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/svidya/ is a strict /v/ alternative for moderated vidya discussion. This Board wasn't intended to replace /v/ but to aid Anon's in having vidya discussions with zero shitposters. Thanks for adding /svidya/ to /v/'s recommended boards, Mark.

File: 1427933161150.jpg (612.22 KB, 1920x1080, 16:9, gll7clkmkej7tj700s2x.jpg)

0306e8 No.10119

>good looking game
>large open world
>densely populated interiors
>various engine properties
>people are surprised it's 50GBs to install

Where did these neanderthals think these assets were being stored? The internet? Christ.

b7da1a No.10121

It probably draws on the fact that a lot of new releases take up a lot of space, but when the pirate version rolls around it shaves off around 15 gigabytes.

Anyways, I don't know if I can do another Batman game. City was probably the height of enjoyment I got out of it, while Asylum was my favorite and Origins thoroughly burnt me out on the formula.

0306e8 No.10123

>>10121
I'll likely pick it up. I enjoy the titles and I'm curious to see if Rocksteady has learned anything about PC optimization in recent years. I'm rocking dual Titans and I still get laughable 4K performance on Arkham City. Arkham Origins, on the other hand, runs pretty damn well, surprisingly.

b7da1a No.10129

>>10123
Origins wasn't made by Rocksteady, so we've yet to see. I'm getting my PC now and if I do get the game that will be the platform I play it on, interested to see if there is good optimization or not.

39bc52 No.10132

gameplay > graffix

that 50GB better be an amazing gameplay experience

7a7037 No.10136

I'm looking forward to this game.

I never really liked open world games, but Arkham City was different because everything in the open world environment felt purposeful, like Link's Awakening.

It looks obviously gorgeous, and playing as Batman is a concept that's hard to get wrong.

b3d29b No.10137

>>10121
I'll play it but I kind of agree.

I think the biggest issue is a) not introducing much new to combat in each installment and b) using up pretty much every villain in the first two games.

They should have held onto a few like Bane for the final game. No wonder they had to invent a new villain.

013eff No.10140

File: 1427934931710.jpeg (90.74 KB, 960x497, 960:497, batman-arkham-knight-suit….jpeg)

Bin it

955cf9 No.10147

>>10119
With all that chromatic aberration shit they have going on you could easily compress all assets down to 5GBs and nobody would notice the difference

b7da1a No.10149

>>10137
They do show a couple interesting new combat mechanics like being able to make more use of a thug's weapons, and no doubt new gadgets. But things like the fear takedowns and such make me think it's been more casualized than it already was.

I'm cautiously pessimistic about this title. No doubt we'll see a more extensive look at E3, so they still have a chance to captivate me.

0306e8 No.10151

>>10132
>gameply > graffix

The mark of a fucking peasant. Elevating one over the other when you could just as easily clamour both for an overwhelming experience.

39bc52 No.10153

>>10151
No, the mark of a fucking peasant is being attracted to shiny objects with no functionality. If you want graffix, you can go watch a movie like a casual. The general stagnation of games thanks to casuals is the false belief that graffix matters so much, so consoles are so desparately pushing 1080p over fluid screens. Video games aren't for you if you don't value gameplay above all. The rest help make a good game better, but muh shiny graffix will never save shit gameplay, when the opposite can happen.

0306e8 No.10157

>>10153
It's stagnation could also be attributed to faggots who don't understand mass market appeal, don't understand that the first bite the mind takes is from the eyes and damn every little thing they see without cause, before having even touched a product.
>Something looks visually appealing, "Ugh, I bet the gameplay is shit."
>Something looks visually unappealing, "Ugh, that looks like shit."
>Something is Dark Souls, "GOTY."
This, while knowing full well that the overwhelming majority of people who actually play games don't give two grinding fucks about Soulsfaggotry. But god forbid anyone enjoy Mass Effect or Dragon Age before the overwhelming cry of nonsensical shit from esteemed boards such as this.

39bc52 No.10158

>>10157
mass market appeal is for casuals such as yourself who aren't meant to understand video games and need pretty pictures to make decisions for them.

Much like Skyrim, a game that looks great modded, and is still an absolute waste of money because good graffix will NEVER redeem shitty gameplay.

