>>17974
You need to have money to make money selling to filthy casuals. They will buy or D/L what they see at the top of the app store, so people with botnets sell you downloads, you can also pay to advertise that shit.
I bet you're thinking Flappy Bird was a surprise smash hit? No, it was a shitty game that was an incomplete ripoff of another game, but a botnet was paid to get it to the top of the app store and the moronic people (esp journalists) swooned over it because they are filthy casuals who don't care the quality of what they play as long as it is a simple distraction.
There are so many simple distractions that you need to shill even good games very hard just to get it noticed, let alone break even, to say nothing of profit.
If you want to make a game, then start by learning to code on whatever platform you are going to release it on. If you can't code, do a shitty Gamemaker game.
I hope you have money to make money (probably not if you need money). Try out Mechanical Turk if you're desperate.
https://www.mturk.com/mturk/welcome