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File: 1446745948097.jpg (37.09 KB, 800x400, 2:1, cdpr-default.jpg)

 No.166

Character Artist for CS Projekt Red

http://en.cdprojektred.com/jobs/character-artist-3/

I saw this posted and thought it would be interesting to gear my studies/tutorials towards an actual, real-world job posting. What are 3D artists expected to do? To know? What would make me hire-able? What would make me stand out above the crowd?

THE VISION

CD PROJEKT RED is looking for an exceptional, talented and experienced Character Artist (who preferably has experience creating stylized characters) to join our outstanding team. The candidate for this position needs to demonstrate deep understanding of industry standard 3D character modeling techniques as well as show interest in emerging trends in this field. As a Character Artist you will be responsible for creating prominent high and low poly characters in a timely and professional manner. You will be working closely with a small team to help refine the character pipeline and processes.

DAILY RESPONSIBILITIES IN A NUTSHELL

Creating high quality Characters, Armor and Weapon Models for PC and Current Gen Console game quality in collaboration with concept and design.

Optimization of character models focusing on reducing poly counts while maintaining quality.

Maintaining the production pipeline and meeting deadlines.

Mentoring and teaching junior character artists.

REQUIRED SKILLS & EXPERIENCE

At least 3 years of professional production experience.

Experience in modeling and texturing a diverse visual range of characters and creatures.

Low poly modeling experience and expertise are essential.

Strong texturing skills are important, be able to create high quality hand painted textures.

Strong Zbrush or Maya skills and at least a basic knowledge of 3DS Max.

Outstanding creativity and a very strong commitment to a project.

Excellent communication abilities.

Avid and passionate gamer.

Ability to communicate in English.

NICE TO HAVE

Animation and rigging skills will be highly appreciated.

Traditional drawing or sculpting skills will be welcome.

WE OFFER YOU

A modern and relaxed studio atmosphere with cutting-edge technologies.

A chance to work in an international environment in a booming industry.

A competitive salary and project based bonuses.

Private health care & MultiSport card.

From 20 to to 26 days of paid vacation per year.

An exciting chance to work on one of the most acclaimed role-playing games.

A step by step assistance and ‘Relocation Package’ for foreigners willing to establish in Warsaw.

Polish lessons for foreign employees.



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