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/svidya/ is a strict /v/ alternative for moderated vidya discussion. This Board wasn't intended to replace /v/ but to aid Anon's in having vidya discussions with zero shitposters. Thanks for adding /svidya/ to /v/'s recommended boards, Mark.

File: 1429675538161.jpg (127.32 KB, 590x768, 295:384, Mechcommander_2_box_art.jpg)

1f3951 No.14970

Serious question, who wants to see a revival of MechCommander/MechWarrior franchise?

It's been over 10 years since a descent game came out.

The current Mechwarrior Online version is a mess with FTP formula.

Making it available will probably sell really good. Look at Titanfall

cc662f No.14975

I think I can safely say everyone wants a good mech revival, last I heard there was a dispute over who owns the IP.

like STALKER all good thinks get killed by lawyers


1f3951 No.14977

>>14975

I thought Microsoft owns it. Since it released Mechwarrior 4, and MechCommander 2 for free with all the source code.

http://www.microsoft.com/en-us/download/details.aspx?id=11457


cc662f No.14980


1f3951 No.14981

File: 1429678590281.jpg (156.23 KB, 779x1024, 779:1024, BattleTechnologyMagazine00….jpg)

>>14977

Quote from forums

>First off, FASA (Freedonian Air and Space Administration) created Battletech, Shadowrun, and Crimson skies three awesome table top games that spread around the world like wildfire.

>This attracted game designers to make a Battletech videogame based off of the BT universe, this was Mechwarrior (not to be confused with the RPG Mechwarrior, which is part of the Battletech franchise)

>Mechwarrior (games) became their own franchise apart from battletech, despite sharing the same universe.

>Microsoft buys FASA in a hostile takeover, produces Mech 4 then sits on all intelectual material as their crap makeovers (Mechassault, Crimson skies: High road to revenge) did not sell well.

>Wizkids wants to pick up the table top gaming market, and buys the rights of the boardgame Battletech, from Microsoft owned FASA

>Wizkids produces the Crimson Skies and Battletech miniature games. They suck hard. Wizkids goes bankrupt.

>Hasboro buys the dying WizKids and Wizards of the Coast. Still sitting on intellectual material.

>Smith and Tinker purchases a lease of intelectual property from Microsoft to produce FASA material, Mechwarrior, Crimson skies, Shadowrun

>S&T works with MekTek to create the Mechwarrior Free Release: Coming some time before Armageddon

>MW:LL comes up independently, rocks hard.

>S&T shows video of Mechwarrior: Reboot, a true to cannon re imagining of early Battletech

>Harmony gold still pissed about Fig1. (below) that happened in the early 80's Claims warhammer not a battlemech, despite now being 20% different from the blatant knockoff it used to be.

So basically Microsoft still owns the Mechwarrior franchise, it's just on lease by Smith and Tinker. The tabletop aspect of it however is owned by Hasboro. So the as I understand games could still happen if Microsoft allows it


1f3951 No.14982


4e72b8 No.15780

Battletech truly has the most fucked IP history of any product I know of. The fact that we're still getting games and miniatures is a miracle.

The only way I see MechCommander coming back into the fray is through either a Kickstarter or Microsoft seeing an opportunity to jump on the ASSFAGGOTS genre with some sort of unique twist.


9ae4e8 No.16253

>>15780

A mech based assfaggots would be interesting, but i would rather see something more along the lines of the dead mechwarrior tactics. Make the boards larger make it real time with a slower pace that dota or lol to give time to lineup multiple shots, and every fucking shot a skillshot modded by a pilot roll assist.




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