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/svidya/ is a strict /v/ alternative for moderated vidya discussion. This Board wasn't intended to replace /v/ but to aid Anon's in having vidya discussions with zero shitposters. Thanks for adding /svidya/ to /v/'s recommended boards, Mark.

File: 1429478387287.jpg (12 KB, 620x320, 31:16, GTA 3 Dyablo.jpg)

d0cd5c No.14671

>Stop n' Swop

>Like a hundred cars that were supposed to be in Gran Turismo 2, like a FUCKING FERRARI AND LAMBORGHINI for starters, the Drag Racing Mode, and all the cars that were supposed to return in GT3 but didn't.

>All the deleted content from GTA III. First person camera 13 years before V and IV style animations. All the terrorist missions. The mythical Dreamcast version. The School Bus and the kids. The beta vehicles.

>Source Film Maker and Chell as early as 2004 in HL2

>GTA IV for PS2, which was supposed to happen.

>the original Sonic prototype in the Sonic Mega Collection

>The metric shitton of stuff cut out of Goldeneye 64, like the older Bonds, the "Take on Me" style graphics, the island on the very first mission, and the Uncompressed Soundtrack.

2e6250 No.14673

>GTA IV for PS2, which was supposed to happen.

That sounds horrible.


d0cd5c No.14675

>>14673

But it could have been done, that's the point. They could've put it on an enhanced SA engine, with newer models, all the missions, and improved graphics, maybe similar in style to Driv3r/TC:NY which had some of the most impressive graphics the PS2 had to offer in spite of their various shortcomings. It could've worked, and it would've sold. Sure the newer gen version would've shat on it in every way, but it would've been fucking incredible to have it on the earlier console. I would happily erase LCS and VCS from existence in order to have it.


37954d No.14677

>GTAO heists for 7th gen consoles

I realize they probably have it now, but back when I was a peasant, that pissed me the fuck off


e85860 No.14683

>the original Sonic prototype in the Sonic Mega Collection

What?


d0cd5c No.14696

File: 1429484899700-0.jpg (27.29 KB, 620x219, 620:219, SonicProto--article_image.jpg)

File: 1429484899700-1.jpg (199.53 KB, 956x500, 239:125, Sonic-Rad-Mobile.jpg)

>>14683

This

had layered backgrounds and everything

was lost on the cutting room floor, and has not been found since its original 1990 build. The only remaining asset is the original Sonic sprite, left in Rad Mobile.


cb82a6 No.14715

Half of GTA V stuff and modes in 7th gen consoles that aren't even in the PC/8th gen versions

GTA IV realistic mode

San Andreas' skateboard

Half of Mexico in RDR

All the stuff in Goldeneye 64 that has been already mentioned

The entirety of Timesplitters 4 and Battlefront 3

A bunch of language options in many games like the Yakuza series, almost any Capcom game, a lot of SNK remasters

Too many to remember right now


d831d5 No.14723

Colonial Marines…


fc9df5 No.14747

>GTA V

>patrolling police cars


6910be No.14765

Maybe I just haven't heard about it, but when I think of the famous cut content stories, my favorite games don't show up so much. I guess there's the huge amount of stuff cut from Wind Waker, but that's not even my favorite Zelda. And does that proto-RE2 really count as cut content?

Wait, supposedly Chrono Trigger got stuff cut in the end, there's one that definitely counts.


352ef8 No.14773

File: 1429531197856.png (169.18 KB, 310x325, 62:65, 1425454992234.png)

>an ending to KOTOR 2

>more than one ending to PS:T

>romancing Neeshka in NWN2

>literally all of the real Fallout 3

Being a WRPG fan is suffering.


58bd97 No.14780

So much crap in the DMC4 artbook that didn't make it into the game because Capcom decided to rush the game out. Less about particulars and more of the amount.

Also Spore


9cdbbc No.14788

>>14773

>no Neeshka romance

Bugged the hell out of me cause you could still see the framework of it, but then you're stuck with the shitty Druid.

