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File: 1429089326604.jpg (130.97 KB, 800x1066, 400:533, contemplating.jpg)

 No.2644

Guys I need help.

I want to be able to draw anime girls.

I keep practicing the fundamentals because everybody says that I should learn them before I stylize but I'm just not improving. Every time I take 1 step forward I take 1 step back the next day.

As I said above; I want to be able to draw cute anime girls but my stagnation is making me resent drawing and my low skill makes me unable to draw what I really want to draw.

I've been working with "fun with a pencil" but everything just looks so damn ugly that I want to skip it (I'm contemplating just moving to figure drawing so I can at the very least start building up human-looking bodies).

Do you guys have any suggestions?

 No.2646

File: 1429091060247-0.png (406.75 KB, 900x1200, 3:4, 1411054757128.png)

File: 1429091060247-1.png (41.31 KB, 645x327, 215:109, Untitled.png)

File: 1429091060247-2.png (40.79 KB, 1243x317, 1243:317, tehmeh adv.png)

>>2644
>"fun with a pencil"
It's a book about most basic skill of an artist (construction), but you're right about skipping it.
This book is shit-tier. Other Loomis books are better.

IMHO to learn construction you should move on to Vilppu or learn some perspective (for example from "How to Draw" by Scott Robertson; knowing perspective is important to construct poses properly. You'll find it on cgpeers - you can register today!).

>I just want to draw cute girls

We all do, believe me.
Pic related: both cute girls are made on the same construction (boxes for hips, cylinders for limbs...) - that's why it's important to learn those fundamentals. They're just finished with different styles.

If you think that you have good grasp of construction (post your art) then I would suggest copying artist that have appealing style. And, as always, draw more.

Or, if you REALLY just want to draw cute girls, without learning all this boring stuff, pirate DAZ studio, set up some 3d models of girls, trace it, and use some tutorials from DeviantArt to draw anime face on top of it.

 No.2660

>>2646
Sorry for my late reply (I had a test I needed to study for)


>but you're right about skipping it.

This book is shit-tier. Other Loomis books are better.

Is his book "Figure drawing" any good?

>IMHO to learn construction you should move on to Vilppu or learn some perspective (for example from "How to Draw" by Scott Robertson; knowing perspective is important to construct poses properly. You'll find it on cgpeers - you can register today!).


Thanks for the tip, I'll check it out. Hopefully it is free to register.

>>I just want to draw cute girls

>We all do, believe me.

Thanks for that, it put a smile on my face.

>post your art


No real point in doing so, I have a really shitty phone (Sony Ericsson w302) so my camera won't get any details I haven't done any digital art either.

All in all, thank you for the informative post and the pointers.

 No.2663

File: 1429323454884.jpg (20.93 KB, 350x265, 70:53, cv-index.jpg)

>>2646
That first pic is some real weeb shit

 No.2665

>>2660
>Is his book "Figure drawing" any good?
That's my favorite book by Andrew Loomis. Best one in my opinion, though I've heard good things about "Successful Drawing."

After reading "Figure Drawing: For What It's Worth," I felt like I was able to see gesture so much easier. I went from barely knowing how people are shaped to not feeling the need to use references anymore. Though sometimes I still do. I also do studies. I feel like the only thing I had trouble with afterward was drawing a character in extreme angles. I'm still struggling with that, but getting much better.

P.S. I draw 30% real girls 65% anime girls and 5% cats

 No.2677

File: 1429478688785.jpg (126.82 KB, 746x1053, 746:1053, study difference.jpg)

>>2644

I also want to draw animu grills.

I started off with what was in the wici/sticky, but since there was so much stuff I basically picked what I liked out of it.

Started off looking through Loomis's Figure Drawing, but what I saw scared me a bit so I went and read some of his Head book instead. I completely skipped Fun with a Pencil because it didn't seem to tell me anything I didn't already know, at least conceptually, though after learning the basics of the skull and going back to Figure Drawing, I found that I didn't actually have much idea of how construction worked.

One step forward one step back is pretty fun for me. I find that when I learn things this way, by explicit error, that my corrections are more ingrained than if I simply followed the whole standard regimen like some school curriculum. In the end you're always improving on something anyways - or in other words, you're always "correcting" something you thought was "right" but was "wrong". I also though perspective was the one thing I had down so I didn't get Robertson first thing, but turns out I only ever drew things in pseudo-isometric. I did have to "relearn" some things but it wasn't too difficult, since I understood what was going wrong.

I think it's about just keeping aware of what you are doing. What you are doing in particular is not as relevant.

