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/agdg/ - Amateur Game Development General

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Welcome to AGDG, have you ever made a game?
See also: /ideaguy/ | /vm/

File: 1440970271928.jpg (78.83 KB, 479x350, 479:350, Tourettes-Guy1.jpg)

4499dd No.21431

I spent the past year of my life learning to make music in FamiTracker.

I suppose next I should learn to create pixel art. If it takes me another year to learn that, so be it. What's a good pixel art editor to use for Linux? What are some resources to read and learn about pixel art?

For famitracker, there's a whole wiki and forum for you to post your songs and get them rated / criticized. Does some equivalent exist for pixel art?

In general: Where do I start?

019bcd No.21439

>>21431

>What's a good pixel art editor to use for Linux

Gimp.

>What are some resources to read and learn about pixel art?

I've heard http://pixeljoint.com mentioned a few times. A lot of know how but autistically purist in what you may use to generate pixel art, or so I heard. If you want to actually use what you make in a game you should take their advice, but with a grain of salt.


836252 No.21481

You could try asesprite you have to compile it otherwise for a prebuilt executable it will cost 10$


234a39 No.21521

Grafx2 is brilliant.

Krita is also good.

MSPaint runs really well under Wine.

Also Gimp is fine, just change it to use a Photoshop-esq theme:

http://doctormo.deviantart.com/art/Gimp-2-8-Photoshop-Tweaks-432736644


de1c9a No.21584

Before you must pixelshit, you must drawshit competently. Pixelshitting will come naturally once you're good enough at drawing normally.


302f51 No.21716

File: 1441642896036.png (86.36 KB, 233x244, 233:244, BOJANGRA.png)

>>21439

>GIMP for drawing




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