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[ Play Now / Rules / IRC / Sister Community: /civ/ ]

File: 1438029083047.png (4.94 MB, 1920x1920, 1:1, beepsky.png)

f4d553 No.89[Reply]

This board exists to service the HateStation SS13 community. However, discussion of other SS13 servers is allowed.

Please use the Github to report technical issues or make feature requests, and email either myself or our host to discuss matters of moderation and bans. Posting about your ban on /nt/ does not guarantee a response.

What is Space Station 13?

SS13 is a robust multiplayer point-and-click about surviving a shift in the uniform of a NanoTrasen station employee paid solely in Donk Pockets.

Where can I play?

8chan's current official server is HateStation. You can download the BYOND client or join our server directly from your web browser to play.

You will need a BYOND account to connect to our server.

Client Download - http://www.byond.com/download/

Web Client

http://www.byond.com/play/embed/unsafe.space:12345

Server Info

byond://unsafe.space:12345

Tickrate - 0.6 / Random Names ON

Github

https://github.com/Zaers/-tg-station

IRC

https://kiwiirc.com/client/Post too long. Click here to view the full text.

Post last edited at


File: 1439950929675.jpg (82.72 KB, 550x720, 55:72, Coding in Byond.jpg)

8fa0d9 No.139[Reply]

I came up with an idea for a sanity system.

Sanity, or rather, insanity would be a value between 0 and 100. The bigger it gets, the more insane your character is.

Steps to hell:

Insanity works by degrees.

From 0 to 20, you'll feel absolutely nothing.

After 20 however, you are at the first tier of insanity effects listed bellow.

If you cross the 25 value, you are now stuck on the first tier.

You get a warning when you reach 20 so you can leave the area quickly. This is because insanity gradually decreases over time, but not bellow the threshold you've reached.

The second tier happens at 45 insanity, and you stay in that tier if you reach 50 insanity.

The third tier happens at 70 with 75 being the threshold.

The final is at 90 with 95 being the threshold.

HELP, I'M INSANE

If you have gained for instance, 30 points of insanity, waiting will only decrease it to 25, your current threshold.

To fix insanity, you need special procedures.

First tier (25 and up): You require booze. Or sleeping. But you can't sleep by yourself. Seek sleeping drugs Or the doctors can hypnotize you with a pendulum.

Second tier (50 and up): You require drugs from chemistry (synaptyzine for instance). You'll be a liability for anyone near you, so isolation will be required.

Third tier (75 and up): You require electroshocks from electropaks. You'll also need a straightjacket since you're likely to kill yourself.

Fourth tier (95 and up): No ideas here, except for entire brain transplant. Not even sure if this should be curable.

How to avoid the voices in your head:

Most sources of insanity will have a magnitude. Some are minor, some are mild, and some are sevePost too long. Click here to view the full text.

17 posts omitted. Click reply to view.

cb4b48 No.158

>>157

How are you going to justify the singulo causing insanity? Sure, it's a staton destroying horror, but safely contained it shouldn't be forcing the poor sap who sets up the engine to take a visit to the bar.

If you make engineers immune (lets not even go into the fact that many hatestation rounds someone else has to start the engine), that still doesn't make sense. They should be more affected than anyone by a loose singulo because they fully understand what hell is coming at them.


8e0d8f No.159

>>158

Staring blankly without eye protection (mesons) at the singulo already causes you brain damage, i'd probably think that it's only when it's at a high level (like 4, 5 or 6) and if you're not wearing any mesons or radiation-proof equipment (engineer jumpsuits are 10% radiation proof, so you don't even need to flag the engineer class itself, just wear a radsuit or a engi hardsuit).


8fa0d9 No.160

>>158

This guy has the right idea:>>159

The main idea is that the singularity sort of "hypnotizes" you. It's not that much of a stretch that it makes you slitghly crazy.

I found it strange that the singulo causes brain damage, it shouldn't destroy part of your brain. It should instead change the way you think, eg: make you slightly crazy.

The technical reason would be that Nar Sie inherits code and vars from the Singularity.

So it would be easy to make them function similary.

Again, it's not like you look at the singulo once and start yelling and beating up shit right away.

In this instance, spending 30 seconds near a lvl 5 singulo SHOULD make you quite insanse.

It could even depend on singularity level, with teh fabularity making you crazy really fast, while the tiny 1x1 singulo barely affects you.


70508b No.161

>>139

I think a morale/insanity axis would be interesting. What would it feel like, though?

Others' speech makes less sense?

When you look at a human, you only see a blobby shape like mommi and drones would?

The extant hallucination mechanic can get intense, but it's a single, limited option…


8fa0d9 No.162

>>161

First, this would require talking with the whole comunity. Because this is something that could change the gameplay too much.

Otherwise, we're restricted to making small changes, like making a desease that is called "Insannity" and is cured with ethanol.

The current hallucination is not that impressive, yeah. Mostly because everyone already recognizes it and knows what it is.

What I thought was a system that would make tiny changes around you at first, and large things later.

The blobby shape for instance would make a great addition for severe insanity. It would make a player distrustfull of anyone he sees.

Speech can be intercepted and changed too.

Other simple hallucinations could happen first and be more subtle. Hearing an airlock opening. The sound of someone getting beaten.

Your PDA rings, but there's no message.

Hearing someone say something while he's not there.

Ultimately, it isn't about setting up the full system yet. It's about building something that we can build upon later. If this system worked we could later add things like a beacon cultists build that slowly turns everyone crazy, or crazy players getting Malkhavian insisghts about the round.

