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File: 1425149969166.png (82.87 KB, 255x175, 51:35, fedora's mask.png)

5e6ecf No.775[View All]

>Legend of Zelda Thread
First, a few questions:
>What's your favorite Zelda game and why?
>Who's your favorite character and why?
>Want to have more Legend of Zelda discussions?
Come here:
>>>/loz/
Its a pretty cool board, and could use more love. But, yeah. Zelda thread.
My answers to the questions?
My favorite game is either Minish Cap, Link to the Past, and pic related.
My favorite character is probably Link.
75 posts and 18 image replies omitted. Click reply to view.

7eaf96 No.9775

>>9774
This is why I brought up "what if zelda was a girl".

The only reason I can think of for them not wanting to show anything is because they plan on changing who you're going to be playing as. It's likely not the only reason for the game's delay, but would the no-show

The optimist in me wants to believe they're going to do the much smarter thing and implement either selectable gender or Create-A-Link

dd8e95 No.9780

>>9775
Link is already pretty feminine, it would take no time at all to slightly alter the model to make it blatantly female. Hell, they could probably get away with just saying the existing one is a female Link.

Character creation/customization I could see if they end up going in a more RPG direction with this game, which is more than possible.

7eaf96 No.9784

>>9780
It'd be a better idea in every way even if they weren't going the RPG route.

It appeases everybody, and far better fits the theme of reincarnation of the hero's spirit and the whole theme of "Link is a vessel for the player" than bluntly swapping his gender does.

The idea of them scrapping an already-built, completely functional male model to replace it with a female model is ridiculously stupid, but I can't get the thought out of my mind, and it bugs me.

I just want them to show me fucking SOMETHING before the year is up. Maybe during the April 1 Direct, God willing.

dd8e95 No.9790

File: 1427853652423.jpg (254.81 KB, 1920x1080, 16:9, WiiU_Zelda_scrn02_E3.jpg)

>>9784
I would be for that as well, but really changing out Link's model wouldn't take very much time at all even if they made a totally new one. But that wouldn't be necessary, I mean just give this existing model a or b cup breasts, and there you go.

7eaf96 No.9792

>>9790
Yeah. The ease of it would make a hard change instead of character creation even more ridiculous, if you only need to add some tits and widen the hips some to the already existing model.

As a side note, I always thought he looked much more like a typical anime boy in his early teens than a girl Link. An in-between of a Kid and Adult Link.

Do you think they're going to show any footage at any point before the end of the year?

dd8e95 No.9797

>>9792
Impossible to say, but it would be foolish of them not to show something.

82d72b No.11542

>>775
>>What's your favorite Zelda game and why?
I'm fairly split between Ocarina with its stellar pacing and intuitive controls by taking a page from Mario 64 and Wind Waker, with its polished controls and great dungeons. For all the experimentation the series has taken so far even since the second NES game, I want to see a Zelda game with Wind Waker's controls, Ocarina's pacing and cast of characters, Majora's storytelling, and an aesthetic somewhat like Twilight Princess', but with a better commitment between the realistic OR the stylized, and not the disappointing compromise that resulted.

An antagonist with some good depth and not just some puppet for the Big G would work nicely, too. He's been in every one of the mainline games except for Majora's Mask and Zelda 2, he's a mustache twirler, and using him is getting really tired out at this point. That's definitely one place where the powers that be need to try something new with the upcoming Wii U entry.

If they're going to try weird experiments with controls, I'd also appreciate some kind of alternative. While I might like the controls more than others or vice versa, it'd be neat to make the familiar an option for somewhat polarizing creative decisions like Wii Motion Plus' extensive use in Skyward Sword, which bothered me not just in the way it turned out, but also by the inability of most fans to hold Nintendo to any level of accountability for pushing a failed experiment in game controls.

>>Who's your favorite character and why?

Midna was the shining light in the mediocrity of Twilight Princess and was easily one of the most interesting characters in the Zelda series for a long time. Only thing I didn't like is that every aspect of her, in the writing, animation, and voice is that it made everything else there look even worse. She had a reason to be with Link, and it wasn't her sole calling.

312cbe No.11592

>>9797
>>9792
They showed some in an already posted video and while they said it won't be at E3 - I'm reading that as 'it won't be played during the Treehouse'. They'll show something more of it but only as a trailer and hopefully a title.

312cbe No.14640

http://nichegamer.com/2015/04/rumor-the-legend-of-zelda-twilight-princess-3d-is-leaked/

I don't believe it's true (it might happen - best selling game iirc, so they might as well milk it - but I don't believe the leak). I never liked TP, not my least favourite though.


dd8e95 No.14641

File: 1429466955972.png (3.27 MB, 1920x1080, 16:9, zelda tp 1080p dolphin[1].png)

>>14640

That is an odd choice, but I can see why they would do that. Wind Waker scaled to 1080p very well, as anyone that has tried it on dolphin can tell you. Twilight Princess on the other hand does not. Would probably look just fine on the 3DS screen though.


