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File: 1417144066493.png (134.08 KB, 1280x720, 16:9, earth.png)

 No.1603

I need help for two things:
1. How does one draw right with a drawing tablet? I draw very well with pencil and paper but on drawing tablet its very hard for me for some reason. I bought A Wacom Intuos Pen and Touch small yesterday because it was a top brand and one of their cheeper stuff so Id try to see what drawing tablets are about before spending alot of money on one. I made this picture on my DT and even though everybody iv shown this picture too actually likes it, the crooked lines are bugging me and I wanna know how to draw better and more effecient with a DT.

2. I want to get into the animation industry for character design, concept art and art direction someday, and I want to do some projects for now (character designing, illustrating for a childrens book, etc) that could give me some experience and stuff and I was wondering if anyone can tell me where to begin. Is CraigsList any good? I have an odesk account but that site is so pushy about everything. Any suggestion at all could help. Please and thanks!

 No.1606

File: 1417160036828.png (1.06 KB, 500x250, 2:1, Oekaki.png)

>>1603
Sorry if my post is messy and all over the place for you.

what program did you use to draw that image with? one part of the issue may be the settings. the other part may be your lack of experience with Drawing Tablets in general. I've had trouble maintaining a steady continuous lines when I started using them.

Since you've just started using a tablet for the first time, I recommend using it in place of your mouse/track-pad from now on. Doing this will help improve your hand to eye coordination with the device.

Also are the drivers for the device set up correctly?

Do you mind posting one of your non-digital drawings?.

 No.1608

>>1603
>everybody iv shown this picture too actually likes it
Either you're showing it to a hugbox, or people who aren't artists. There's a lot to improve on that drawing, and it's not hard to see at all.
Hugbox refers to an environment where people say "cool!" and "nice" and "I like it" on literally everything, but nobody gives critique or points out what's wrong, so you may never even know that your drawings are fucked up.

It doesn't look like you have pressure enabled, pressure sensitivity is one of the major advantages of a graphics tablet. It could be because of your software, so I would ask the same questions as >>1606 did; what program are you drawing on?
If you don't know where to look, try downloading FireAlpaca. It's a simple, free, light, and easy program for new digital artists.
http://firealpaca.com/en

And perhaps even more importantly; a graphics tablet will not turn you into a good artist. It is simply a tool, and you will have to learn to use it. It'll take time to learn, days, probably a couple weeks, before you get comfortable with it. It should also be noted, that a tablets will never be a perfect replacement for a pen and paper. When you go from traditional to digital, you give up a certain degree of accuracy in exchange for an immensely increased control and freedom over the drawing.
And once you learn to use it, you'll have to learn how to actually draw, because being able to use a pencil doesn't give you knowledge of perspective or anatomy or color theory or design.

As far as getting into a certain industry, you should start doing whatever it is you want to do. If you want to get into animation in the future, you should start by doing animation related things. Do animations, draw characters, perspective, and learn the basics of those things. And then keep doing it until you're ready to take some freelance work or commissions. And then keep doing it more, until you can properly get into the industry. There's no secret solution that will get you there, the answer is to simply practice what you want to do, until you're good enough to do it as a living.

As a bonus note, you shouldn't be waiting for work so you can practice. That'll get you nowhere. Most people find work by doing what they like to do and posting it online, gathering a following, and getting known in different communities. That's how the majority of customers and companies find you.

 No.1610

Don't show your art to those people if you're looking for useful feedback. You need a lot of improvement if you want to go into the industry, look for books on construction, that's the most useful thing for beginners to learn in my opinion. And this'll sound harsh, but unless you're just very young and inexperienced I doubt you'll make it to the professional level. Since you're here I'll assume you're at least around 18, but if you're this unskilled at that age it shows you don't really have a passion for art, or you would have improved naturally by drawing a lot and observing a lot of life and other art. You need to REALLY enjoy drawing to want to do it for a living, looks like you just think it'd be cool and fun but it takes a lot of work. If you're still sure you want to be an artist, start studying now, draw often, observe shapes, and remember to draw fun stuff between studies if you find it boring so you don't get miserable. Look at other artists' work but don't get discouraged by it, everyone started off shitty and even though most started very young it takes a lot longer to improve when you're not actively learning.

Also, tablets don't make you better, it sounds like you expect that. All they do is make drawing digitally more similar to drawing traditionally, you'll do better than with a mouse but when it comes down to it no amount of tools will improve you if you can't use them effectively. You need skill.