There's a ton of possibilities.

There's also a ton of dificulties keep this balanced with the rest of the game.

And that's why I need people to discuss it.

The idea for a moral system wasn't accepted well last time I proposed it. Not even when I included "punch the clown for moral boost" idea.




File: 1439951507801.png (1007 B, 34x60, 17:30, Barber.png)

7e0049 No.143[Reply]

add barber/tailor

remove mirror's ability to change hairstyle & beardstyle

categorize hair & beard styles by size/length

scissors to cut hair

hair growth to regrow hair

dyes to color hair

tailor machine mends fucked up clothing/makes new clothing

tailor machine runs on cotton and shit

cotton and shit grown in botany

35ec2b No.164

>>143

this was always a shitty idea, it was back when it was asked in nel's and it still is today.




YouTube embed. Click thumbnail to play.

46f924 No.133[Reply]

I'm the guy remaking SS13. I've done the Singularity and it currently destroys everything in it's path once it's loose.

I think it looks cool and I don't remenber any other SS13 remake having their own Singularity.

If you want to follow my project, go here:

http://8ch.net/agdg/res/20066.html

http://8ch.net/ss13/res/860.html

You can also pre-order\donate\support my grate\like\share\reblog\repost\retweet\retumble.

166c83 No.136

Looks cool, keep up the good work!


48c5dd No.138

>>133

it looks like shit and you're a faggot


0d7309 No.163

>You can also pre-order\donate\support

Fuck off




File: 1438392484886-0.png (13.75 KB, 781x244, 781:244, thefutureofHateStation.png)

File: 1438392484897-1.jpg (212.28 KB, 898x600, 449:300, 1434679848956.jpg)

1f2863 No.134[Reply]

>

1f2863 No.135

File: 1438395698109.png (2.89 KB, 779x34, 779:34, shitmins.png)




File: 1438029659370.png (178.14 KB, 480x480, 1:1, HateStation The Mugunghwa ….png)

a63118 No.90[Reply]

Open badmin application

Who even cares about drama edition.

Why are you even looking at this. Thats the point.

I won't get admin again and I know that but I wanted to take this time to set things straight before everyone.

Was I a shit mentor. Yes.

Was I doing things no admin in any position should ever do. Yes.

So during my time as I mentor I learned many things.

1) it is shockingly easy to ignore ahelps. A single bwoink in your ear and a bit of red text is all you ever get.

2) Taft was an amazingly fun admin after a while of getting to know him. however.

The way in which he mercilessly watched every single thing I did was unnerving at least.

If I was playing. Who I was. My role and everything. going to the point to argue with me over the slightest thing (power gaming gloves as a non antag) was in someway meta.

He eventually came on the mumble. Looked through the list and saw puppysky and peyton and no doubt fell for the bullshit that mumble is used to meta and even stated that he didn't like it because there was no way of accounting for what was done.

3) Gitgud and darts are total bros through thick and thin they will talk EVERYTHING through. no action gets through without them agreeing.

4)every admin is a badmin until they do something nice to you personally.

5) your past will never die. Metaclarkedam ofcourse.

31 posts and 6 image replies omitted. Click reply to view.

8101ea No.128

>of


1b3ca7 No.129

>efforts


04c0f9 No.130

IDfags, everybody!


bc7fe6 No.131

>>124

>>125

>>126

>>127

>>128

>>129

>>130

>IDs prevent some people to behaving like fags. Not all of them but at least-

>RAAAH! I'm a raging homosexual! Look at me! ID's do nothing!

>Well, you proved your a faggot and they don't work for you, doesn't mean they don't for most people.

>RAAAH I can't hear you over the sound of all this dick slurping!

Congratulations, faggot. You've given an example that IDs can be innefective when the intial premise was that they "keep shitposting to a minimum", not that they completely nullify it.

And in the process you made a fool of yourself. For what reason, we will never know. You are not really impressing anonymous people on the Internet.

tl:dr Winning the Special Olymptics still means you're a retard. Shitposting to prove we can shitposting is still shitposting.


04c0f9 No.132

>>131

Congrats on being so buttobliterated that you have to try to whitewash events people can observe even now.




File: 1438055506593.jpg (19.08 KB, 427x516, 427:516, 1437453254444.jpg)

b96098 No.120[Reply]

penus weenus

24c395 No.122

The biggest shitter on the server? Why, my peenus weanus of course! :D




File: 1438048439592.jpg (54.88 KB, 497x691, 497:691, 1381623239404.jpg)

ec941e No.109[Reply]

I'd like to ask for something to be posted on this board.

Anytime someone is banned, post his Player Notes here, so everyone else can see just what the deal with that guy was.

I know most of the work done by the Administration in just about everything goes unnoticed by everyone else, mainly because that's how it's supposed to be.

However, it would be interesting if people could know the history behind some of the shitters that used to play on Hatestation. At least so we can redirect them to said post everytime they try to defend them.

I am aware that some idiots are gonna try to cherrypick Notes and dogpile on the admins like Greyshits on the Brig, but in the end, it doesn't make the shitposting neither weaker nor stronger.

And if for no other reason, then at least because I'm sure a lot of those Notes are comedy gold.

Can I at least see mine? If I even have any?



File: 1438032905035.png (119.47 KB, 288x299, 288:299, 1433620891815.png)

410994 No.102[Reply]

>purging all the threads

why tho

586117 No.104

File: 1438033213224.webm (2.47 MB, 640x360, 16:9, AVE MARIA.webm)

We rebirth now.


7b56b5 No.105

Quick, post icky oocky.




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