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File: 1431739707600.jpg (2.25 MB, 3968x2074, 1984:1037, 1430667806569.jpg)

416d8f No.16824

Let's talk about villains.

Who's your favourite villain and why? What made them tick, what made them a good villain, why are they memorable to you? Are they even a villain, or did the game just call them one? Or are they a villain but presented as a non-villain?

For me, the most memorable villain I've ever experienced in a video game is Dagoth Ur. One of Nerevar's faithful generals, urging the destruction of Kagrenac's Tools and the protection of the Heart of Lorkhan, entrusted to protect the tools while Nerevar left to figure out what was going on, driven mad by the Heart like all mortals, suffering a fate that he never truly wanted. Then his soul got tied into the Heart, and he achieved a false transcendence, believing his existence to be a dream where he is the ruling king of the world, and then acting upon that by will and power alone. Then he wants to uphold the ancient virtues of the Dunmer and spread divine providence through Tamriel, being too mad to realize that it would require untold suffering and genocide and that mortals could not handle Corprus, however divine it was. Was he evil? It's debatable he could even understand the concept of good or evil in his maddened state. Misguided? Perhaps. Pitied? If you want.

Or was he just a complete douche who killed Nerevar in service of his own personal ambitions to become a god?

What about the gameplay aspect of being able to walk into his end-game dungeon, ready to kick his ass, and then talk with him for a while about his motivations in a polite and concise manner?

>Now that you have come to me here, there can be but one result. Many times I have considered offering to share this place with you. I considered offering to accept your oath of service. You might try to buy my trust by giving me Wraithguard, Keening, and Sunder. I thought we might once again be friends… comrades… brothers in arms.

>But I have won this place and power by right of conquest. By right of daring and enterprise. I will not risk it to cunning and deceit. I offer you no deals. If you are my enemy, I cannot trust you. And even if you are not my enemy, I cannot let you live.

>I will free the Dunmer from the Imperial yoke, and cast down the false gods of the Temple. I will lead them out of their ancient superstitions, and gift them with intimate knowledge of the divine. Then, perhaps, when Morrowind is once again restored to its ancient glories, it will be time to consider whether the Dunmer should cultivate ambitions of empire.

>I will continue to broadcast divine power upon the blight winds, so that it will touch each soul in Vvardenfell, and then more broadly, across the waters to the rest of Morrowind and Tamriel. In time, every mortal in Tamriel shall feel the liberating contact with the divine.

2813eb No.16828

File: 1431748030244.jpg (14.33 KB, 300x256, 75:64, Pious Augustus.jpg)

This nigga here.

Because I simply love delightful moustache twirlers.


732eb3 No.16884

File: 1431942287455.jpg (93.48 KB, 658x370, 329:185, spec_ops_the_line_header.jpg)

He only wanted to help. The perfect image for a hero with all the powers in the world, or in this case, Dubai.


a87672 No.16888

>>16824

Damn…

Unfortunately, by the time I had meet Dagoth Ur I was way too burned out of the game to give the character proper thought. I admit, I'm one of those players who restarted the game many times and ditched the lore. But reading this now makes me respect more the character. As I grow older, I have less pacience for lore and story oriented games. But my autism allows me to play lots of roguelikes.


cfe9f7 No.17185

Hard to think of a favourite but I'm quite fond of Vayne from FFXII. Part of it is simply because I spent the game waiting for his status as a villain change with him either going 'international politics isn't that simple. You're being naive if you think I'm evil and this is all black and white' or a 'I was pretending to be evil so people can make peace after I'm dead' ala Code Geass.

Turned out he was just a dick. The boss fight(s) weren't very good unfortunately.

I enjoy the Chaos-esque entities as well, as long as they've got a good build up and are menacing. Otherwise it ends up feeling pretty dull.


3870d8 No.17337

File: 1433007641050-0.png (471.15 KB, 951x839, 951:839, megaman_zigma_by_enriquenl….png)

File: 1433007641051-1.jpg (42.17 KB, 1000x613, 1000:613, Bane-from-The-Dark-Knight-….jpg)

This guy.

He's by no means a great villain, or that much different from Wily. He's had a lot of ridiculous designs and been brought back more times than he deserved, each time degrading into more of a silly genocidal madman stereotype. But the fact that he seems to never die is part of why I love him. He's more fearless and formidable than Wily, he's the vengeful wraith of a revolutionary, he always has a great theme song, and he just looks imposing. He's an enjoyable, mad badass who deserved a better plan. He's like Bane to me.

Maverick Hunter X seemed to be moving in the right direction in terms of better developing his character, but his fixation with X is as muddy as what it is that really makes X different from other Reploids, and even the robots from the Classic era.


0855fa No.17339

>>17337

I think he would've been a far better character if they dropped the virus nonsense and made him rebel because of his own free will.


b7b34d No.17340

YouTube embed. Click thumbnail to play.