>no Cass end where you wake up drunk and married with The King singing at your wedding in New Vegas


da49a0 No.14793

LEGACY OF KAIN

THE WHOLE THING.


d347c4 No.14799

>>14715

>Half of GTA V stuff and modes in 7th gen consoles that aren't even in the PC/8th gen versions

More than half, there's a good 60% of the game missing ranging from various activities, various GTAO game modes including fucking freemode , weapons and like what >>14747 said, a functioning police system.

The final product is great, but there's so much more replay value in single player if the content was there.


0ee542 No.14817

>>14715

>Half of GTA V stuff and modes in 7th gen consoles that aren't even in the PC/8th gen versions

I tried googling this but I'm coming up with nothing. What got removed? Was it in GTA Online only?


a1bb0f No.14820

>>14780

Spore was the last game I was excited for. I haven't felt any hype for anything since.

I want to love again, /svidya/.


0a02a0 No.14848

>literally 80% of Dragon's Dogma

Motherfuck

>>13766

>>13767


22761b No.14852

>>14848

The game already had a lot of content. If it was truly fleshed out to its fullest it would've slammed Elder Scrolls against the screen and said "THIS is how you do open world fantasy, dumbfuck1"


e30a51 No.14860

File: 1429619527627.png (631.27 KB, 2300x2001, 100:87, KSP_Resources.png)

The resource system for KSP, they talked about making it free DLC after 1.0 a year or too ago but I have my doubts.


f06714 No.14865

>>14671

So Chell was suppose to be a character in HL2? Is that what you're saying?


58bd97 No.14869

>>14860

Are they still adding things to KSP at the moment? I forgot about it after the initial excitement everybody had for it.


3b0f37 No.14872

>>14671

>The mythical Dreamcast version

What? there was one? any sources?


3b0f37 No.14873

>>14773

>literally all of the real Fallout 3

You mean van buren? or something else?


3b0f37 No.14876

>>14820

>>14820

>Spore was the last game I was excited for.

I was pretty hyped for GTAV………..until they announced it was shit console-only and after nearly 2 years of waiting for the PC version I honestly don't give a shit anymore

Fuck you rockstar


a1ae3e No.14897

File: 1429638118670.png (226.35 KB, 500x375, 4:3, 1409978513865.png)

>>14869

There are literally nearly a thousand bugs in the bug-tracker, the game is littered with unfinished or unbalanced content (or mechanics still missing re: resources), the game engine is shit for the type of game it is, it needs to be recoded from the ground up in a better engine that can handle physic simulation.

So, with all this in mind, does Squad buckle down, make some tough decisions, do some actual work for about 6 months and fix their game to mass appeal and reward?

Lol no, let's grab everything we have on our computers, compile it, call it the official 1.0 release, and ignore any complaints or criticism because we have GIRL KERBALS YAY EQUALITY.

The consensus at /vg/ has been that Squad is preparing to take the money and run. If they actually release the game in its current state, it will be reamed a new asshole by reviewers and critics, so the only reasonable explanation at this point is extortion/money-laundering.


dd3841 No.14903

File: 1429640839719.webm (3.08 MB, 720x405, 16:9, squad releases KSP 1.0.webm)

>>14897

I like how retarded the asset loading scheme is in that it loads everything on startup, keeps it in memory, then loads everything again. It needs roughly ~1.5-2 times as much RAM as there is stuff in the GameData folder, and unless you use thrice-abandoned third-party plugins to work around everything by turning textures into potatoes, then you can easily have memory usages of 3-6GB with just a few mod packs.

>get more RAM!

That'd be nice but the 32-bit build does have memory limits, around 3.1-3.5GB depending on engine overhead, the types of textures in mod packs, and the current phase of the moon. Then it crashes. It often crashes on startup.

>use the 64-bit build!

That'd be nice if it actually worked. They quietly dropped support for it about a version after they introduced it, and it wreaks havoc on most plugin mods.

>use fewer mod packs!

I'm not one to want 5000 parts. Back when I gave a shit about the game I usually just deleted most of the stock stuff and the fuel tanks in favour of Procedural Parts. Mods past that were to attempt to fix the physics, make space stations interesting, add scanning or contracts to the game, make the game not look like a potato, and generally add stuff that Squad promised (and quietly dropped) two years ago.

