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Welcome to AGDG, have you ever made a game?
See also: /ideaguy/ | /vm/

File: 1451684552529-0.jpg (134.5 KB, 640x423, 640:423, DSC55231.jpg)

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f5f54c No.24657

This 10 day cycle theme: Twin-Stick Shooter

Gamejolt: http://jams.gamejolt.io/agdgTwinStick

Last Gamejam Archive: https://archive.is/TvC2W

Rules

1. Just like make game

2. submit you game on gamejolt before the deadline and add the #agdgcitybuilder tag to make it part of the jam

3. You can work in teams if you like!

----- Archive -----

/agdg/ mini-jam #1: Flappy bird (T: https://archive.is/pLAaE)

/agdg/ mini-jam #2: Roguelike (T: https://archive.is/pLAaE)

/agdg/ mini-jam #3: RPG Battle System (T: https://archive.is/679LN)

/agdg/ mini-jam #4: shmup (http://jams.gamejolt.io/agdg // T: https://archive.is/nHuRR)

/agdg/ mini-jam #5: Tower Defense (http://jams.gamejolt.io/agdgtowerdefense // T: https://archive.is/TvC2W)

/agdg/ mini-jam #6: City-Builder (http://jams.gamejolt.io/agdgcitybuilder T: https://archive.is/mLpLL)

/agdg/ mini-jam #7: Twin-Stick Shooter (http://jams.gamejolt.io/agdgTwinStick)

cea518 No.24660

>Twin Stick Shooter

Fuck yeah, I might actually do this one,


ba79c6 No.24675

File: 1451838064470.webm (113.31 KB, 800x400, 2:1, tss1.webm)

>>24657

Thanks for making the jam

--------

I guess I post some progress. I still haven't figured out a good twist so I started implementing the basic mechanics.


1fea4f No.24682

File: 1451863714407-0.png (28.03 KB, 640x224, 20:7, 1425333794971.png)

File: 1451863714407-1.png (14.82 KB, 512x384, 4:3, 1425344992826.png)

File: 1451863714407-2.png (11.55 KB, 256x256, 1:1, yay.png)

File: 1451863714407-3.png (25.61 KB, 592x304, 37:19, terrain and road mockup.PNG)

Oh, I missed the city builder jam entirely. Oh well.

Here's some old shit I made. Never did finish it or get anything playable.

I'm only really here because /v/ is down right now. Good luck with the current jam!


31ee30 No.24686

This seems fun.

Anyone got any tutorials or hints on how to actually get the twin stick part working beyond just using a script to look at a moving, invisible game object controlled by the second stick?


ba79c6 No.24688

>>24686

>Anyone got any tutorials or hints on how to actually get the twin stick part working beyond just using a script to look at a moving, invisible game object controlled by the second stick?

What exactely do you mean? Calculating the angle?


1fea4f No.24693

>>24686

Your left stick makes the target object move

Your right stick makes the target object shoot

Using analog sticks means you can easily convert input values into the range of XY [-1..0..+1]

Looking at a moving object is completely independent from the gameplay, it just renders the game state.


1fd897 No.24694

>>24675

I feel like your hitbox should be smaller.


74bb82 No.24695

>>24686

Just normalize the stick's vector.

Alternatively if you're using mouse controls, get the vector from the player to the mouse cursor and normalize that.


ba79c6 No.24702

>>24694

Yeah, it's currently only a placeholder and the box is actually part of the sprite


b70c0c No.24744

Man, I wish I had known about this earlier. Had a twin-stick idea all ready to go too.


39d8a1 No.24746

>>24744

There's still time. I started today.


148a7e No.24777

One entry uploaded on gamejolt. Anyone else participating?


39d8a1 No.24783

>>24777

I have basic movement and shooting but nothing else. Tried to upload a webm but 8chan is dying.


59aafd No.24784

File: 1452546502101.webm (330.42 KB, 800x600, 4:3, 1-11-1-1144am.webm)


a9cee0 No.24803

>>24657

>agdg Game Jam #7 - Twin Stick Shooter

>add the #agdgcitybuilder tag

>/agdg/ mini-jam #6: City-Builder

Nailed it.


f5f54c No.24815

>>24803

damn, and we almost went the whole thread without anyone noticing


75f0f0 No.24872

MMO game jam next


ee5df0 No.24897

Would prizes help motivate people?


f5f54c No.24944

new jam soon? I need something to give me some structure to practice


13ea3b No.24952

>>24897

That or just plain easier projects.


f5f54c No.24962

http://poal.me/2y2u5a

Vote for next gamejam

We can continue this thursday after that break


369fc5 No.24967

>>24897

>Would prizes help motivate people?

I thought about that but what kind of prizes anyway? I think I have dozens of spare bundle games, but most of them are shit anyway, not to mention that receiving prizes means giving away your contact info which not everyone here might be ready to do.

I think main reason why jams died is that a lot of people vote for something they can't do or just not willing to do, and people end up trying to do something overly complex for no good reason.

Also the fact that board barely works doesn't help


6cb49a No.24992

>>24872

I realize I might be behind on the times, but how would one make an MMO in a jam (in our case, 10 days)?


f5f54c No.25001

>>24992

It's a joke, MMO is a bit beyond us. I mean, it can be done, but it's not worth it lol.


f5f54c No.25011

File: 1453766633216.png (45.88 KB, 1448x972, 362:243, 1451640054547.png)

So the vote bugged out for us the same as it did for the 8ch vote, but last I checked the poll, Racing With Guns was winning 6-1, so if there are no objections I'd say we can start the new jam on Thursday with that as the theme.


bf0e42 No.25033

>>24967

I think it's more that people want to do something, but when they actually need to do it they realize it's not as easy as they thought. (or they realize a jam doesn't magically fix their motivation issues like they thought)

Something similar happened to me. I didn't realize how vain it feels to make these small games as an engine dev, I feel like I'm forced to re-write a ton of stuff that I already know like the back of my hands, so I don't gain anything from it. Instead I get inspired to build and experiment with new systems, but the deadline of the jam doesn't allow for it, so I have a choice of either doing a boring copypaste job of something that will be meaningless in the end, or doing something unrelated to the jam.

I kinda feel like the whole Jam thing was originally intended for experienced people who want to challenge themselves and/or take a break from their larger project to do something small. But for people who have barely put their feet into the water, it doesn't work out that well.

That's just my thoughts anyway.


ea44bc No.25085

>>>/agdg/25083

NEW GAMEJAM

THEME: RACING WITH GUNS

>>>/agdg/25083




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