Let's have a Halo thread Anonymous 03/30/15 (Mon) 20:59:36 01b05a No. 9335
I'm interested to know, what does /svidya/ think of Halo? Have you played it? Did you like it? Why/why not? And what do you think of Halo 5 so far? I've finally sat down and started playing through the whole series (I'm actually just about done, I'm right about to finish Reach), and I haven't been disappointed. I know the big criticism is that the series as a whole is dumbed down so that it can be console exclusive, but other than aim-assist (which I don't really mind), I don't find it to be dumbed down at all, and this is coming from a PC gamer. Regardless, I've been having a lot of fun. I don't know about this Halo 5 business though. Halo 4 looked good enough, but I think they're changing the gameplay too much this time.
Anonymous 03/30/15 (Mon) 21:55:40 e2a1b2 No. 9363
They typically have poor gameplay, great atmosphere, and great music. The setting is good outside of all the EU forerunner crap; if you stick to the game lore and the first few franchise books it's a great setting.
Anonymous 03/30/15 (Mon) 21:58:55 09efcb No. 9365
Great setting, decent world, amazing soundtrack, garbage gameplay.
Anonymous 03/30/15 (Mon) 22:08:57 92d410 No. 9369
>Have you played it? When it first came out. >Did you like it? Thought it was garbage right then and there. >Why not? My friends and I had been trying to find entertainment in this dry dull game lacking in features and options and we were searching around trying to figure out how to disable auto-aim. We finally realized that you couldn't, had a laugh for a bit, and then went right pack to Perfect Dark. Halo is shit.
Anonymous 03/30/15 (Mon) 22:15:40 e2a1b2 No. 9376
>>9369 It is pretty strange that someone would call Halo shit while themselves playing another console shooter.
It's not actually possible for a console shooter to be good since they use analog sticks. You need a mouse.
Anonymous 03/30/15 (Mon) 23:22:41 e0f1d6 No. 9399
>Have you played it? Have played everything aside from Halo 4, started with the PC port of Halo CE. >Did you like it? Yeah, they are not amazing games or anything but it is a pretty solid series overall. My 360 broke before Halo 4 came out, and I never bothered getting it fixed. After hearing the general reception it had I don't think I missed anything special.>Why/why not? The setting is enjoyable, the gunplay gets the job done, and level design in both the campaign and multiplayer is strong throughout the entire series. Though when it falters, you get completely shit levels and maps, there isn't much that is just middle of the road I would also say Halo has pretty much the best implementation of vehicles in an FPS, in either a console or PC shooter. I can't think of any others where vehicles mesh with the normal gameplay so perfectly, and handle/control so well.>And what do you think of Halo 5 so far? I have a feeling it is going to be really bad, Microsoft/343 are taking Halo far too seriously. Trying to build it up into this huge multimedia franchise, and it isn't working whatsoever.
Anonymous 03/31/15 (Tue) 04:33:29 ab582b No. 9498
>>9335 Have you played it?
from original CE all the way to Halo 4.
roommate has an Xbone Ive also played the PC versions of CE and H2.
>Did you like it?Yes
>Why/why not?good story, excellent music, and lots of memories with friends over the years. Halo 4's boss was shit though.
Personally I enjoy the gameplay. Though it's probably cause I'm more flexible with my controls and peripherals compared to others.
>And what do you think of Halo 5 so far?Don't know. I, nor my roommate have bought the disaster that is master chief collection.
Anonymous 03/31/15 (Tue) 07:49:47 b444b7 No. 9560
>>9335 >halo CEBreddy gud game, in 2001-2
>halo 2Major flop and fuckup, few series fucked up so hard on the first sequel
>halo 3Meh, don't know why some people are so autistic about it
>halo odstShameless cashgrab, the trailer is better than the whole fucking game
>halo reachActually not that bad
>halo 4Oh man they went full-shill with this one, now with GG I understand how this turd go so much press
>halo 5Who cares?
Anonymous 03/31/15 (Tue) 16:00:31 93fe9c No. 9636
>>9335 played 1&2 on occasion at a friends place.
I don't get why people liked it so much there were better shooters on console and pc at the time.
>>9399 >I would also say Halo has pretty much the best implementation of vehicles in an FPS, in either a console or PC shooter. tribes, battlefield, planetside?
