What is Cutout
Cutout is a real simple low-poly isometric Android game that I made using Unity 5.2 over the course of 3 weeks. The base version of the game is free, and already on the google store. I plan to get it on iOS within a few weeks, and will most likely cover how to do that in this thread as well.
>webm is the game
What's the point of this thread?
I plan on implementing some certain game features over the next few weeks into the game, so if you want to just check out stuff as they're implemented in a real-life scenario and in terrible shitty code, you can just take a peek here I suppose.
When I first started to gamedev, it was super overwhelming and there was little to no examples of ongoing current projects, so hopefully I can just help some of you guys out with my stuff, or at least point you in a good direction.
None of my stuff is optimized, and I consider it copper-tier quality hahaha. But still, if you want a good laugh, this thread might also be for you.
Feel free to ask/discuss game mechanics, and give suggestions and feedback. I'd love to learn from you guys as well! because I seriously need programming help hahaha
Contact
https://maliciousent.wordpress.com/
https://twitter.com/MaleableIncense
https://play.google.com/store/apps/details?id=com.MaliciousStudios.Cutout