0306e8 No.10161

>>10158
>The Elder Scrolls V: Skyrim Global Sales: 18.11m
>Batman: Arkham Series Global Sales: 23.34m
>Demon's/Dark Souls Series Global Sales: about 7m

Yeah, I guess all that graffix is why Skyrim is crushing Souls sales, then.

Source: http://www.vgchartz.com/

39bc52 No.10163

Not that batman has bad gameplay, it's a very fun, stylistic game in how you get to play as batman to take out enemies with elaborate combos. But it would be much better to spend the time and effort improving the gameplay that exists (making it more challenging and complex for one) instead of 50GB of most likely graffix. City already looked good and wasn't this big, it's just polishing a doorknob at this point.

39bc52 No.10164

>>10161
>implying sales have anything to do with the quality of the game
That's a fantastic strawman, and you really have a weird fascination with the souls games.

0306e8 No.10165

>>10163
See, you say that, but as much as I enjoyed Arkham City, I didn't take a bunch of issues with the system and the gameplay. I thought newer things could be added, some better challenges, but I got a solid gameplay experience out of it.
Visually though, and speaking to performance, that game had fucking problems. PhysX was a nightmare, AMD systems would get screwed out of some optimizations they made for NVIDIA, textures decided not to load when they were busy blowing the Joker, crazy visual artifacting during random moments, floors twitching in and out of existence. These are graphical and performance issues that hamper otherwise great gameplay. I'd like that shit fixed.

0306e8 No.10168

>>10164
>implying "quality" can be physically measured by anything other than sales and public acclaim.

Fantastic [insert fallacy here] you've got going there.

39bc52 No.10169

>>10165
I don't have any problems playing a good game if it looks bad because I'm not a peasant who is swayed by shiny objects. Sorry you're going to miss out on so many great games like Thief and Mount&Blade though.

0306e8 No.10171

>>10169
>post about graphical and performance issues hampering gameplay
>"peasant who is swayed by shiny objects."

How long have you been autistic?

39bc52 No.10172

>>10168
You shouldn't talk about fallacies when you make them so easily yourself.
https://yourlogicalfallacyis.com/bandwagon

I guess Dragon Age Inquisition really was the best game released last year, right?

0306e8 No.10173

>>10172
"Best" in what context? It was the best Dragon Age game released last year. Did it sell the most? Because in that context, were in a head of EA, I'd be inclined to say "We had the best release of 2014". That only matters in relevance to EA. Personally? South Park: The Stick of Truth was my "best" game. But there's no measure other than monetary success and public acclaim for a fair definition of "best" in such a broad context.

39bc52 No.10175

>>10173
Justin Bieber must be a modern mozart according to your logic then.

0306e8 No.10176

>>10175
Well that's an [insert fallacy here], but okay, let's judge two completely different art forms by the same standards.

39bc52 No.10177

>>10176
You're right, appealing to ad populum is a fallacy, I'm glad you have become self aware.

0306e8 No.10178

>>10177
Holy shit, you're an idiot. Furthermore, you're asking the wrong question. Are you asking if Justin Bieber is "best"? Because I have stated more than enough that "best" is quite subjective. Are you asking if he is a success? Because that is actually provable, based on success category.
>Did he appeal to a large audience? Yes.
>Did he make a ton of money for his label? Yes.

Pretty successful endeavor. Doesn't regard him as "best" in anything other than personal opinion or in the minds of that label's top brass.
Of the previous games I mentioned, all 3 are successes in their own rights. Dark Souls is a success to FromSoftware, who'd previously struggled with Armored Core and related titles. Skyrim is a success for Bethesda, who made a fuckton of money from the game. Batman was a success for Rocksteady who had the unenviable task of making a good Batman game.
Objectively though, were the 3 companies in question to sit and ask, "From a public, monetary standpoint, who has the best game?" All parties would likely say their respective titles were the best.
Most successful, however, would go to Batman.

39bc52 No.10184

>>10178
Where did I say batman made less money? When was I ever talking about how much money the game made? Quality does not stem from popularity.

ec58af No.10198

Total play time?, I could care less about graphics.

b7da1a No.10212

>>10173
> It was the best Dragon Age game released last year.
It was the only dragon age game released last year if I'm not mistaken.

