Let's talk about villains.
Who's your favourite villain and why? What made them tick, what made them a good villain, why are they memorable to you? Are they even a villain, or did the game just call them one? Or are they a villain but presented as a non-villain?
For me, the most memorable villain I've ever experienced in a video game is Dagoth Ur. One of Nerevar's faithful generals, urging the destruction of Kagrenac's Tools and the protection of the Heart of Lorkhan, entrusted to protect the tools while Nerevar left to figure out what was going on, driven mad by the Heart like all mortals, suffering a fate that he never truly wanted. Then his soul got tied into the Heart, and he achieved a false transcendence, believing his existence to be a dream where he is the ruling king of the world, and then acting upon that by will and power alone. Then he wants to uphold the ancient virtues of the Dunmer and spread divine providence through Tamriel, being too mad to realize that it would require untold suffering and genocide and that mortals could not handle Corprus, however divine it was. Was he evil? It's debatable he could even understand the concept of good or evil in his maddened state. Misguided? Perhaps. Pitied? If you want.
Or was he just a complete douche who killed Nerevar in service of his own personal ambitions to become a god?
What about the gameplay aspect of being able to walk into his end-game dungeon, ready to kick his ass, and then talk with him for a while about his motivations in a polite and concise manner?
>Now that you have come to me here, there can be but one result. Many times I have considered offering to share this place with you. I considered offering to accept your oath of service. You might try to buy my trust by giving me Wraithguard, Keening, and Sunder. I thought we might once again be friends… comrades… brothers in arms.
>But I have won this place and power by right of conquest. By right of daring and enterprise. I will not risk it to cunning and deceit. I offer you no deals. If you are my enemy, I cannot trust you. And even if you are not my enemy, I cannot let you live.
>I will free the Dunmer from the Imperial yoke, and cast down the false gods of the Temple. I will lead them out of their ancient superstitions, and gift them with intimate knowledge of the divine. Then, perhaps, when Morrowind is once again restored to its ancient glories, it will be time to consider whether the Dunmer should cultivate ambitions of empire.
>I will continue to broadcast divine power upon the blight winds, so that it will touch each soul in Vvardenfell, and then more broadly, across the waters to the rest of Morrowind and Tamriel. In time, every mortal in Tamriel shall feel the liberating contact with the divine.