Anonymous 03/31/15 (Tue) 16:37:25 e0f1d6 No. 9653
>>9636 I just knew someone would mention Battlefield as a counter to that point. For a series where the vehicles are so important, I've never thought they were ever well implemented at all in Battlefield. They do not handle very well, I've never found them satisfying to drive/pilot as you feel like you are fighting the controls the entire time. The balancing is also a bit out of hand, a single highly skilled fighter pilot for example can completely wreck an entire team. Planetside felt pretty much the same to me.
Never played any of the Tribes games, so can't comment there Meanwhile in Halo the vehicles all control very well, they are just fun to drive or fly around. They are useful, but can never single-handedly win a game either unless the enemy team is incompetent.
Anonymous 03/31/15 (Tue) 19:32:25 27a8a7 No. 9681
Halo 1 was a pretty decent console shooter at a time when most console shooters were trying to emulate Goldeneye. It handled vehicles very well, as
>>9653 mentioned. Had a pretty alright Starship troopers style plot backed up with some fucking incredible EU books.
Halo 2 had a lot of hype behind it after the success of the first game, and gameplaywise it delivered, but graphically dropped the ball along with the writing. What should have been a decent-subpar sequel was saved by Xbox live, introducing console players to the wonders of online deathmatch.
Halo 3 still had a shit story but fixed the graphical fuckup, and introduced forge mode, which was fucking incredible. Every game could use something as accesable and simple as Forge. Combined with all the new toys and enemies, it was one of the best console shooters, up there with classics like Perfect dark and Timesplitters
ODST was a neat spinoff that gave the standard Halo gameplay a fresh coat of paint, and had a much better plot than the previous 2 games. Introduced Firefight, which was a fun addon.
Reach was essentially a culmination of all the good things from the previous 4 games (The story shat on Fall of Reach, but was good for what is was). Pretty good, and Forge was still there.
4 Dropped the ball in literally every aspect. The art style was shit and barely resembled the previous games. Gameplay was more similar to Call of Duty than Halo, Forge was gimped and is infinitely less versatile, and the plot is pure Forerunner fanfiction, ruining the mystery they had before.
halo 5 will be shit
Anonymous 03/31/15 (Tue) 20:11:05 e0f1d6 No. 9685
>>9681 Halo 2 was very nearly a complete disaster, for some reason Bungie managed to go through most of the game's development without testing it on anything but their Devkits. A year before release they discovered it wouldn't run on the actual Xbox, and they had to redo almost everything to get it working. Three whole campaign levels ended up being cut, including the actual final level.
sagey !qylJRPG17Y 03/31/15 (Tue) 20:30:18 c52165 No. 9692
The phrase "It had potential" has never seen such an appropriate Intellectual Property. The fuck ups began when they moved the reticle off center in Halo 2. It only got worse from there when instead of giving the Chief Invisibility, they took it away from the Arbiter. And Halo 3's gameplay(campaign) was shitty as was much of the story, not all, but too much of it. Afterwards….I dropped the franchise. Muh Infinity. ….actually that sums up everything wrong with the franchise/story after 3. Muh Inifinity.
sagey !qylJRPG17Y 03/31/15 (Tue) 20:32:12 c52165 No. 9694
>>9685 That reminds me, everyone wanted that demo level, to play it, because it was pretty awesome.
They dump it. And spread the content all over the game in the laziest shit ever.
sagey !qylJRPG17Y 03/31/15 (Tue) 20:43:25 c52165 No. 9698
>>9399 > Trying to build it up into this huge multimedia franchise, and it isn't working whatsoever. They had a chance. And blew it to hell and back. Like, its unreal. But they dun goofed with this Floods are godz and a whole bunch of other bullshit, so its too late now.
Anonymous 03/31/15 (Tue) 20:44:06 e0f1d6 No. 9699
>>9692 >The fuck ups began when they moved the reticle off center in Halo 2 Never really understood why some people hate this so much, I personally like this setup. Seeing less of the ground and more of what is above you is actually pretty useful.
>>9694 The issue was it couldn't run on the non-devkit Xbox, they had to rework everything. Almost every level in the game had to be reworked to that extent.
sagey !qylJRPG17Y 03/31/15 (Tue) 20:45:20 c52165 No. 9700
>>9653 >>9636 Vehicles in Planetside have severe issues, most ranging from whiny ass muh goodfights getting the maps mutilated.
sagey !qylJRPG17Y 03/31/15 (Tue) 20:48:39 c52165 No. 9701
>>9699 >Never really understood why some people hate this so much ingrained instinct. Its that simple,
oh and Chief throwing grenades like a pussy. And grenades always getting nerfed.
