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/svidya/ is a strict /v/ alternative for moderated vidya discussion. This Board wasn't intended to replace /v/ but to aid Anon's in having vidya discussions with zero shitposters. Thanks for adding /svidya/ to /v/'s recommended boards, Mark.

File: 1426897454340.png (288.3 KB, 211x262, 211:262, Bloodborne-ps4.png)

a8cb0c No.4669[View All]

Let's see if we can have a civil discussion about this upcoming video game.

I'm excited for Bloodborne, and I also enjoyed Dark Souls 2.

How about you?
697 posts and 70 image replies omitted. Click reply to view.

2c9151 No.11577

>>11396
Hey anon, could you upload it to pastebin? Thread 404'd.

91c040 No.11579

>>11476
>But i'm comparing it to halfchan /v/, where you can't even discuss this game AT ALL, under ANY CIRCUMSTANCE.
Not true actually. I've seen much, much better discussion on 4chan/v/ of Bloodborne than 8chan/v/, when a serious, non-baiting thread has been made about the game. I'm talking about post-release, too. 8chan/v/ is another story and it's not going to change any time soon.

Also the BB general on 4chan/vg/ has really taken off. This game is here to stay.

04c4ec No.11587

wow the shills from 4chan are posting here too?(USER WAS BANNED FOR THIS POST)

a8cb0c No.11603

>>11577

It's done!

http://pastebin.com/kduVpPU3

This is it.

Everything has been compiled here.

The lore has finally been chronicled.

Thanks for your help.

I hope you enjoy it.

cc50a3 No.11607

>>11351
I was bored last night so I jumped into a random stream because I like laughing at bad players. I picked the one with the most views on Twtich, some guy called "Destiny."
He was fighting Vicar Amelia with the Hunter's Axe… with one-handed R1 attacks only, so he could gingerly tap her and then run away. I told him to try two-handed charge R2'ing, but he didn't read any of my messages for around 4 failed attempts. On the last attempt, he gets cornered and dies and says "That's bullshit, jumps give me invulnerability frames." I offhandedly said, "jumps don't give invuln frames." Then he says, "Wait, has this guy been saying shit?" And reads all of my lines.
Upon reading "jumps don't have invuln frames," he instantly flies off the handle and calls me a fucking retard. I realize he's talking about quickstepping and just leave the stream. Was pretty funny. Guess he'll never learn how to stagger bosses.

2c9151 No.11614

>>11603
Great work anon, thanks!

>>11607
I beat Amelia on my first try with one-handed Axe with R1 attacks mostly. He was just bad.

cc50a3 No.11617

>>11614
I don't diss anyone who beat the boss differently, but the guy actually kept going on with shit like, "How did you even play this game without knowing there were invuln frames? Did you just cheese all the bosses with molotovs?" (the very idea of that, lol). He even went on a spiel about how he was playing the game the "real way," the irony being that he has a weapon that he can use to stagger the boss he's fighting any time he wants. I personally used threaded cane. Of course you can dodge Amelia's attacks if you recognize the attack patterns (you need to when you don't have a weapon that can just stagger the boss), but the guy clearly had no idea what he was doing and I was just trying to help.

cc50a3 No.11618

>>11617
Also just the ludicrousness of him trying to have an argument with me through twitch chat while he was streaming. Needless to say I didn't bother responding.

91c040 No.11630

Does it ever rain in Bloodborne?

Would be a perfect game for rain, especially since everything always looks so wet and it's based on London.

91c040 No.11633

>>11630
*Or snow for that matter. I've seen snow, but I'm wondering if snow actually falls. Would be nice.

ed42d9 No.11634

File: 1428346478454.jpg (433.63 KB, 1920x1080, 16:9, John-Wick-Keanu-Reeves2.jpg)

I found out that it's quite easy to create a character that looks exactly like John Wick.