68558a No.14653

>>14640

Please be fake. At this rate they're going to remake every Zelda for 3DS before they make another original


f4f560 No.14670

File: 1429477640188.jpeg (304.7 KB, 1005x1347, 335:449, Ukiyo-e-Heroes-Link2.jpeg)

I've never played Zelda, but now that I finally own a Nintendo console (Wii U) I feel that I should give it a shot.

What's a recommended playing order?


312cbe No.14676

>>14670

Chronological. :^)

Really, I don't think it matters aside from direct sequels like OoT and MM, and WW and the DS games (which are shit anyway). I'd suggest playing the Oracle games back to back but that's just me.

Just start with whatever appeals to you more: top down or 3D.

>>14653

True. When they eventually remake it, it sounds like something more for whatever comes out after the Wii U.

>>14641

Well, clearly then, it needs a HD remake so we can see the hideous faces of the NPCs in 1080p.


dd8e95 No.14684

>>14676

The effort a proper HD remake would require is better spent on new games.


f4f560 No.14686

>>14676

I'm mostly interested in the 3D versions. The stories aren't chronologically linked at all are they?


7eaf96 No.14705

>>14686

Majora's Mask is linked directly to Ocarina of Time, and if you count the DS games, those are linked directly to Wind Waker.

Beyond that, they're all self-contained stories in different eras, so you should be good starting from anywhere.


312cbe No.14722

>>14686

Apart from what >>14705 listed, there's a few minor references but there's nothing that requires knowledge of prior games. There is the official timeline but it doesn't matter at all.

>3D

You've got Ocarina, Majora, Twilight and Skyward Sword. As long as you play Majora's Mask after Ocarina, the order of the rest doesn't matter.


823e83 No.14749

File: 1429514373852.webm (831.91 KB, 494x360, 247:180, Alex Saiyan.webm)

>>14686

More than you'd think but less than you'd hope. It barely matters what order you play them in, the only thing that makes a lot of sense to a person who's not autistic just playing the game would be Skyward Boner - Wind Waker - Twilight Princess. Play them in any order you like, as long as you don't play Skyward Sword.


312cbe No.14752

>>14722

Oh, yeah, I forgot about Wind Waku.


f2ddd7 No.15089

File: 1429734770894.png (50.9 KB, 240x163, 240:163, 240px-Oracle_of_Seasons_lo….png)

I loved the Oracle games, Seasons especially. Only real problem I had with it was Subrosa. Reason? Eh, not much. I loved the Zelda series but the console games became more and more complex. Not that it's bad, but I enjoyed the style of the 2D games.

Kind of why I keep going back and replaying Minish Cap, really. Shame the hat keeps chirping at me.

Favorite character? Ganondorf, full stop. He's just too awesome. Shame he got head-stabbed. Red Lion was pretty much a jerk. "Stab Ganondorf, Link." "Save the Princess who we left in Hyrule, Link." "I'm gonna swipe that wish and make Hyrule Flood, Link." Jerk.


312cbe No.15116

>>15089

>Shame the hat keeps chirping at me.

The first time I played MC I hated Ezlo, second time: grew to like him.

>Only real problem I had with it was Subrosa. Reason?

There wasn't a whole lot to do there iirc.

Ages is my favourite. Seasons is somewhere up there though. I would have liked to have known what the third one would have been like.


f2ddd7 No.15117

>>15116

>Ezlo

Nope, I still hate him. He's like a grumpy old man version of Omochao and all the other "Helper" npcs that stalked you throughout the game.

>Subroas

Ages was boss. But the time-warping thing kept making me glitch back to the other Era because I'd be 'just' slightly askew and be standing 'just' a few pixels into some obstructive object.

I wish they did make the third, if only as a stand alone. The "New Game+" aspect they set up with Twinrova didn't feel fully fleshed out to me.


3dcc88 No.15129

File: 1429746891315-0.png (125.41 KB, 200x393, 200:393, ClipboardImage.png)

File: 1429746891315-1.png (184.14 KB, 350x378, 25:27, ClipboardImage.png)

File: 1429746891315-2.png (182 KB, 309x478, 309:478, ClipboardImage.png)

So am I the only one that thinks all the newer version of Ganondorf are terrible? That, and playing as in Sm4sh am I continually aware of the fact that his voice is now really raspy instead of just the deep boom it used to be.