And the shotgun post Halo CE.
The Sword post Halo 2. Frankly, Halo 3 and onwards should have had a sprint function were you moved that fast anyways, and the way Reach had its combat roll meant you couldnt snap the sword out and be murderous like you could in Halo 2. Which made it useless.
Anonymous 03/31/15 (Tue) 23:26:48 5e2bd3 No. 9746
>>9335 I like the first two for, in particular, co-op.
The health system in the first one is less bullshit though as it's not a pure recharching shield system, like what later became popular but has a shield + HP feel to it.
Anonymous 03/31/15 (Tue) 23:39:38 b9ca20 No. 9750
I played it when it came out on the XboxHueg. It was alright for an FPS. The biggest achievement it did was popularize FPS on consoles, but even that was debatable as other games before it had done so to similar success (goldeneye, perfect dark, and a few others come to mind). Halo lost me after Reach. I'm not really looking forward to 5, as 4 managed to disappoint even though I wasn't invested in the series at that point. It's a fairly standard FPS with a good setting and a good understanding of some fundamentals, but failed to innovate and became another stagnant franchise.
Anonymous 04/01/15 (Wed) 00:20:55 e0f1d6 No. 9765
>>9746 Semi-regenerating health like in Halo CE or Reach is my preferred kind of health system, shame it doesn't get used often.
Anonymous 04/01/15 (Wed) 02:20:21 4850a5 No. 9793
ODST was the last one I enjoyed. Probably my favourite one, in fact. It had the most solid gameplay of the entire series and a bunch of fantastic set-pieces with a decent enough plot and sideplot. If the series stopped there it would have left the universe on a high point. Then Reach came out, broke the multiplayer in half, diluted the already-thin plot with histrionics, and was very obviously Bungie just shitting out one last Halo game to finally be free from their MS overlords. Then the Forerunner books came out alongside 4, and turned the Forerunner from these weird unknown semi-benevolent beings who may have been an ancient form of humanity into these fucking shithead jerks that tried to commit genocide on the Precursors and humanity so hard that they ended up dooming the galaxy. It took a lot of the interesting points in the previous games (like the Librarian/Didact/Mendicant Bias hidden plot in Halo 3) and shat all over them. Before Reach it really was a solid, enjoyable shooter you could play with your more casual friends and then enjoy the universe through books and sidestories. Then it all went downhill.
Anonymous 04/01/15 (Wed) 02:28:06 bcadeb No. 9794
From what little I've seen from the newest commercial the story of five is "Halo: The Jonathan Heresy" and honestly that intrigues me more than 4. I never gave a fuck about Cortana the overpriced AI waifu and it always bothered me how far john would go for that thing but never ever give a fuck for all the marines hes gotten killed. But him starting a civil war against the corrupt monopolies of earth federation would be neat imo. I'm probably wrong about all this though lol.
Anonymous 04/01/15 (Wed) 02:34:50 e0f1d6 No. 9795
>>9794 Well how would you feel if your waifu was real, and plugged directly into your brain?
Anonymous 04/01/15 (Wed) 13:33:27 9ee5d8 No. 9903
>>9699 Because most of us prefer to aim in front of us instead of aiming at the sky. Forcing us to aim off centre is fucking retarded, especially in combat.
Anonymous 04/01/15 (Wed) 19:19:26 e0f1d6 No. 10015
>>9903 What? I don't understand what you are talking about. The only difference is you have a more useful field of view, and can see people attempting to get the drop on you from above easier.
Here is an example, assume you are aiming at head height with both a centered and off-centered reticle. With the centered one, you get a less useful field of view.
Unless you were playing some kind of gritty Dig-Dug FPS reboot where you could get ambushed from below.
Anonymous 04/01/15 (Wed) 19:43:22 0bd681 No. 10018
>>9793 I couldn't agree more about ODST. I personally think it was the single best thing to come out of the series, period.
Anonymous 04/01/15 (Wed) 20:26:38 6b8ef3 No. 10026
>>9376 >>9498 >It's not actually possible for a console shooter to be good since they use analog sticks. You need a mouse. Really? What kind of fucktard are you? DOOM was designed around using ARROWS to aim and has monstrous auto aim, essentially you don't need to aim at all, and it is still one of the most fun FPS games to play.