Be the Baba Yaga

91c040 No.11635

File: 1428346917312.jpg (197.38 KB, 1920x1080, 16:9, mFQrTsi.jpg)

>>11634
Somebody made The Joker

ed42d9 No.11637

>>11635
If he had Gascoignes hat, he'd look even more badass.

sucks you can't dye it purple though

83195c No.11654

>>11587
What the hell are you talking about?

Please explain this without your argument falling apart.

4623ce No.11717

File: 1428366082823.gif (1.79 MB, 275x275, 1:1, 1407799553838.gif)

Been trying to beat the Blood Starved Beast for some time now. I've fortified my Kirkhammer +3, am level 28, and have an str stat of 18. I've wasted all my Blood-flasks (the ones that are throwable), my antidotes, and fire paper. I'm not going to grind for echoes because that's fucking garbage and the normal pistol can't parry this guy. I'm at a loss here. Despite hitting him with heavy attacks and light attacks, the hammer seems to do NO damage and he moves to far after attacker to hit him consistently.

inb4 ring the bell
I wouldn't pay money for my internet.

cc50a3 No.11718

>>11717
It should be fairly easy for you to get him down to half health. After that the attack where he goes fucking crazy and just flails in front of him actually has extremely shit tracking, so dodge to the side and hit him in the back a few times. Also there's really no shame in going on a run in Central Yarnham or two for blood vials, I do it all the time. If you have the Hunter's Axe, it staggers him with a charged R2. I have no idea how useful the Kirkhammer is because I didn't go strength.

0686cd No.11719

>>11717
Use the sword, he's fast so its better to match him with quick jabs and back steps then trying to stagger him. Anyways keep behind him, use fire, etc…

0686cd No.11721

>>11717
A good farming method for vials is killing the troll like monsters in the shortcut from Central Yharnam.

cc50a3 No.11722

>>11718
Same guy continued, it's also possible that he's strong against blunt damage. When I fought him I used the threaded cane and it did quite satisfactory damage.

5a13c2 No.11724

File: 1428367262907.jpg (20.52 KB, 240x180, 4:3, 2588840079_24c7f41d82_m.jpg)

>>11536
I'm obviously talking about the trophies that you get for getting chalices that are only dropped by bosses (with a 100% drop rate).

Example: the trophies Amygdala and Chalice of Ailing Loran are both received for beating Amygdala. It's just weird that you get two trophies for the same event. Not a big deal at all, but an odd design choice. I wonder why.

Check for yourself: http://psnprofiles.com/trophies/3431-Bloodborne?order=rarity&lang=en-us#content

Sort by rarity, they even have the same number of people who have unlocked them. Same goes for Chalice of Isz.

Just made me wonder if there was something I'm overlooking.

cc50a3 No.11725

>>11721
You can actually get 16 vials or more if you kill them, then go up through the dark townhouse (killing any townsfolk on the way because they're likely to drop), then kill the two wolf beasts on the Great Bridge and the other ogre up there. The wolf beasts are likely to drop 3 each. You can even then go downstairs, go past the area with the caged dogs and kill the big mutated townsfolk in the warehouse and the area overlooking the canal, they usually drop 2 each as well.

5a13c2 No.11726

File: 1428367419856.png (127.46 KB, 504x320, 63:40, PC gamers hate him.png)

When I replay a Souls game I can drastically shift things up. Fast or slow? Heavy armour or light armour? Heavy weapon, light weapon or 2 handed? Incorporate range weapons into my build? Incorporate one or multiple or many schools of magic into my build? Poison/elemental build? Primary magic build?

The list goes on.

I've almost finished playthrough one of this game and all I can think is: If I replay this, I'm going to play it exactly the same. Except levelling skill instead of strength.

Is there any versatility in this game?

cc50a3 No.11728

>>11726
Well, I mean… the weapons are all completely different. There isn't any shield or "heavy armor" option in this game because, frankly, it made all the previous games way too easy.

Having said that, if you go Arcane there are indeed spells (in the form of usable items that consume QS bullets). You can also go Bloodtinge; there are legitimate builds that focus on ranged damage. The game is based around what weapon(s) you want to use, not what numbers you want to raise.