My path so far:

Did Loomis's skull/head (various angles), Loomis's mannequin (various poses), then attempted to do hands but completely failed because I found construction too hard. Decided that each hand was too complicated to construct from palm-base up and needed to be "studied" or "boxed-in" instead, but found that I couldn't visually measure anything for shit. Did some studies, fell in love with measuring everything because it seemed like finally I'd be able to at least copy what was in front of me (straight lines, proportions, and angles are significantly easier for me to understand than "dynamic gestural curves"), then studied eyes. Got bored of eyes and wanted to draw figures again, but found that Loomis's muscle explanation severely lacking, happened to look at some guy's sketchbook and found out there were people out there that explained major muscle groups for artists, and skimmed through Hampton. Hampton was also insufficient, so I opened some anatomy books. Studied random body parts afterwards that weren't covered enough so far to my satisfaction, including feet. Then I went back to studying heads, but anime this time.

A number of the things I do are completely against the sanctioned correct-progress standards of /ic/ or /art/ so take my words with salt I guess, but I felt it was more important to overcome the "stagnation" that I was feeling than some random guy telling me "I will regret this in the future".

Maybe I will regret things, but I don't doubt I'll have to correct most of what I think I know anyways, so really it's a choice between "do what this other guy wants" or "do what I want", or "stop drawing because I don't want to anymore" and "drawing in the future i will regret drawing something in the past". Usually when I figure out a solution to a problem myself, it ends up resembling somewhat what everyone else told me. Which is great for them, they get to say "I told you so" and whatever, but this is not relevant to me. Sometimes I follow along and sometimes I don't, and when I don't it's because I couldn't figure out what the instructions meant or were getting at.

Doing something I don't understand and having other people tell me it's "correct" is worth less to me than doing something I do understand but will correct later based on improving my own understand, and be told at some indeterminate time in the future that I was at some point "wrong".

Pic is something pretty old and something pretty recent. Both cases I attempted to copy. First one ended up something that was "based off of" the original, but distinctively was not. Second one was at least recognizable as almost the original, but I feel it captured the essence.

I have no doubt I got to this point faster and better in all possible respects than if I had followed any "correct" path.


 No.2679

File: 1429526813753.jpg (29.72 KB, 442x395, 442:395, 10173818_831808073508502_8….jpg)

>>2677

Manga is cannonical.

There's no real philosophy in it, you draw a body and make strange, baby proportioned face on an teen/adult. And that's what community want.

While 80's were still more into sexy women nowadays anime, no matter the plot or setting, are mostly about strange teens (in every possibly way, strange)- Attack on titan, K-On!, A/Z, Zankyou no Terror few, etc. different approeches to teens.

Rest is a style matter.

Different genres got various stresses and accents- I recommend 'Manga' by TACHEN as a sort of 'bible' what manga actually looks like, how diverse it is.

On your drawings, well, it's impossible to tell just by two doodles which anyone could do (not bashing you here).

Post some galleries, here's mine: http://sun-stars-sea.deviantart.com/gallery/ ("rather dead but some animu girls you find"- Yoda)

>>I just want to draw cute girls

>We all do, believe me.

>Pic related: both cute girls are made on the same construction (boxes for hips, cylinders for limbs...) - that's why it's important to learn >those fundamentals. They're just finished with different styles.

>If you think that you have good grasp of construction (post your art) then I would suggest copying artist that have appealing style. And, as >always, draw more.

>Or, if you REALLY just want to draw cute girls, without learning all this boring stuff, pirate DAZ studio, set up some 3d models of girls, >trace it, and use some tutorials from DeviantArt to draw anime face on top of it.

^^^^^^

pretty much

I partially agree with perspective stuff the other anon told. Personally I'd say that being able to recreate volume of object (illusion of 3rd dimmension by drawing) is a bit more important in terms of drawing people but you just can't ommit perspective so...

Anyway, post your drawings, it's internet, if you're affriad of showing your works you'd never be satisfies as an creator.

pic related


 No.2680

>>2646

>Vilppu

Where's the best place to start with him? Is there an archive of all his videos/books somewhere?


 No.2690

>>2680

http://gen.lib.rus.ec/search.php?req=vilppu&lg_topic=libgen&open=0&view=simple&phrase=1&column=def

his books

https://thepiratebay.se/torrent/7409774/Vilppu_Studio._%28AnatomyDrawing_ManualHead_Anatomy_and_Constr

and then cgpeers has a bunch of vilppu NMA videos.

Although, best thing to start with is reading the drawing manual and watching the videos for each chapter from the 'Vilppu Studio' torrent. By that I mean skim/read the book, then go through the book+video together slowly, like in a class instruction setting.


 No.2698

>>2690

Brilliant, thank you. I'll get started on those.




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