>Though it's probably cause I'm more flexible with my controls and peripherals compared to others. You sound like a fucking beta that tries to appeal to SJW fucktards from tumblr. Just tell the truth. Cause any normal human being is okay with using a controller as long as the game is fun and good. The only people who complain are PC elitist scum.
Anonymous 04/02/15 (Thu) 06:06:20 036333 No. 10296
>>9335 I love the series. I've played every Halo game except Wars, and I'm not in the 5 beta because I can't afford an Xbone yet and may hold off on buying one.
From what I've seen it looks like Halo 5 multi is just Crysis 2 in a Halo setting, so I dunno.
All of the games except 2 have strong campaigns (2 was saved by its great multiplayer and having a few good levels).
I didn't like how 4 handled the forerunners (didact is a pretty good villain tho), but everything else about the campaign was great. I liked the attempt to give Chief more personality through exploring his relationship with Cortana. I feel like the Admiral was the wrong guy to be the secondary antagonist since everything he does makes total sense (except being a dick to Chief arbitrarily). Also liked the Death Star-esque lead up to the finale.
I thought the Promethean AI was too tactical though, to the point of being unfun to play against. Constantly running out of ammo due to retreating enemies or enemies that teleport and have full health after is pretty bullshit. I also missed the Flood.
3 is the best overall.
2's Legendary is the hardest just because of Cairo station. Oh, and sniper alleys.
Anonymous 04/05/15 (Sun) 21:03:52 c52165 No. 11456
>>10015 >What? I don't understand what you are talking about. This kind of language confirms troll status.
Not every troll just flings shit every where people.
Anonymous 04/05/15 (Sun) 21:05:30 c52165 No. 11457
>>9793 Look up the member Aratech on Spacebattles for a complete breakdown of everything wrong with Reach.
Anonymous 04/05/15 (Sun) 21:07:07 c52165 No. 11458
>>10296 Halo Wars was fun, but is about the only game i ever played that actually needed some severe balancing.
And 2 made WAAAAAGHing around with a Sword fun and dangerous.
Anonymous 04/05/15 (Sun) 22:16:06 e0f1d6 No. 11472
>>11456 I just gave my opinion on the matter, how is that in any way trolling?
Anonymous 04/05/15 (Sun) 23:43:49 4c43a1 No. 11488
I'm a lorefag, so that's pretty much all I care about I'm also easy to please and don't mind the stupid shit they're doing now all that much I'll probably watch a playthrough of 5 on youtube like I've started doing with assassin's creed since 343 can't make vidya for shit and like hell am I going to buy an xbone
Anonymous 04/07/15 (Tue) 04:57:17 1765d8 No. 11768
Gonna shill the /halo/ board here real quick. Currently has a sticky up for all this Halo: Online modding stuff. Updates are posted as they come from the devs. (I'm in an irc with them so often as soon as they're ready to be announced) That is all.
Anonymous 04/07/15 (Tue) 05:21:32 e3eba2 No. 11769
>>11768 Holy fucking shit. My dick is so hard, I would literally cum buckets if this works on PC and has a US matchmaking system. Dear Lord.
Anonymous 04/07/15 (Tue) 17:31:37 94f9fc No. 11881
YouTube embed. Click thumbnail to play. >>9685 For anyone curious about the deleted levels, they're all mentioned in the Halo 2 dev commentary.
Halo 2 was definitely the weakest game in the series, with a lot of levels that aren't notable or distinctive in their own right and feel like filler.
I also wish they'd properly bridged the gap between Halo 2 and 3 within the game instead of leaving that to a separate comic.
Anonymous 04/07/15 (Tue) 20:37:30 672b28 No. 11915
File: 1428439049971.jpg (87.64 KB, 542x305, 542:305, gamescom-2014-halo-2-anniv….jpg )
>>11881 >Halo 2 was definitely the weakest game in the series Nigga are you fucking nuts?
2>3>1
2 was a fucking great game. It was definitely cut short and should have been better, but fuck me it was great.
