A pretty big thing about the new expansion that might be of interest to those of you who've dropped PoE because of the desync issues:
"With the expansion we are adding a Deterministic Lockstep mode to Path of Exile that will have no desync. Bear in mind that this means that when you click you will have to wait for whatever your ping time is before you start to move or do a skill.
>This works the same way as you would see in strategy game like Starcraft or a MOBA like Dota.
>Because this requires a fairly low latency to feel good we are still supporting the old mode for high ping players, however, we have a lot of improvements there too.It's not quite finished yet and we are working out the bugs, but I'm optimisitic that we will be able to get it done before the beta starts, or otherwise a week or so into it.
We are also adding a bunch more servers to new locations in order to reduce latency so expect to see East and West coast of America servers, as well as more locations in Europe like London."
https://www.reddit.com/r/pathofexile/comments/324u94/rewrite_of_netcode_with_a4_to_reduce_dsync/cq7wqhs
>That is awesome! Does GGG already know the ping threshold whether it's treated as lockstep or traditional? If so, would you mind sharing? Also is this dynamic as your ping changes? Based on the instance? or Based on initial connection to the login server?"So we haven't actually nailed down the specifics on any of those questions since it's still in development. The threshold is probably going to be something like 150ms, but that is just a default so that the average player who starts the game doesn't have to know about it. You will be able to set the mode in the options if you like."
If that ain't neat, I don't know what is.