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File: 1436726967809.jpg (13.36 KB, 640x419, 640:419, hitman.jpg)

9a7b25 No.18001

http://www.dailymotion.com/video/x2xqamg_videogames

Hitman gameplay out.

Instintic is back

There is a voice telling you what the disguise allow you to do

and an arrow of people that suspects you

But on the good side, level design looks way better than absolution and doesn't look like it has checkpoint anymore.

7c5578 No.18002

As a Hitman Wars vet let me start the first post by saying it will be shit

Instinct coming back might be a more-bad-than-good thing, because like Absolution the levels and some aspects may be designed around it, making the whole "but it will not be in the hardest difficulty!" argument void (or almost)

But it may also mean a good thing because it will give an excuse for context-sensitive choices and actions, much needed in some very specific scenarios. But still in my opinion those actions and choices should be given to the player right away as a button-combination or drop-down menu choice

Voices and arrows telling you how to do things sounds horrible but honestly it's been that way since Codename 47, but they are tutorial only, bad news if it is in every level EVEN when in lower difficulties the map would tell you everything

Overall, while in aesthetic and sound aspects it looks very good the gameplay isn't nothing groundbreaking and IMHO there's a much bigger threat than any of the bad aspects pointed out

And that is the online persistent world and the whole timed and exclusive content locked to the intarweb section, if not the entire game being an online hub with selectable missions ala Contracts in Absolution


b6b944 No.18056

File: 1437050362383.jpg (42.65 KB, 300x362, 150:181, 1320491465156.jpg)

>>18002

>bigger thread is the online persistent world and the whole timed and exclusive content

This.

If you're going to release extra content, why faff around with it and limit access?

No-one's soaking their panties because, "Ooh, I've only got X days to do this mission!" They're excited because there's a new, (hopefully) carefully crafted mission to suss out.




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