've been doing both for a while, and it hasn't fared too much more me, but that's because I didn't copy from people like Hiroyuki Okiura.
No.1490
It's not black and white like you might think. Drawing from life is always preferable as you have much more information to process and your brain is much more stimulated but you can learn a lot from masterpieces and other artists that know what they're doing.
Be smart about it is all and try to strike a good balance.
No.1517
If you know your shit, you can learn a lot from copying 2d.
Thing is, most people don't know shit and need to get a firm base before experimenting, otherwise you get deviantart tier drawings
No.1528
From what I've heard from teachers and other artists is that it's bad when you overrely on reference photos. Like if you want to draw a motorcycle but you have to have a reference photo in the exact angle and perspective you need rather than using a collection of references and practice to figure it out for yourself. Or if you copy a bad quality reference photo and blame the problems on your final piece on "Well, it looked that way in the photo."
No.1529
>>1528It is bad too, yeah. You will become dependent on photo references, and if you won't find a reference to draw what your client wants you to, you're fucked.
No.1545
>>1528You aren't really using your brain to think of how it might look in 3D space if you're relying entirely on reference. Reference should be a tool, not a crutch.
No.1563
>>1545Learned that the hard way in 2D Design. Got raked over the coals for it and saw other classmates get called out for it whenever someone said "Well, it looked like that in the photo." Teacher was considering instituting a "no copying a reference photo," policy for the next semester because he got tired of saying it.
No.1601
>>1563I'm in a different bucket, I've been drawing and rotating 3d shapes, wires, perspective grids etc in the abstract, but I find it hard to draw with my eyes. Still, I've bought a sketchbook and I'm going to start drawing from reality a lot more. Hopefully some of that construction-drawing skill will help me analyze things.