Don't take commissions yet, you'll only give the customer a shitty product and take jobs away from artists that have put in the effort to produce something decent, assuming you even get hired. Work on improving yourself right now, post your stuff here for criticism, and work on your own projects (animation's especially good to force yourself to improve since you need a good sense of form and will probably have to draw unfamiliar angles and poses to get your desired shot and have it look good. Pencil is a good simple program for getting the hang of animation, download it once you're comfortable with basic anatomy and can draw consistently)

 No.1612

File: 1417208408682.jpg (1.28 MB, 916x1632, 229:408, GOR.jpg)

>>1606
>>1608
>>1610
Was this picture that bad? Damn lol. Anyways heres one I made oh hand than photoshop for the colors. I use Autodesk sketchbook and Photoshop. What exactly do I need to practice on right now?
And another thing is where do I find work as a free lancer in the future? Like should I try Craigslist or is there somewhere else exactly?

 No.1613

>>1610
Im 21 actually, I love drawing as a kid, but around late middle school depression kicked in and I just gave up everything, literally. Now I want to go back to it, but maybe your right im way old now to be a beginner level, it would take years to get anywhere near good and I wanted to get into character designing soon, but, ahh well, guess Ill just give up soon or something, thanks for telling me the truth before I waste my time

 No.1614

File: 1417214829594-0.png (195.52 KB, 382x427, 382:427, 1.png)

File: 1417214829594-1.jpg (60.36 KB, 495x575, 99:115, booknerd9.jpg)

>>1612
Copying other drawings isn't indicative of your ability to do a commission when someone tells you to draw a mouse riding a computer mouse with a dorito on his head. You would be fucked because there's nothing you can reference for that, so you'll have to rely almost entirely on your imagination for it.

I'd disagree with >>1610 on the age thing a little bit. If you want to get serious about it, it doesn't matter when you have that epiphany, you can always git gud if you're ready to put a lot more effort into it than you've ever done before. But that's where the problem is. It actually takes much more effort and time than people realize, and most artists who manage to go through that are people who genuinely love doing art, not just someone who dreams of being a pro artist some day.

Freelancer is essentially someone who gets hired for projects or even a single drawing (more understood as a 'commission'). Freelancer doesn't work for any particular company. The downside of that is you'll have to constantly be on lookout for work. Most of freelance work comes to you, you don't necessarily have to go looking for it. The most common way to get work is to simply get your name known. Get a following in different websites, post your best art into galleries (ALL OF THEM), participate in the communities, make connections. Somehow someone will find you and want to commission something from you, or perhaps hire you for a short project. If you do a good job, your name will spread with the project, and the project group might also recommend you to others. It's a very different way to function than being hired in a studio.

As for what to work on, I'd start simple; practice drawing shapes like cubes, pyramids, rings, simple shapes. Draw a wireframe around your drawings so you can feel the form better. Just try to get a hang of drawing shapes. (2nd pic related, try practicing things similar to the top-most row)
You need to get hang of the basics before you can move onto something more complicated.
Especially humans.

Human body is a very complicated thing, and if you can't draw basic shapes yet, drawing people is going to give you a tough time.
I've heard Fun With a Pencil by Andrew Loomis is a good book for beginners, although I haven't read it so I can't say much about it.

I know it might seem kinda boring, but you can apply it to your own drawings too. If you want to draw a dude with a red shirt and a yellow antigravity hair, think about the head as a sphere, and the hair as a cone. Neck is a cylinder, and the body is a combination of a bunch of spheres and cylinders and rectangles. Then try to draw them as those shapes, once it looks good, you can draw the details on top of it and erase the extra stuff.

There's a ton of things to learn, but you gotta start somewhere. Don't get discouraged if you feel like you do everything right but it still doesn't work out. It just takes a lot of experience to learn how to get it right.

 No.1615

>>1614
thank you this is some helpful advice, ill take it and practice everyday. Iv already put up some of my work on my DA, is that an important place?
http://brownboy789.deviantart.com/


And yeah I also wanna learn script writing on the side too, and I will be practicing basic shapes for a month now, and then I will get into the more complicated stuff. thanks!

 No.1624

>>1603
Take time to build your line confidence, learn perspective and start drawing from life. Focus on becoming a competent artist before you pursue a career.

 No.1632

>>1614
For me, there was a tipping point in which art became a lot more fun. Once you have some sense of volume and can draw fast, just feeling out volumes and experimenting with contrasts can be very satisfying, even if it's not srsbznz uber-pro illustration.



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