I've been playing a lot of Dustforce recently, so just the other day I was looking up some info on the studios next game, Spire.
That's when I found this; http://hitboxteam.com/designing-game-narrative
Now - this is a VERY long read, but trust me when I say that it's worth it. I feel that it really encompasses my feelings in regards to storytelling in games. I was actually thinking of writing an article pertaining my thoughts on the topic, but I have to concede that the work that Lee has done here is leaps and bounds above the capabilities of what I would've had to offer.
Thoughts on the piece? Pic semi-related.