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File: 1431105512161.png (4.46 KB, 170x240, 17:24, stick.png)

 No.2770

I recently realized that even though I'm quite talented, my drawing sucks in comparison to how pros approach this so I started practicing on a regular basis. However all I do is random sketches and gestures. I collected some info on the internet on this subject but I feel like I'm missing out on the big picture. Is there a good bookseries or diy tutorial/schedule that is similar to what is taught at art schools?

 No.2772

File: 1431129155798.pdf (1.8 MB, troll-proof guide for all.pdf)

>>2770

>I'm quite talented

Talent doesn't exist, you're experiencing dunning kruger effect.

>schedule that is similar to what is taught at art schools?

Pdf related.


 No.2774

Thanks for this document, it really helps. However I have 2 questions:

1. for the first perspective/shape-part, is there a book alternative on this subject? I have troubles learning from screen.

2. for the second part, I was actually looking at Bridgman and Loomis for a figure-drawing book. Why does this pdf suggest learning Hampton first?


 No.2775

>>2774

Different guy, but for your second question:

I'm not sure how to explain it very well, but having used the figure drawing books of all three I think Hampton is the best for beginners.

I think it's because Hampton's book does a better job of making you learn to draw in 3 dimensions, whereas Loomis and Bridgman work with the assumption you can already do this.


 No.2776

>>2774

>book on perspective

Nope, sorry - I can't think of any book as useful as drawing along those lectures.

I guess you could read only Scott Robertsons book, but I don't think it's enough - it's more like collection of perspective tools instead of explanation why and how they work.

You could also read "Perspective for comic book artists" or "Perspective made easy" - they explain more than Scott. They're less technical though; they don't mention techniques that are less commonly used.

If you want to learn like in art school, then you should just watch those lectures.

If you want to focus on drawing illustrations (instead of product designs, concept art), then books that I mentioned should be enough.




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