>oh yeah, you try doing this!

Oh, I've done so. I'm an astrophysics major who's worked on NASA-collaborated projects before (like the High Altitude Student Platform) with a summer job at the uni's observatory. I've coded the same physics and aerodynamics simulations in languages far harsher and less forgiving than anything game programmers use. I even made a few parts and a plugin for my own personal use in the pre-0.18 days. That's why KSP hurts to look at.

The forumites and all the Squad fans would have stopped 3 paragraphs ago and called me entitled or an idiot. KSP is just wasted potential and it breaks my heart to see it turn out like it has.


a1ae3e No.14909

>>14903

>KSP is just wasted potential and it breaks my heart to see it turn out like it has.

Let it all burn, anon. We'll do a road-trip down old mexico way and won't come back until we have some nice souvenirs–I'm thinking a necklace made of max's fingers?


58bd97 No.14916

>>14897

Oh dear, I didn't realise it had gone south. Everybody kept saying it was an exception to the 'early access is all shit' rule. Oh well, I guess Prison Architect needs to not fuck itself.

>Lol no, let's grab everything we have on our computers, compile it, call it the official 1.0 release, and ignore any complaints or criticism because we have GIRL KERBALS YAY EQUALITY.

Reminds me of a certain developer.

>>14903

>that .webm

Perfect.


cb82a6 No.14917

>>14876

Yes, keep crying, that feeds the console users

Seriously, most of you guys behave like children, no wonder you are seen as such

Especially when it's the userbase with the most whining about graphics instead of gameplay


cb82a6 No.14919

File: 1429648705426-0.png (56.7 KB, 798x449, 798:449, Gtav-unused-hudicons.png)

File: 1429648705426-1.jpg (600.87 KB, 2048x1536, 4:3, 1421399782498-1.jpg)

File: 1429648705426-2.jpg (626.65 KB, 2048x1536, 4:3, 1421399378775-0.jpg)

>>14817

Feast your eyes

https://tcrf.net/Grand_Theft_Auto_V

And like this anon >>14799 said a whole lot went missing and to make things way worse a good chunk of the second installation disc in the 360 (and good parts of the other versions' discs) is unused assets like the stuff that would be inside Cluckin Bell, car parts and weapons


60f9e9 No.14924

>>14909

I don't know whether to pity Harv for having his life's work stolen out from underneath him and driven into the ground, or to despise him for selling his soul to Squad to begin with and being more or less complacent through the entire process.

This is why you don't let a Mexican marketing company run a game studio.


77ae81 No.14933

>>14919

Unused assets? I know about that. You made it sound as if the 7th gen version had more features that were removed during the new gen transition.


143bba No.14942

>>14876

This much salt is just fucking pathetic. What kind of life must you lead if this is how you handle video game releases?

I went half in with a buddy at launch, borrowed his console and played it… bided my time and played other games for two years, and bought the PC version. I knew it would eventually come to PC, I didn't cry, I didn't complain… I just waited patiently.

Why are you not capable of waiting patiently? You're the reason why people shit on "PC mustard race" - it's because you're a fucking child when it comes to release time tables.

Yep, it took 2 years for it to come to PC. It's better now that it ever was at launch, it's the superior version, and the online is finally a developed product worth playing.

Grow up.


e30a51 No.14954

>>14924

I feel bad for Harv, he was going to quit Squad to make KSP but they really needed him so he stayed and it become a Squad project. He did the right thing by his boss because they had treated him well in the past and they took the opportunity to screw him for his loyalty.

He is also to blame because he didn't have the foresite to see that publishers screw devs daily and Squad became publishers them moment he agreed to take payment from them while making the game.

From 0.13 to 0.18 everything was great and it was nothing but "we'll try to get this working, I hope we can". By 0.22 it was clear he wasn't allowed to make such comments anymore due to some kind of gag order.


e30a51 No.14959

>>14917

I'm disappointed in GTAV on PC and it has nothing to do with graphics.