Also Tatl is best companion. Midna a shit


f2ddd7 No.15130

>>15129

You are not alone. I mean, if WW Ganondorf ditched the (admittedly cool) robes, he would probably look pretty fit. Robes made him look fat.

TP Ganondorf's hairstyle and tiara are what made me dislike his design.

Tatl is terrible. Give me 0 Companions.


abd03c No.15142

>>15129

So, what? You hate all Ganondorfs and just want Pig Ganon back?

I am tired of TP Ganondorf though in Smash. Dude needs to get a some actual love from Sakurai with a unique movelist and switch up his version. Maybe Zelda U will give us a new and interesting Ganondorf.

Though personally I'd really like a TP sequel where the Triforce of Power finds a new master and we get to see different aspects of that, since that's the only timeline where Ganondorf was abandoned by it.


f2ddd7 No.15149

>>15142

>new master

Please not Vaati. Please not Vaati.


312cbe No.15193

>>15117

>Nope, I still hate him.

That's fair. I just appreciated his story/character more the second time through. His 'talk' sound effect was really annoying though.

>standing 'just' a few pixels into some obstructive object

I remember having that but it only took a few seconds to go back so it never felt like a huge deal.

>the "New Game+"

I think it worked well (it could have used a bit more but I wonder how much more they could have done) but the final 'dungeon' needed more.

>>15149

I don't like the idea of a new master but I want more Vaati. Nice to have a different villain occasionally who doesn't go 'you thought I was the big bad, too bad, here's Ganon again.'

>>15129

>Midna a shit

I didn't like her either. Very annoying to have the game really trying to make me sad at the end of the game with her leaving and I'm just glad she's gone.


57c7b2 No.15195

My favorite few in no order are OoT (Sorry for being 3 Mainstreme), A Link Between Worlds, Majoras Mask and Wind Waker (HD)


57c7b2 No.15196

>>15193

One of my favorites does the reverse, I thought in a Link Between Worlds the boss was going to be Ganon but you know it was Yuga again, but more Ganon when I though Ganon would of over powered Yuga


f2ddd7 No.15208

>>15193

>Few seconds

Still frustrating.

>Vaati

Not saying Vaati isn't a fun guy but I just don't want him to have the Triforce of Power. He's already a really crappy hybrid of Ganon and Nightmare (Link's Awakening). Adding Power doesn't really add much.


312cbe No.15215

>>15208

>still frustrating

True but I'm not sure what a good workaround for that would have been. I would have found it annoying had it taken longer but that's just me.

>I just don't want him to have the Triforce of Power.

I agree. I'd much rather he do his own thing (assuming he ever makes another appearance). One of his forms is a copy of one of the Nightmare's forms iirc.


f2ddd7 No.15217

>>15215

>Nightmare

So glad I'm not the only one frustrated by that. Nightmare having forms resembling previous bosses made sense as it was a dream-creature.

I kind of wish Vaati's Reborn form would make a reappearance. It looked pretty cool and is not a giant eyeball.


476241 No.15219

>>1992

Same. I never understood how /v/ bandwagoned MM into 'the zelda game we must all hate now'. Probably my biggest problem with /v/, people shitposted an opinion enough and it eventually became accepted as fact for the whole board.

I agree in all regards. Midna is by far THE best companion in all of Zelda, none compete with her. And also the only character I'd go straight for. I really hope we can see her again some time.

Overall, Majora's Mask stands out as my favorite. It was just so unique in comparison to other ones. The atmosphere, the 3 day system (And I never understood why people complained, it wasn't hard to deal with AND you had a song that slowed time down to a crawl giving you ample time to do whatever the fuck you wanted), hell it felt like an actual breathing world instead of a world that is static and only exists to continue Link's adventure. Where as Termina is on it's own wild ride and Link is there to help instead of being the focus. There's just a lot of stories developing in the background all at once.

All that said, I am hype for the new Zelda. Link between Worlds was a good indication of trying to move back to a bit more open ended and more difficult Zelda game. While it wasn't THAT difficult it was noticeably more so compared to recent titles.


312cbe No.15221

>>15217

>Nightmare having forms resembling previous bosses made sense as it was a dream-creature.

The copied design was probably intentional then since both of Vaati's appearances are before LA timeline wise but that might be giving them too much credit.

>Vaati's Reborn form

Whenever I think of Vaati, I always think of his humanoid versions not the giant eyeball. It's hard to make a giant floating eyeball particularly interesting though for a monster form it is sinister with its cute little bat wings.

I need to play MC again. I keep thinking about how good that final boss fight was where he kept changing forms.

