>>433553
Yes, something I could give now is some outlines on what I would like to do with some of the characters from a broader more general perspective. I could at least give some ideas on where I would like to go with them and maybe you could tell me what you think. I've said before that a general theme I'm interested in exploring is alienation, but I'm also seeing how this could interplay with the characters' own aspirations too.
For the first girl, the athletic one, she's probably one I'm having the most trouble defining a coherent voice for. I kind of think of her as the 'poster girl' for the project in a sense, being that I want to try and develop her as the type of character who's more immediately likeable: an energetic, light-hearted, fun-loving girl who's easy to befriend but difficult to develop beyond that largely due to disinterest in romance as a concept. I plan to develop her story about her as a talented aspiring sports star in the swim team, but conflicted by the responsibilities burdened by her family.
For the shy glasses girl, with her it's my most explicit desire to attempt to create a largely offbeat character whom you could consider 'endearingly flawed'. I really want to try and develop someone who is comical in a very dry and deadpan manner. Aside from her very literal social alienation from her peers, I want her to be someone you can have light-hearted 'intellectual banter' with, someone you can have ridiculously obtuse conversation about incredibly mundane topics. Consider this, a mundane conversation starting about the correct way to eat certain foods could develop into a highly political discussion about the history of agriculture and trade tariffs, and have no idea how it even got there. Another idea recently put forward for her was that she could be an aspiring horror writer despite herself being incredibly cowardly, roping you into investigating urban legends with her. This would allow us to play off and introduce a lot of obscure Japanese urban myths, giving her route quite a lot of unique events.
For the Gothic lolita character, she can actually fit the role of the designated foreigner character (and she's not even blonde, breaking new ground here!) being half Irish. I've mentioned before that I see her as kind of a kind of fake ojou-sama type, specifically someone who is not of high status and comically inept at pretending she is. I want her to be tsundere through and through, but the underlying aspect of her character is a very real sense of envy and inadequacy, possibly motivated by judging herself in relation to a successful older sibling. I also want her to secretly embrace Akiba culture, working part-time at a maid café, and it could be possible to play off the juxtaposition of her fake ojou-sama persona and her roleplaying of a largely a subservient role.
Finally, for the delinquent type character, she's actually a character which was largely suggested by a friend, and is probably much simpler to explain since her archetype has been explored many times before: she's a delinquent with a secret heart of gold. She has a dysfunctional family life, and is running with a bad crowd, and the main characters role is becoming someone strong enough that she can rely on and not end up becoming a genuinely bad person herself. This is a slightly random point of contention, but I've kind of internally debated on whether or not this character should smoke. It fits her role and makes her feel a lot more mature and grounded than the other girls, but I wonder if it might turn some people off. Let me know what you think?
Again though, one thing worth noting is I don't see this becoming a very 'plot-driven' story. Instead, I want to focus on trying to make the characters memorable and endearing so that it's just entertaining to interact with them. Unlike a conventional visual novel, we have to contend with the fact that events can play out out of order to an extent. That said, a good approach might be to plan out all the 'major' events in a character's route linearly and then attempt to fill in the gaps.