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/starwars/ - Star Wars

I find your lack of faith disturbing

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File: 1425958801431.jpg (347.38 KB, 1920x1080, 16:9, 1420979799366.jpg)

 No.908

I've been running a d20 star wars sandbox game for several months. The game is set 9/8.5 Years BBY , and I was wondering if I could seek your all's advice.

The party boils down to a scoundrel whos attempting to go down the crime lord path and use droids primiarly to run a secret piracy/ illicit spice ring. The primary pilot is an ex imperial officer who was more or less forced to take the blame from a superior about smuggling spice using imperial equipment. His goal is to set up a security fleet so that he can eventually go pirate hunting. Finally we had (hes since held off on his character being used) an ex imperial bureaucrat (involved in previous characters downfall)who is basically a bad con man. Forges identities and literally is in life for money and money alone. Now of days hes attempting to manage the "fleet" of trade ships they are managing with their combined wealth.

What sorts of interesting encounters should I throw at them. What kinks can I throw in their plans?

The pirate captain that the scoundrel hired is being paid 500 credits/day +10% until they start piracy and then 1000/day +10% when they start piracy.

I'm looking for a good ruleset/ way to impliment implants, gene mods (since in cannon they in theory should exist).

Also I was wondering what /tg/ knew any links to do good economy discussion pages for star wars such as how much an average laborer/ (other professions) earn per day.

My pcs have taken an approach of legitimate business and illigetimate business and are about to expand to a rather large degree…. or try really.

Otherwise If you want dump scifi/ Starwars pics.

 No.910

File: 1425958970838.jpg (121.41 KB, 920x760, 23:19, RexPhase2close-SWE.jpg)


 No.911

File: 1425959099800.png (1.61 MB, 1400x779, 1400:779, 1423197314698.png)

Ignore the previous /tg/ reference I was suggested to ask here.

 No.912

File: 1425959166905.jpg (659.35 KB, 1680x1050, 8:5, 1423351631349.jpg)

Also if anyone has any random encounter tables that they might suggest you can throw them I don't mind.

 No.914

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 No.915

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 No.919

as far as economy stuff goes, i would just equate 1 credit = 1 USD and go from there. don't bother using coins or anything unless you're on a planet that doesn't use credits. then it's fair game.

 No.926


 No.927

File: 1426011779322.jpg (605.32 KB, 1920x1080, 16:9, 1424605050915.jpg)

>>919
>>926

Interesting so according to these not only has the credit avoided inflation for millennium (dunno how) but also if one credit is equivalent of one dollar then the pirate captain being paid this is unlikely to cut and run as long as he things the employer is good for the credits (paid in solid currency to avoid being caught).

I don't suppose anyone here has any good random encounter tables or sources for genetic modifications/ implants? The only ones i can find is from Kotor and honestly while those aren't bad i'm not sure they're the only one.

 No.928

>>927
I don't have anything specific, sorry.

Pretty sure the credit is stable both due to the sheer area in which it's available. Large amounts in rotation make inflation a hard thing to induce, it's too widely used to be tied to a government, and the banking cabals do shady illuminati stuff to protect their stake anyway…

Hell, maybe do that. Get them on the wrong side of the IGBC, that'd be properly terrifying.

 No.929

File: 1426012951624.jpg (115.02 KB, 512x512, 1:1, Krayt_Pearl.jpg)

>>928
They've been manually trading via actually being with their ships which is the "safest" option however now they've amassed a rather large group fund. So i'm hoping that they will set up trade routes and actually go adventure.

I'm planning on putting up a few rumors of a old dreadnaught (or a smaller frigate of some sort) lost in space somewhere in the wild regions. Little do they know that its actually infested with "something". Probably pull a bit of dead space or zombies. Either way really large dungeon that if they bother to clear has a potential for reward…. if they bother to actually rework it.

The one attempting to do piracy we actually pulled the rules for droid creation out of saga (which the pricing is pretty solid). However he is taking to crafting his own using extremely expensive crafting droids. The inherit issue at the moment is that the "light infantry droids" that he is fielding are more like commandos and are multipurpose. However combined with a high price tag and a pretty decent lv they are extremly powerful.

At the moment hes wanting to use them to attempt to do some raiding on tattoine between tuskens and some small time crime lords. He has mentioned some on Hunting a kyrat Dragon and or attempting to at least come to an understanding with the tuskens.

 No.930

>>929

try to get a bounty on someone

 No.931

File: 1426013286472.jpg (632.5 KB, 1280x1024, 5:4, Rebel_Heavy_Trooper.jpg)

>>930
I have been actually. The forger who has kind of fallen off the map and kind of quit. Had a bounty on him I think the others may have to deal with him as his Npc/character is chilling with the fleet doing business stuff.

Other than that unfortunately they've been really careful about the things they've done and left little to no proof/ trace of their existence.

Best i've got is that the scoundrel may have a bounty on his head/ an assasian coming after him to stop him before he gets rolling.

Word may fall through the grapevine that he has used various contacts to buy large amounts of goods. In conjunction with certain dissapearances someone may think to talk to his contact and pry info out of him.

His contact doesn't know that hes setting up a piracy thing but enough clues are there that they may (though very unlikely) decide to take him out of the equation. Its just problematic to think of a proper enemy to go after him likely one of the minor crime lords hes fucking over.

 No.1387

Update from campaign. The droids and the wookie spend the first week gearing up and being created mainting and inventory of the hidden facility.

The next week consists of the droids and the wookie scouring the local area for tusken raider tribes to try and make contact and getting ambushed or ambushing 4 different encounters. On the fourth one they manage to take the tuskens alive and attempt to talk to them via the Droids. The tuskens won't dine with them/ talk to them without the small "tribe" ( droids/wookie) passing the a warriors rite which is hunting and killing Krayt dragon.

The next several days they hunt down one and find a younger adult and kill it. It drops 4 Krayt dragon pearls and they then go back to the tuskens brining food and exchange gifts/ talk to them. It turns out that they have angered the other 3 tribes in the area but they manage to get a non agression pact out of the one tribe.

The Pc now wants to make peace with the other 3 tribes and make a mutal defensive pact while trading food/water/ tech with the tusken raiders in exchange for information/water/ help/peace. The pc has hinted towards wanting to eventually teach the tuskens/ try to unite them under him for when he wants to set up a base on another planet in the unkown regions.

Currently the obstacles that seem to exist are selling the pearls and getting income. What do you all think should happen? I'm pretty sure a minor crime lord would see the pearls being sold on the market as an easy score but anything else?

 No.1399

>>1387
try to find a fence, before a knife finds your kidneys and someone else's hands find your pearls



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