No.11
Fuck yeah, APNG.
No.23
testing
No.34
APNG, fuck yeah.
No.47
So a post every 72 hours eh?
I hope I can handle that.
No.49
fuck yeah
No.50
D:<
Why are they called .png and not .apng?
>My autism can't handle stupid shit like this. The idiot that let this through needs a slap in the face. What now, are we needed to force this onto someone? Or will this be the thing that hinders apng from catching on? I say we won't let this happen, guys.
But yes it looks awesome.
PNG > JPG
APNG > GIF
WebM > GIF/website links
No.53
>>50You can call it either if you like. AGIF is to GIF as APNG is to PNG. APNG is just an extension to the PNG format.
No.54
>>50Also piggybacking off the .PNG extension is how animation in this format is going to catch on. The whole point of APNG is that it's not a new extension or file type that everyone needs to be aware of to use. This is one of the reasons that the PNG group's own official animation format, MNG, failed to catch on (the other being that MNG has a fairly large code library to incorporate, especially compared to APNG).
The same method was used to introduce animation to .GIF by the Netscape Navigator developers so long ago.
No.55
I gotta fix all my old animations now that I lost frames on due to compromising for GIF.
No.58
No.71
Aww yeah, APNG.
No.72
I need to pimp out this board more somehow. I don't want to come across as an insufferable clown like that sext idiot though.
Holy shit this one is a mere tenth the file size of its corresponding GIF when I reassemble it from raw video dump. Gif2apng version is about 75% the size. Was vital file-size-saving information lost when the colors got indexed for GIF? How does that work?
No.74
>>72Gah nevermind, my original GIF appears to have been made from lossy compressed video.
No.76
No.77
so ronery
No.78
>>77Well I didn't even know apng's existed,
I only found this board by chance when I cntrl f'd 'anim' on the boards page
No.79
>>78Oh are board tags working now?
No.80
>>79prolly not, but the board title is animated png's so cntrl f'ing anim hilighted this board
No.81
>>80I wonder if it'll get a surge of new posters soon once tags are enabled. I'm really not good at pimping this board out.
No.82
>>81Gotta advertise too. Not by saying something lame like "come check out APNG!!!1!" but go onto other boards with your animated png's and (smaller file sizes) post related content.
No.84
>>82Yep I already do that. I just usually don't mention /apng/ unless asked.
No.85
>>84Hmm… There's gotta be a way to get some autists on this board to spam it with new content… Do you have cookies?
No.86
>>85Cookies… For what exactly?
No.87
>>86luring them in
I've got the milk
No.88
>>87I was actually kind of considering making my animated PNGs with a shitty watermark indicating that people can find the watermark-less version on /apng/, but I think that may be going too far.
No.89
>>88nah, don't shill like that, but nothing wrong with a little viral marketing
No.90
No.108
No.109
>>108Let me bump this up to 60 fps actually.
No.110
No.111
No.116
Just captured this curiosity yesterday. No idea what triggers it but it is exceedingly rare. Usually the only place you can make guys fly into the screen is in the collapsing building in mission 3.
No.117
Testing transparency.
Is there any way to view them animate besides posting and then opening?
No.118
>>117Right click -> open with whatever browser? There's some applications that can supposedly view them now too, such as XnView.
No.119
>>118both methods confirmed, though the browser one is better
xn has shitty alpha rendering
No.120
>>119Yeah XnView seems to have a bit of trouble playing them at fullspeed when the frame rate is high anyway. I guess the search for a good non-browser viewer continues.
No.121
No.122
Halp guise I'm running out of ideas to APNGize.
No.123
>>122This is where we gotta take it into niche areas…
Personally I'm an anime lover, so all of the hundreds of thousands of anime gifs that have been made for /a/ (halfchan and here) as well as any webms applies- lot of rich source material.
Literally any youtube video that has a cool or funny bit in it (probably that doesn't need sound and generally desirable if it can loop well)
Otherwise the future is likely just webm…
APNG is just a convenient higher quality gif file tbh- so where you see gifs on any of the boards (/b/ gore ppl being stupid random happenings, /gif/ pretty much porn… and slight variations on slash b, /a/ anime obviously)
APNG is just .gif for the rich neighborhoods… so… loops for the most part- and intentionally without sound
No.124
>>123I'll be honest though… I can't see this board taking off like .webm
A lot of people know about the video format with audio playback and small file sizes… while not many people know about the newest version of gif files-
so a board based on webm (or even swf for that matter) will be stuffed to the brim with randoms… here… not so much
No.126
Fun fact: The developers of Factorio had ripped and were using this explosion animation for quite a while before they replaced it with something original.
No.127
No.128
No.129
No.130
Wow the GIF of this was 2.55 MB.
No.131
No.132
So guise what do you think about the current board tags?
"APNG"
"PNG"
"animated"
"animation"
"portable network graphics"
Any suggestions for better tagging?
No.133
G-guise?
No.134
No.135
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No.138
No.139
No.140
No.141
No.145
>>11this shit is too cool
No.146
No.147
No.148
No.149
No.153
No.159
No.160
No.181
No.182
No.183
No.189
Someday… I'm going to run out of GIFs to convert.