873de5 No.11738

>>11717
Just wanted to say that boss reminds me of some kind of muppet, but I don't remember which one.

5a13c2 No.11739

>>11728
>Well, I mean… the weapons are all completely different. There isn't any shield or "heavy armor" option in this game because, frankly, it made all the previous games way too easy.

Right, but I can currently equip almost every given weapon in the game with my current build (and I'm still under level 100).

Secondly, just because the weapons have different animations doesn't mean the playstyle is at all different. The game forces you to play fast. I'm still just going to be rolling a shitload and spamming R1. When I mix up my stats and gear in a Souls game the way I approach enemies changes dramatically.

>You can also go Bloodtinge; there are legitimate builds that focus on ranged damage.


Care to link to one? From what I could whip up with some basic math, guns did not seem to deal any significant output at any point. Sounded more tedious than fun.

>Having said that, if you go Arcane there are indeed spells (in the form of usable items that consume QS bullets)


Right, forgot about those. That gives me some hope for a second playthrough.

873de5 No.11740

>>11403
Holy shit, please spoiler things like that.

cc50a3 No.11741

>>11739
I wouldn't trust random builds if I were you, but the shotgun-style weapons deal damage per pellet, so it's possible that one of them could be good for a bloodtinge build. However, the most apparent gun to use is Evelyn, the long-barrelled pistol. It has very good bloodtinge scaling (B unupgraded). I've also heard the cannon is very effective, although it doesn't scale very much. That one requires 30 strength to wield, so careful with that. Also be sure to use bone marrow ash.

0686cd No.11743

>>11741
>>11739
There are also some weapons that scale with bloodtinge like the spear and swordgun in Cainhurst

a8cb0c No.11750

>>11717

Get Ludwig's Holy Blade and level it up.

It's much more efficient than the Kirkhammer and does almost as much damage.

5b652c No.11761

File: 1428378885770.png (113.97 KB, 253x430, 253:430, reaction face 2234.PNG)

>true ending
i'm a little behind everyone here

but what the heck went down, is it like spoiler dragons dogma where i just started the cycle allover again through my actions?

ed42d9 No.11775

>>11761
You fused with the moon presence becoming an evil nastier monster of freakish origin and the doll picks up the alien squid baby that caused the blood moon and the nightmares in the first place, apparently caring for it.

I don't get it either

4c4725 No.11787

>>11775

The doll is probably being possessed by someone like Moon Pie or Gerh-something. The hunters dream is probably being controlled by Moon Pie too.

The doll caring for the baby squid could be Moon Pie caring for himself/you after you two fused.

4c4725 No.11788

>>11739
Evelyn is good when bosses decide to murder everything in melee.

Range in general is pretty weak though and generally very expensive.

4c4725 No.11789

>>11739
Keep in mind that the buffs don't scale, so they work just as well at 15 arc as they do at 50 arc.

4c4725 No.11790

>>11724
The later chalice dungeons can easily be hard as fuck.

4c4725 No.11794

>>11603
I don't see the aliens as being forced into the story.

It's cosmic horror and aliens are generally outside of our understanding.

I'm also leaning more towards the dream and nightmare are pocket dimensions belief. I remember reading that "victims" of ufo abductions describing it as a dream. The old ones could just be some higher entities that fuck around on Earth for reasons. Didn't they destroy a desert city in the past too?

The aliens are shapeshifters/illusionist from what I've seen too. Losefka appears as a human from the lamp side of her door and as an alien from the back entrance. She still appears as a human if you don't kill the alien and talk to her from the lamp entrance. The messenger spell states that it's nothing more than an illusion too.

4c4725 No.11799

>>11478
There are caves full of dead giants under the blood clinic and the illusionist boss with a cage over his head mentions umbasa iirc.

It could be that des took place long before bb. Wasn't the final boss in des an old one too?

4c4725 No.11801

>>11799
If des did come before then Boletaria could be what happens when the old ones are allowed to manifest into our reality. They separated Boletaria from the rest of the world in a dense fog too. It could have been the merger between two worlds.