>>15219

>you had a song that slowed time down to a crawl

I'm convince a lot of people missed it/never used it.


f2ddd7 No.15222

File: 1429807528910.jpg (103.42 KB, 1269x630, 141:70, contest_request__vaati_reb….jpg)

>>15221

Reborn form as in the tall humanoid legless horned warlock.

Tell me this guy wouldn't be a kickass 3D boss.


312cbe No.15223

>>15222

I meant in general his humanoid forms are more interesting than his monster ones, that one being the best (even if he still is a giant eyeball - that's kind of his thing though). It would be nice to see it in something beyond GBA graphics.


7eaf96 No.15251

>>15219

> Link between Worlds was a good indication of trying to move back to a bit more open ended and more difficult Zelda game. While it wasn't THAT difficult it was noticeably more so compared to recent titles

In terms of, say, the toughness of enemies, I mostly agree. But Link Between Worlds had some of the easiest dungeons in a long while.


476241 No.15306

>>15251

To be fair, when was the last time an dungeon was ACTUALLY hard in a zelda title?

Going back to zelda 1 the difficulty came from the enemies and going from start to finish still alive.

With the current focus on puzzle instead of enemies they really aren't difficult. The main one that people seem to bring up is Water Temple but shit, I remember being stumped on many occasions as a kid but still getting through. Revisiting it many years later I just walked through that thing. Can be kind of confusing at first with the multiple levels but you can quickly get through it.


f2ddd7 No.15310

>>15306

I get lost in Ocarina's Fire Temple trying to find the Minibosses.


312cbe No.15330

>>15306

The Temple of the Ocean King in Phantom Hourglass was really hard to get through without wanting to kill myself. That aside, the dungeons in the DS games were incredibly easy (which I would have been fine with if they were at least interesting).

I remember some of the OoS ones being difficult. OoA did have the water level mechanic puzzle in one that was a bit tricky.

I had a lot of trouble with Zelda II but that was because I suck at that sort of 2D action game.


827a72 No.15344

>>15208

>>15215

>>15217

Just accept the implication that Link's Awakening Link beat Vaati at some point.


c77a6d No.15345

File: 1429875714446.jpg (43.08 KB, 495x397, 495:397, 1173168686467.thumbnail.jpg)

I only liked OoT, Loz and AoL. I can replay these suckers any day and enjoy myself immensely

could never get into kiddy or weird Zeldas, I like my adventures to feel like actual adventures. Epic and with a sense of tangible skill progression.


312cbe No.15346

>>15344

I'll take it even if it's not confirmed - it's hard to tell how much attention they paid to that sort of thing. Though it does mean they can make a game out of that encounter.


15566a No.15347

>>15345

>kiddy

I'll never understand people like you, refusing to play games because they look too colorful. Part of the appeal of the Zelda series is that it makes you feel like a kid again and attempts to capture that sense of discovering the world around you. It was inspired by Miyamoto's childhood experiences playing around innawoods and stumbling upon caves and stuff. Zelda isn't meant to be an epic, gritty fantasy, it's supposed to be a whimsical fairy tale that instills a sense of childlike awe and wonder. Dismissing most of the series as "kiddy" is completely missing the entire point.


7eaf96 No.15365

>>15306

Link Between Worlds' dungeons are easy by the current standards of dungeons.

Most Zelda dungeons aren't particularly difficult, but they will occasinally require a neuron in your brain to fire every now and again


d6f523 No.17871

File: 1435269903399.png (693.69 KB, 1143x388, 1143:388, Paa6Qie.png)

Hey, /svidya/, a friend of mine is offering to sell me Majora's Mask 3d for $20. Would I be better off buying that or just emulating the original? Are there any significant changes in the remake aside from the big, glowing fuck-me eyes on bosses and any more extra content aside from a new side quest that gives you an extra bottle?


669d53 No.17882

>>17871

Here's a list but I think the only major differences are the boss fight chances.

http://www.zeldadungeon.net/wiki/Differences_Between_Majora%27s_Mask_and_Majora%27s_Mask_3D


b4bc2c No.17884

>>17871

It's my understanding that the 3DS remake made an already too easy game even easier without addressing the major failings of the original.


430e00 No.18048

>Favorite Zelda game

It's either Link to the Past or Majora's Mask.

The reason is because I probably spend a few literal

weeks on Link to the Past just fucking around.

I don't even know why or how. I got 100% but then I forgot to save.

That was five times.

Anyway, Majora's Mask would be my second choice, because I'm currently

playing it for the first time actually.

>Favorite character?

I'd guess I'd say Link.

Zelda has only some character development.


6265bb No.18055

>>18048

>I forgot to save.

How do people do this? Almost every game I play I save constantly, sometimes to autistic levels.




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