here's a subject that I'll bet many people here hate talking about
while the nature of what I have brewing isn't going to be discussed, I will say that there will be copyright for the game itself, music, and animations (as well as bonus features)
now, this will largely be a labor of love (none of the crowdfunding or pre-order bullshit that a lot of mainstream & indie games pull) & I'll do this completely off my own dime (& even sell the game relatively cheap), but what I don't want is others profiting off of my work (at least, without express permission first). to clarify, I'm not pulling a stunt like phil fish where it's just about gameplay, or any shit involving taking down criticism I don't like. Hell, if it's just the gameplay alone, or if it's a non-monetized video, I probably won't do shit. It's more the music and animations that I have a problem with
so, what I'd like to know (and considering that this is a board for game devs, I'm assuming that you'll have enough knowledge about this) is common practices for this kind of stuff. I already know that reviews are a large grey-area for this kind of shit (let's plays being even worse) & that there are several douchebags abusing the copyright system on places like youtube, but what are the standards of this kind of thing?
Let's assume that I not only made 100% of the content myself, but I also filed separate copyrights on each of them, then I find out that a reviewer put up gameplay (which I would let slide on it's own, monetized or not), samples of the music, and my animations.
the first step I would take is to download the video (just in case I need it for later as evidence of the copyright violation). am I legally obligated to give warning about a DMCA? How much warning, if needed?
advice given would definitely be appreciated greatly
and lastly, I know this would be better for one of the law-boards, but none of them seem active as this one. if you've read this far, thank you for your time and patience