Can't crouch

No Ambulance, Vigilantly, Fireman missions

Cars are on rails

Can't map joysticks, throttles, pedals

Damage modeling on people is shit

Health regeneration

Capslock and shift are both stock controls, CL interferes with shift inputs

Forced to do QTE yoga

3 characters is a weak attempt at mass appeal and stops you becoming invested in the progress of any of them

Income disparity, most missions grant a couple of grand while others grant millions. This makes making money after completing SP a chore.

Random buffeting of aircraft, if it's an attempt at realism why not have true wind effects or drop it entirely.

There are plenty of reasons to be disappointed in GTA that have nothing to do with graphics. I actually think the graphics on PC are fine with good optimization.


0a02a0 No.14960

>>14852

But what -if- Anon, what if bitterblack was not even the real start of Dragon's Dogma and you had a long way to go before you even got to the fuck huge SoTC tier enemies, can you imagine what abilities the player would of had to have to compete; how massive the world would of been and all the secrets to find?


3b0f37 No.14963

File: 1429669409530.gif (2.04 MB, 839x644, 839:644, 76tVwoI4.gif)

>>14942

>>14917

You fucking kidding or just retarded? how can you be such an unapologetic corporate cock sucker? shit takes 18 MONTHS to be ported, that the rest of 2013, all of 2014, and nearly half of 2015, and this is a game that started development ON THE PC

You know what happened you fuck? that console manufacturers payed those gold digging scotts for exclusivity, specially for the next gen consoles since they knew PC would make their graphics look like shit

But keep sucking it, keep being loyal to the same assholes that fuck you in the ass


143bba No.14964

>>14963

first of all, it's not a port. It is a separately developed version entirely. there's a big difference.

second of all, who cares, still? It's 18 months old. so what?


cb82a6 No.14983

>>14963

I hate using the word but you really behave like you are entitled to GTA V, and entitled to it being good

Why? console versions weren't very good and Rockstar always ports months if not years later, if they even do it at all (RDR, Midnight Club)

That's my response for the first part, the rest doesn't deserve one other than me saying you behave like a peasant and a nintendo fan, and also you are one big hypocrite with the last phrase.

>>14933

I worded it bad now that i look into it, but all those unused assets bloat the game and they aren't even used again in the "remastered" version for PC and 8th gen

With the remaster they just added prettier graphics, FPS mode and Doge mode, out of all the modes, weapons, cars, interiors, and even territory pieces they scrapped. I know the reasons why they did that but morally it's just obscene to take your chance with a remaster option and do nothing at all.

The thread's theme is cut content from games so there's that, a game that had mountains of stuff that were cut once for tech reasons and once for general laziness

It's a great game that could've been better than San Andreas in terms of gameplay and legacy but for various time reasons and decisions it simply didn't


fcf362 No.14984

>>14919

>AR assault rifle

>clearly AK based


6e96bf No.14987

File: 1429685095956.gif (1.04 MB, 400x286, 200:143, Autism.gif)

>>14963

>it took three years to port!

This gave me a kek, reminds me of Gus from Roosterteeth saying they've been a company for two decades when they're less than ten years old. Also, you're pretty autistic.


352ef8 No.15018

>>14873

Yeah, Van Buren.


c1081d No.15020

>>14773

>>14788

>liking Neeshka

Neeshka is retard bait, she really is.


e85860 No.15029

>>14696

Shit I had no idea.

Fucking sega always losing their shit.


c746c9 No.15051

>>14963

>But keep sucking it, keep being loyal to the same assholes that fuck you in the ass

So you're going to boycott those assholes then right? Never buy any of those manufacturers products?


a1ae3e No.15070

>>15051

I sure as hell haven't. Why can't you have stronger convictions, anon?


c746c9 No.15073

>>15070

sure as hell haven't boycotted or sure as hell haven't bought the products?

Also, thanks for assuming things about me based on one question


a1ae3e No.15151

>>15073

>playing dumb on purpose

That's not a good life strategy, anon. I haven't bought a rockstar product and I won't.

And it's far from an assumption, given the shitty personal qualities you already display.




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