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Linux vido gams Nodev 02/18/16 (Thu) 08:24:33 6f0af9 No.25393
So, recently switched from Windows to Linux.
I would love to start making some vido gams,
what program should I use?
Nodev 02/18/16 (Thu) 08:50:46 9b1409 No.25394
gcc, freeglut3, OpenAL
Nodev 02/18/16 (Thu) 08:52:01 6f0af9 No.25395
>>25394
thx, anon. God bless your soul
Nodev 02/18/16 (Thu) 22:22:07 97a0ef No.25418
what about godot?
Nodev 02/19/16 (Fri) 06:48:13 052c56 No.25438
>>25393
G++, SFML
Nodev 02/19/16 (Fri) 17:42:21 def6b4 No.25458
Are you looking to make games, or program your own engine? Here is a list of Linux game engines:
https://en.wikipedia.org/wiki/Category:Game_engines_for_Linux
Some of which you should recognize (Unity, Unreal, ID Tech).
>>25418
GODOT is on this list. :)
Nodev 02/19/16 (Fri) 21:31:39 6eee2e No.25463
libgdx
Nodev 02/20/16 (Sat) 23:10:21 9766b1 No.25482
File: 1456009821826.png (187.75 KB, 1440x900, 8:5, 2016-02-20-180806_1440x900….png)
Linux dev here.
I'll give you my list.
>2D
GIMP
>digital painting
mypaint, krita
>3D
blender
>animation 2D
pencil2D
>music
LMMS and free online vst
>vector graphics
blender and inkscape
>story and design
Dia and Libre office
>Programming
SDL, SFML, Libgdx, monogame
Nodev 02/21/16 (Sun) 21:21:59 f7bb1f No.25541
>>25438
Clang++ is better than g++ for development use.
Executable performance is still a little worse, but the compiler error and warning messages are far superior in most cases, especially when using templates.
Nodev 02/21/16 (Sun) 21:32:10 09bc40 No.25542
I'm developing games for Linux at the moment. However I'm writing in the Rust languages because I hate myself like that...
Nodev 02/21/16 (Sun) 22:26:05 c5fb2e No.25543
if you dont care about open source software, use unity
there are quite a few bugs with it (i and a few others cant test the game when in maximize on play mode), but they usually get fixed
unity is my favorite game engine so far