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Welcome to AGDG, have you ever made a game?
See also: /ideaguy/ | /vm/

File: 1438739911534.gif (92.89 KB, 500x358, 250:179, Owl by himself_09c002_5607….gif)

d7e9d4 No.20623

Aspiring actors shill your voices

Aspiring Game Devs look for cheap/free amateur voice talent.

Here's mine.

https://soundcloud.com/michaelleonhardt

Currently work for a studio doing commercial recordings for small business websites.

Looking to get into doing voice work for vidya.

Let's hear some voices. Let us know what you think.

eb2403 No.20627

You have a decent voice. You should put up a demo of your character having a normal conversation with another individual, showing a range of emotions and whatnot.


428f21 No.20629

YouTube embed. Click thumbnail to play.

Wow.

Will you be willing to voice eroge?


4e061e No.20630

sounds like a vocaroo thread to me

http://vocaroo.com/i/s0PqhawpPDbP


09b815 No.20651

File: 1438796419220.png (33.72 KB, 346x193, 346:193, 1437376768321.png)

I'm putting a Visual Novel together, and it's a tough call with the decision about voice acting. I'm already stretching my meager budget with the illustrations and music alone, and voice acting, especially in English to a target audience of weeaboos, has the potential to blow up in my face. On the other hand, I've seen English voice acting do well for video games with a western fantasy setting (Dragon Age and Divinity come immediately to mind) and there's a part of me that would love to be able to include that kind of voice work into a VN and see if the nips enjoy it.

In the end, it might be too much of a tall order this time around. Too many characters, too many lines, and dwindling resources really hurt the prospects for it. Even if I could find one VA willing to do a whole fuck of a lot out of the goodness of their heart, I would still need at least two to cover a pretty wide range of male and female voices, and they'd have to be willing to voice adult content on top of that.

Yeah, it'd be nice but it's probably not happening this time around. Maybe next project, when the lifting won't be so heavy.


d7e9d4 No.20676

>>20627

Of course, once I can get back in the studio.

>>20629

Absolutely.

>>20651

You could always just have a narrator (He said, hopefully)


f50eef No.20683

>>20630

Your mic has a bit of an unnerving background noise. You voice seems fine otherwise.


863c70 No.20697

I can't really get too loud because it's late, and you'll have to cut some slack on the microphone quality. That'll be fixed later.

http://vocaroo.com/i/s0ImK0o4aWI8

Some heresy.

http://vocaroo.com/i/s1rnXadvTVKe

(Done in one take, sorry for how sloppy it gets in some places.)

http://vocaroo.com/i/s1MhYrwDDAsu


3d3ffb No.23564

First attempt at this voice work thing. Feel free to tear it apart.

http://vocaroo.com/i/s0VW2BfCsp5O




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