No.190
Glorious 60 fps.
No.191
No.194
I'll throw in an obligatory one because I like the idea.
No.195
>>194Much appreciated, anon.
No.252
No.257
This is pretty great for Chinese cartoon GIFs, since my internet connection is awful and even saving a couple hundred kilobytes of space makes a huge difference when I upload shit.
Do the boards that support animated GIF previews have the same thing for APNGs?
No.258
>>257
They do not, but animated GIF thumbnails are no longer a thing anyway. The ones you can find animated are from older posts and were generated before Fredrick removed the feature. Since the options to "unanimate GIF thumbnails" is no longer available, those old GIF thumbnails play for everyone now.
No.268
No.305
>>304
Seems like a rather large file size for what that is.
No.306
>>304
Guess it was the large color palette. Here's it with a drastic color reduction.
I think there may be a better way to do this altogether though, taking advantage of APNG's alpha channel levels instead of making each individual frame a combination of the first and something else.
No.307
>>306
Err, corrected frame rates.
No.308
No.309
>>306
>>307
Thanks anyways, I prefer my APNGs without a limited palette if possible.
I just make APNGs with apngasm so I'm not too familiar with the various ways of optimizing them, aside from zopfli.
No.310
>>309
Hey can I get the original sequence of images you used to construct your previous APNG, before you blended them together for your separate frames? There's something I want to try. Just post them as another APNG if you want.
No.339
>>310
Most of them came from >>>/a/281402 (sauce for the Miku drawings) and >>>w/896, with https://i.pantsu.cat/pfrfao.xcf being the template for each frame's construction.
Here's each frame for reference in case you want to reconstruct it from the sources listed above.
No.342
>>339
>>340
What I meant is I need the separate images before they were blended together with the image with the quote on it.
No.346
No.349
>learn how to make apng
>only use it to create porn related stuff
forgive me lord.
No.352
>have Congo tier internet
>takes 2 minutes to upload 1mb
>upload something
>forget i didn't type in the captcha
>have to babysit my upload a second time
No.353
>>352
Unf dose frames. Why's that one so much bigger though?
No.354
>>353
its about 40 frames total, idk the other one is like 13 frames IIRC
No.355
>>354
also i didn't reduce colors or anything
No.359
I spent an hour and a half trying to convert this into an APNG with gif2apng and zopfli, and in the end the resulting file was a hundred kilobytes larger so I killed the process.
FUCK NO APNG
No.360
>>359
That's very interesting when APNG results in a larger file size than GIF, I've only noticed it one other time so far converting hundreds of old GIFs to APNG. I think it has something to do with the fact that gif2apng performs a new optimization to the frame transparencies instead of taking them directly from the original GIF. Some GIFs have their transparency layers tuned so finely that they expand with conversion when they should shrink. That's my theory anyway.
No.384
I finally made something I can post on the board…
oddly enough, in the /b/ thread I posted it in the gif doesn't seem to loop…
No.385
another one.
The gif seems to play much slower, but I just used the default configuration for apngasm
No.386
>>385
I think I fixed it…
Here's one more test. spoilered because lewd
Just wondering, how does apng do loops?
Some parts of the last animation seem to repeat a lot, so if you could say "replay this part 6 times, this part 10, etc.", could you reduce the filesize even more?
No.387
>>386
I really have no idea, but I have wondered this before. One time I made an animation adding some alternating frames in the middle and it seemed to me like they didn't add anything to the filesize. Maybe it does do that automatically?
No.388
Been quite inactive the last month due to job, wish you the best /apng/
No.389
>>387
apng optimization and transparency /layer handling allows it to recycle frames, if you ever do open or create an apng on GIMP you can check how the whole sequence is broken into layers that over impose each other during the animation, when it needs to reuse a layer then it just calls it to the front again.
No.390
>>389
Yeah I get all that, I'm wondering if it can actually jump to a pre-existing frame in an animation step instead of using up extra space to store the same thing multiple times. At least, that's what it seemed like to me.
Also last time I tried that APNG plugin in GIMP it seemed like it had trouble opening all the frames properly. I only got two frames displayed on one of them when it had like 20 frames.
No.392
Damn, 9 MB to 5.8 MB. Here's a nice one.
No.409
No.410
>>409
It's tough because most web animation is traditionally done with the palette limitations of GIF in mind.
No.411
So how did you say i could reduce the palettte colors and also create lossy png or apng files? Preferably using GIMP but any method is welcome
I get that it beats the point to an extent but also it still is better than gif due to transparency handling
No.412
>>411
This is real easy in GIMP. Just go to Image -> Mode and switch the color profile to RGB and then back to Indexed. You'll be presented with a dialogue to choose how many colors you want to use and what kind of dithering if any. GIMP's APNG plug-in could be better though so you may need to export your image sequence and then assemble it with something else like apngasm.
No.413
This is good example APNG with true color
No.414
>>413
Such a large file for such little animation. I think the colors could have been reduced by a substantial amount with no visually distinguishable impact and made it much smaller.
No.415