[ home / board list / faq / random / create / bans / search / manage / irc ] [ ]

/agdg/ - Amateur Game Development General

AGDG - The Board

Catalog

See 8chan's new software in development (discuss) (help out)
Infinity Next Beta period has started, click here for info or go directly to beta.8ch.net
Name
Email
Subject
Comment *
File
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
dicesidesmodifier
Password (For file and post deletion.)

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 8 MB.
Max image dimensions are 10000 x 10000.
You may upload 5 per post.


Welcome to AGDG, have you ever made a game?
See also: /ideaguy/ | /vm/

File: 1447453144982.jpg (126.6 KB, 641x700, 641:700, 1447303040415.jpg)

79b165 No.23828

What's the best game engine for making a 3D game in python? I've also never done any work with 3D before and I have limited knowledge with 2D (No idea how to do AI).

If you're going to attack me for trying to do 3D at least provide an engine while telling me to make a 2D game first.

Pic unrelated

6de2b6 No.23832

The Godot engine works with both 2D and 3D. Technically the engine uses GDScript but it is 99% the exact same thing as Python.


542f39 No.23834

>What's the best game engine for making a 3D game in python?

>best game engine

>3d game

>in python

Premise ridiculous.


79b165 No.23836

>>23834

It's the only language I know

>>23832

I'll try it out, thanks


e0c9ca No.23961

The Blender engine is a decent choice if you're going for 3d with Python.

Be warned, though: while there is a decent community to learn from for the engine, they will make you think the engine is way shittier than it actually is.


209e22 No.23992

Unity3D has an unofficial Python interpreter.

http://forum.unity3d.com/threads/python-interpreter-in-unity.86461/


c2d092 No.23999

Panda3D is breddy gud.

>import a thing and do run() to get a window going

>getting a model on screen is just loader.loadModel("model.egg").reparentTo(render)

>can make stuff in blender and export directly to egg

>defaults to a fixed function pipeline, enable shader pipeline with a single call

>attaching shaders to objects is easy, engine automagically provides certain inputs

>has a few physics engines supported and integrated (bullet, ODE, their own), use by just making a world for then, assemble shapes into a body, add body to world, attach nodepath to scene graph, shit justwerks

>has some simple AI stuff built in

>has support for a few UI libraries

It's pretty comfy and easy to play with. Scroll through the list of topics here https://www.panda3d.org/manual/index.php/Main_Page to get a quick impression of what it can do.


810449 No.24013

>>23999

I like Panda3D, but it's got a laughably small community to learn from.

Still, if you're more into learning on your own instead of asking people for help, it's a great engine for Python.


69fffe No.24035

>>23834

orion : dino horde was made in python.

source: it was a college project at my college for a class. the teacher told us they did it in python because they didn't have enough of time and wanted to code fast.




[Return][Go to top][Catalog][Post a Reply]
Delete Post [ ]
[]
[ home / board list / faq / random / create / bans / search / manage / irc ] [ ]