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/agdg/ - Amateur Game Development General

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Welcome to AGDG, have you ever made a game?
See also: /ideaguy/ | /vm/

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dfdc6e No.24260

It's unity good for a 2D fighting game?

I've made this some months ago and don't know if that's good enough.

I made this video in libgdx some weeks ago.

Dunno if I should move towards unity because libgdx is giving me cryptic errors and is giving me BS.

So, I came here to ask:

It's even possible to make a combat system without using unity physics using AABB colision system?

I know it's possible, but I need a colision box editor and currently the one that uses unity (using colliders and the animator feature) doesn't allow for custom rectangles to be drawn.

How would I hack it into rendering a custom rectangle?

dfdc6e No.24261




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