>>17339

Exactly, and that's where they seemed to be going with the Maverick Hunter remakes on PSP. Too bad they couldn't make it to MHX2, I would have liked to see how they handle Zero's destiny after being resurrected

I'm still not sure why he's interested in X's tendency to worry.

http://youtube.com/watch?v=KHUWk3PaMYA


0855fa No.17353

>>17340

I think the reason he's so obsessed with X is because of his supposed "potential" which I think is something that could have been explored throughout the series as to what this "potential" is but it unfortunately hasn't been done. Also Zero should have stayed dead. Shame that the X series didn't have an anime, I would've been interested to see how it turned out.


2813eb No.17359

>>17340

>>17337

While it's great that they actually attempted to salvage the X series' story after they let the cool theme of the first game evaporate, the game itself was a real shitty remake.


2813eb No.17360

>>17353

>Also Zero should have stayed dead.

Exactly. He was a great character that served his purpose in the first game but then they let him come back and eventually become the cancer that ate away at the series.


2c3efe No.17361

File: 1433097697605.jpg (19.69 KB, 620x350, 62:35, 32055-241415-MMXremakejpg-….jpg)

>>17359

Seems that way. 3D models are worse than stylish 2D sprites, the first Vile fight was shit and his hatred of X was shallow, the game looked roughly as sluggish as the PlayStation games, and the sound design still wasn't as satisfying and crunchy as the SNES games. The voices should've stayed in OVA, but that was a better attempt at fleshing out the X universe than most of the in-game dialogue.

Two things I will give the remake is that some of the pre-boss dialogues were interesting, and the remake did introduce stacking weapon effects, like having the Rolling Shield barrier on while using another weapon. When it comes to building on the X gameplay formula, that's the kind of shit I want to see, not another fucking playable character with Vile.


0855fa No.17367

>>17359

>The game itself was a real shitty remake.

I agree, The gameplay was a lot more sluggish, less responsive, had a bland design, bad in-game dialogue (See: Vile and the rest of the bosses) and overall was quite disappointing compared to the original. Though I agree with >>17361 on the weapon stacking.

Unreal Engine 4 BluePrints is pretty messy but I am getting the hang of it. Took me quite some months to get it right since I am making a 3D MMX1 remake.


b7b34d No.17370

File: 1433126478395.jpg (849.27 KB, 2294x1704, 1147:852, LumineConceptArt.jpg)

>>17367

Glad to hear you're still making progress, bro. Looking forward to hearing more from you

Speaking of X villains, Lumine was all right. Diminutive, somewhat unsuspecting, lofty ambitions of the future of Reploids, used X's ability to copy Maverick weapons. He showed some honest potential despite coming way too late into the game to matter. Also the blatant abundance of Biblical references in that game seemed too pretentiously shallow: Noah's Park, Jakob Elevator, Lucifer, and Paradise Lost. Fuck, dude, it just seemed like a pointless mishmash of classical allusions that might have been going somewhere had they continued with an assumed trilogy or something.


0855fa No.17375

>>17370

Thanks, its been quite a struggle. I am just trying to get most of the gameplay stuff done so I can show something substantial. Currently doing the movement stuff and some of X's animations using his Marvel vs Capcom 3 model. I'll make a developer thread but it will take a while

As for Lumine, I was kind of disappointed that he was the final boss because the way Sigma was presented in X8 was a lot more better and was quite "final" if you know what I mean. I was surprised when he didn't have his second form or his third one and Lumine, just coming out of nowhere killing him while at the same time suddenly revealing himself to be a villain all of a sudden was quite rushed and just really killed the mood for a good final bossI just wanted to Sigma in X8 to go out with a bang with a very memorable battle on the scale of Weil's final battle in Z4.


0855fa No.17376

>>17375

boss. I just wanted*

fixed.


bd54ad No.17383

File: 1433166758979.jpg (165.68 KB, 860x1092, 215:273, X8Sigma.jpg)

>>17375

Yeah, I know what you mean. In a nutshell Sigma deserved better, but by that game he's had so many epic showdowns between his Velgauder form and his admittedly difficult Gamma Sigma body in X5, so I guess they figured everyone was tired of just fighting Sigma again.

I actually liked the Copy Sigma fight better than the charred demon fight at the end. It was a better fight and nothing tops that music. On the other hand, the blatant devil imagery in the rematch just wipes much of the character's semblance for me. He's just another devil who wants to sow evil and shit, but then he's arguably been that way since X4 or X6.

dat music: http://youtube.com/watch?v=flV_z8s2zq0


0855fa No.17390

>>17383

I have to agree on you with Copy Sigma, I think the OST for his boss battle was way better compared to True Sigma. Though I did prefer the True Sigma fight a lot more due to the stage (You're in a space castle) and because I found him to be a lot more challenging compared to Copy Sigma.

Regarding his true form in X8, I'd actually say I like his design more than Copy Sigma's. It truly shows how mad he's become and shows all the years he fought against X and Zero so for me I think it really captures his character and experiences quite well.




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