>Dat level variety. >Dat OST >Dat ultra-OP scorpion >Dat dual-character storyline >Dat brutal legendary difficulty >All those secrets >Dual wielding needlers >That ludicrously OP noob combo B.A.S.E.D
Anonymous 04/08/15 (Wed) 00:46:58 9ee5d8 No. 11975
>>9685 >tfw if it had been a PC exclusive they could have just released it as it was and it would've been fine
Anonymous 04/08/15 (Wed) 06:41:00 e0f1d6 No. 12073
>>11975 If it was being developed as a PC exclusive, Bungie wouldn't have gotten a blank check from Microsoft as their budget.
Anonymous 04/08/15 (Wed) 08:00:28 ca5b60 No. 12078
>>11881 >>11881 WHAT?!
H2 was best most memorable halo with the most variety.
Anonymous 04/08/15 (Wed) 16:12:03 15238f No. 12141
>>11915 This nigga knows what's up.
Anonymous 04/09/15 (Thu) 02:04:35 fede42 No. 12293
>>9335 1 and 3 are very well made and are what people might refer to as "killer apps", really doing a good job at showing off Xbox and 360's graphical power respectively.
I don't know what happened with 2, I enjoyed it, but something felt off, and by reading
>>9685 >>11881 it all makes sense how it turned out. Several segments stick out like filler, not to imply there wasn't filler in 1 or 3, but 2 had entire levels dedicated to it.
4 just felt like an exercise in petty developer/publisher politics, developed by people who clearly never cared about what made the other games appealing and wanted to turn it into a Call of Duty game. I played it with MCC a month ago for the first time, having only heard of how they messed it up, and I chalked it up to fan exaggeration, but Jesus Christ is this one a piece of shit.
Anonymous 04/10/15 (Fri) 10:10:17 cdecd9 No. 12696
Are the novels any good?
Anonymous 04/10/15 (Fri) 15:07:48 e0f1d6 No. 12726
>>12696 Fall of Reach, First Strike, and Ghosts of Onyx are all great books. Contact Harvest and Cole Protocol are decent enough, and Evolutions is a cool collection of short stories. The Flood is pretty much just an awkward retelling of Halo 1 with lots of filler added, would avoid. The Forerunner trilogy began the warpath of lore butchering, but they are actually pretty interesting reads as their own thing. The Kilo-Five trilogy by Karen Traviss was complete garbage, don't read unless you hate yourself.
Anonymous 04/11/15 (Sat) 00:19:15 4850a5 No. 12845
>>12726 > The Forerunner trilogy began the warpath of lore butchering, but they are actually pretty interesting reads as their own thing. I share this opinion. On their own they're quite good and genuinely interesting, but the downside is that they take the lore and bend it over a table.
Anonymous 04/11/15 (Sat) 09:55:12 cdecd9 No. 12929
>>12726 >>12845 I don't know any of the Halo lore, I just heard the books were decent and figured I should give them a look, but I'll keep that in mind when/if I get to those ones.
Thanks.
Anonymous 04/12/15 (Sun) 00:30:20 63e3ac No. 13062
>>11769 Just shilling for /halo/: You can now download the game and literally play it online.
magnet:?xt=urn:btih:2216b8cba75609b47ad6be43bcf86d8cb4d0b825&dn=Halo.zip&tr=udp://open.demonii.com:1337 (This is the game, add this link to your torrent)
https://mega.co.nz/#!41xHFb7J!CNArIAk9cDMd6O2ii8x2a4WBTZGdXDhQHL6I3YwHI18 (Allows multiplayer)
https://www.evolvehq.com/ (Virtual LAN chatroom, allows you to play online)
Add this to your Evolve client:
https://www.evolvehq.com/recruit/party?token=player:-3XQEQfGj9Z_IJvz,party:sO5cnPt2yQeuvNIo Instructions:
0. Add the dorito test party to your Evolve client through the link above.
1. Download and extract the game, then copy everything except the read me in the multiplayer patch to the main game.
2. Launch the patch (Dewrito Updater) and let it download the necessary files.
3. Launch eldorado and you should have a command window.
4. In the command window set your profile name with the command "name [Insert whatever name you want]" without the quotes or parenthesis
5. Restart the Evolve Client and the game.
6. Go to Custom Games
7. Change network to system link.
8. Press find/host game.
9. Enjoy.
Anonymous 04/16/15 (Thu) 11:06:38 b9ca20 No. 13968
>>12696 I really liked Fall of Reach, the only one I've read.
Anonymous 04/16/15 (Thu) 13:10:30 b093de No. 13979
>>13062 The mega link is dead.
Can anyone please re-upload?