The problem with that one is that it's animating things that shouldn't be animated.
For instance, the knees shouldn't be moving like that at all. The lines between the arm muscles are flickering. The whole tail is squishing around like it was made of cloth or jelly or something. The belt is stretching unnaturally. It seems to be treating each frame as a different drawing, rather than treating them all as an animation.
I don't think you can animate something too much. But if you're going to do high framerate animation, then you should do it properly, not arbitrarily add motion to every single frame.