36a62b No.10219

>>10173
>It was the best Dragon Age game released last year
do you literally work at bioware as a marketing intern

>>10178
>sales and public acclaim are the only ways to judge a video game's quality
>sales, which are difficult to find accurately
>public acclaim, from a corrupt and nepotistic industry of people who would rather be elsewhere

>there are actually people who, not having access to sales numbers, would not be able to say whether Super Mario Bros or Super Mario World was the better game

b7da1a No.10240

I remember when this thread was about Batman.

0306e8 No.10254

>>10219
I'm done explaining the difference between "success" and "quality" to you.

>>10240
>This thread is still about ethics in Batman journalism.
That said, it was less about Batman and more about the massive sizes of games as they flatten the space of your hard drive to oblivion.

2f9f2d No.10293

>>10153
This right here.

36a62b No.10387

>>10254
Your entire claim was that financial success and quality were the same thing. Stop moving the goalposts.

Tell me, why does Arkham Whatever need a 50gb filesize when something like The Witcher 2, which looked just as good and had at least as much content, had an 18gb filesize?

942322 No.10427

>>10153
This anon knows what's up, and this one
>>10151
is a massive faggot.

ce0d2d No.10512

So is there any credence to the thought that a lot of these filesizes are bloated because of uncompressed sounds and textures? I think they said that the CPUs in consoles can't be arsed to uncompress sound while the game is playing. My only problem is that the USA has third world tier internet while filesizes grow and memory becomes cheaper.

36a62b No.10514

>>10512
Yeah, audio is mostly why. I remember reading about that when Titanfall and Wolfenstein launched.

9cb530 No.10621

Fucking retard, the objects in the world aren't unique, they're copy-pasted. I guarantee you most of that space is taken up by something fucking stupid like uncompressed audio or movies.

0306e8 No.10720

>>10387
>Your entire claim was that financial success and quality were the same thing.
>literally never said that once

>>10427
You people are somehow so fucking retarded that you can't comprehend someone wanting both gameplay and visual fidelity to be top notch, not just a single aspect of a whole prodect. Of course this place is full of Soulsfags. You don't actually know any better.

>>10512
I think the problem is that every fucking thing on the disk is uncompressed. These fuckers see Blu-Ray and just go, "Fuck it, why compress when we have this much space to work with?"

547866 No.10724

I think people are that use to multiplats they forget that things like 4k support take up a shitload of space.
As others have said sometimes it's a case of lazy compression especially on audio but when you have textures that look good at higher than 1080p it's going to be big.

2f55ef No.11405

>>10119
>tfw 3Tb of unused space

The only problem are shitty ISPs who dominate the market in US. Decent speeds cost a lot for no reason.

a0fc49 No.11886

File: 1428431802818.gif (2.79 MB, 400x255, 80:51, 1427325173515.gif)


dd7935 No.13163

>>10153
fucking post of the thread….no wonder pcfags only care about grafix
idort all the way down!

dd7935 No.13164

>>10168
damn, then all the CoD are GOTYOY

dd7935 No.13165

File: 1428848678274.jpg (21.85 KB, 270x240, 9:8, IMG_4110.JPG)

>>10178
then lets face your shitty logic
>bieber makes rock music
>beatles made rock music
total fans of bieber+money gain against total fans of beatles+money gain


wow, bieber its an actual best rockstar singer than the shitty beatles, good we used your logic anon.

dd7935 No.13167

>>10720
>never claimed

>claiming that the monetary success its the only way to see a quality game

>>10173
>>10161

81ebf7 No.16373

>>10119

>people are surprised it's 50GBs to install

People are surprised because these games have very little reason to have such large installation requirements. Wolfenstein: The New Order, a linear (but still great) FPS, needs roughly 50GB. For what? Muh megatextures?


fc4fc3 No.16457

>>10119

>50gigs

That better not be 50gigs of press X to evade and mash to win to see how The Joker is the villain again.


fc4fc3 No.16458

>>16373

Are devs still doing uncompressed audio?


660328 No.16471

>>10121

You have to remember that Origins wasn't made by Rocksteady but Warner Bros. Games.


660328 No.16472

>>11405

Hope that Google fiber rescues you.




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