Didn't the demons in that game require the king's invitation before they started consuming every soul? They were shape shifters as well.

adee5e No.11821


Okay let’s try to break down the builds
Seems the more viable builds are STR, SKL, BLD and ARC.

BLD can be combined with STR and SKL for different builds for example:
BLD + SKL focuses on trick gun weapons like Reiterpallach and the Rifle Spear, on the other hand a BLD + STR can focus on heavy weapons such as the Cannon.

ARC is a hard build to justify because of the high consumption makes it complicated in PVE, but ARC in my opinion is viable as a PVP build. Players take a lot of damage for magic and you have skills like Messenger’s Gift as trap spells, also if you use equip the rune that recovers QS with V. ATK the build becomes far more possible.
Other combination seem can occur and you also have VIT and END as variables with the inclusion of weapon based build (for example Ludwig’s Blade and Chikage have multiple stat buffs).

Finally there are certain build which are unlikely such as a Range and a Tank. The tank can be debatable because of the existence of the Lead Elixir + a Heavy weapon like the Wheel; of course it would make the game a lot less playable because of it. Range is nigh impossible, the best distance weapons are the Repeating Gun and Evelyn which don’t have any range, also mostly used for chip damage.

I hope somebody finds this useful. By the way I admit that there are less options.

205463 No.11823

File: 1428413805995.png (342.17 KB, 394x394, 1:1, sudoku.png)

God damnit the NPC enemy at the Grand Cathedral on Eileen's Story is fucking horrible. Takes about 50-100 damage from faster weapons at +6, probably has around 2k health, gun is 2-hit kill to nearly 1 hit kill depending on range, sword is 2-3 hit kill, heals himself once, dodges and gunparries like a motherfucker. Ragequit twice already, but not gonna stop trying.

By far the most punishing NPC fight in any Souls game I've seen so far. You can wait that motherfucker out by just dodging well and letting his weapon drain his own health on 2hand mode to last 50% (after selfheal), but after that it seems like he stops using it on that mode.

Can't hit him twice in a row safely lest you get gun parried. Hell, once he shot me dead after I landed a single hit before I could even dodge afterwards. Fuck that guy.

5135ef No.11837

>>11823
There always the cheese way.

If you're a fag

ed42d9 No.11842

What the hell is up with Byrgenwerth?

the NPC Hunter bitch seems even stronger now, and just about everyone is getting killed by Rom.

10 people beckoned me and not a single one brought Rom down.

ed42d9 No.11843

>>11823
Katana Man seems to be an infamous name in relation to this game. I think that's the guy you're talking about.

fuck that katana guy.

205463 No.11845

>>11843
That's the one.

The katana guy from Demon's Souls 4-1 on pure black world tendency is a cakewalk in comparison. And that was regarded a pain in the ass back in the day too.

9890fc No.11849

>>11845
Anyone else get the idea that the devs are slowly making regular enemies damage sponges to keep the difficulty up, probably to also keep the sense of accomplishment from previous games?

b1396d No.11850

File: 1428421956200.gif (91.67 KB, 265x310, 53:62, RAGE!.gif)

>>11823
Fuck this NPC. First playthough, I wasn't expecting him to be that tough after learning his patterns, but like you said, all of his moves can kill you in 1-3 hits. he doesn't even drop anything good from what I remember I think I died more times to him than any other boss/enemy in the game. It did help me get better at parrying however, so I guess there's that (and the rage and frustration that is the loading times of this game each time I died).

5135ef No.11851

>>11849
Its to keep things interesting, go back to central Yharnam with a high damage weapon and you can one hit every enemy.

a8cb0c No.11859

We're approaching the bump limit.

Here's the new thread.

>>>/svidya/11858

ed42d9 No.11864

>>11845
I think I'm just gonna kill crow bitch and take the badge.

it's not worth it to fight that asshole.

ed42d9 No.11865

>>11849
No, the enemies in terms of how much damage you deal to them are about the same as they were in DeS



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