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/agdg/ - Amateur Game Development General

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Welcome to AGDG, have you ever made a game?
See also: /ideaguy/ | /vm/

File: 1455783873585.png (119.39 KB, 1024x1024, 1:1, old_logo.png)

6f0af9 No.25393

So, recently switched from Windows to Linux.

I would love to start making some vido gams,

what program should I use?

9b1409 No.25394

gcc, freeglut3, OpenAL


6f0af9 No.25395

>>25394

thx, anon. God bless your soul


97a0ef No.25418

what about godot?


052c56 No.25438


def6b4 No.25458

Are you looking to make games, or program your own engine? Here is a list of Linux game engines:

https://en.wikipedia.org/wiki/Category:Game_engines_for_Linux

Some of which you should recognize (Unity, Unreal, ID Tech).

>>25418

GODOT is on this list. :)


6eee2e No.25463

libgdx


9766b1 No.25482

File: 1456009821826.png (187.75 KB, 1440x900, 8:5, 2016-02-20-180806_1440x900….png)

Linux dev here.

I'll give you my list.

>2D

GIMP

>digital painting

mypaint, krita

>3D

blender

>animation 2D

pencil2D

>music

LMMS and free online vst

>vector graphics

blender and inkscape

>story and design

Dia and Libre office

>Programming

SDL, SFML, Libgdx, monogame


f7bb1f No.25541

>>25438

Clang++ is better than g++ for development use.

Executable performance is still a little worse, but the compiler error and warning messages are far superior in most cases, especially when using templates.


09bc40 No.25542

I'm developing games for Linux at the moment. However I'm writing in the Rust languages because I hate myself like that...


c5fb2e No.25543

if you dont care about open source software, use unity

there are quite a few bugs with it (i and a few others cant test the game when in maximize on play mode), but they usually get fixed

unity is my favorite game engine so far




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