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File: 1411240600451.jpg (950.25 KB, 956x1518, 478:759, AltarLR.jpg)

 No.94

Just gonna dump some of my stuff. Criticism is welcome

muh links
http://skyvalr.deviantart.com
http://www.tumblr.com/search/skyvalr
http://www.nexusmods.com/skyrim/users/2965821/?

Also, art critiquing general

 No.95

File: 1411240639218.jpg (1.12 MB, 1920x2560, 3:4, cam00301_by_skyvalr-d65z4f….jpg)

>not flood

 No.96

File: 1411240671615.jpg (3.57 MB, 2212x2880, 553:720, IMG_0009 (2).JPG)

>still not flood

 No.97

File: 1411240702680.jpg (1.72 MB, 3341x2783, 3341:2783, DSC_0020.JPG)

>not flood either

 No.98

File: 1411240738025.jpg (1.18 MB, 1923x2588, 1923:2588, IMG_0347.JPG)

>the deepest circle of hell if for flood filters

 No.100

File: 1411240894888.jpg (725.82 KB, 1076x832, 269:208, RipplesLR.JPG)

>not flood

 No.101

File: 1411240932799.jpg (4.37 MB, 2193x2934, 731:978, IMG_0002 (3).JPG)

>also not flood

 No.118

You're willing to put a lot of time into your work which is a good sign.
Right now it's very sloppy, if you want to go further with this style you need tons and tons more rigor to your linework.

>>97
>>100
the way your lines round up at the end is just ugly, when you crosshatch like this make a line, finish it, lift your arm and go back, always crosshatch the particular patch from one direction only to another. What you're now doing has the quality of a bored schoolboy scribbles. I know you want to finish it and it feels good, but cross hatch 5 times slower than you're already doing. The eye follows the line, if the line is constantly bouncing left to right to left to right the eye gets confused and your linework has zero flow.

My suggestion is train the mechanic quality of your lines without making actual compositions, just fill pages upon pages with lines that go in one direction. The way you do it is you put 2 dots and try to connect them with one line, one movement. You can and will have to 'ghost', move your arm back and forth over the paper and when you're comfortable, 'drop' the line where it should be. If you fail, don't go over it, make another pair of points, and try again.

For artwork study values, you're getting there, >>100 looks actually very nice as a thumbnail, but for example >>101 the figure is absolutely lost on the backdrop of trees.

Research atmospheric perspective. Your stuff lacks depth at the moment.

>>97
the neck from the profile is wrong. In a neutral position the neck comes out of the torso at an angle. Acquire and study Atlas of Human Anatomy for the Artist by Stephen Rogers Peck.

I'm envious of your meticulousness, if you learn more about painting and employ that knowledge to your art you will kick ass.

 No.121

File: 1411247861762.jpg (677.23 KB, 1980x2653, 1980:2653, That Skinny Dude.JPG)

>>118
ty. It's worth noting these are from over a span of years, >>97 was from like 8th grade (I think almost 9 years ago)
>>100 is more recent, like 2 years ago and >>101 about a year ago

>Research atmospheric perspective. Your stuff lacks depth at the moment.


These aren't the best for landscape. I'd agree >98 could definitely use more

I'm not trained as an artist aside from a few basic courses, and really wouldn't even consider myself that good of a drawer

 No.125

File: 1411249090534.jpg (2.09 MB, 1565x1768, 1565:1768, Skull Anatomy.jpg)

>not flood

 No.127

File: 1411249440715.jpg (769.74 KB, 829x1100, 829:1100, IMG_0628LR.JPG)

one more for now

It's interesting how my family kept trying to push me to go into art school. I'm glad I didn't listen, in retrospect that would have been a disaster

>tfw computer science major

>tfw might actually make a little money
Feels alright

 No.412

File: 1411498908429.jpg (3.51 MB, 1670x2166, 835:1083, Anterior Male Torso I.jpg)

>>127
dumping a little moar

 No.413

File: 1411498958429.jpg (290.88 KB, 2048x1536, 4:3, 740732_434667379940067_127….jpg)

>not flood

 No.414

File: 1411499070980.jpg (3.17 MB, 2304x3072, 3:4, Pantheist.JPG)

I have no idea how to paint either but this is my attempt

 No.415

not bad, but I would work a bit more on construction, anatomy, and maybe gestures. Some of the poses look very stiff. Still, the detail work and hatching is impressive.

 No.416

>>415
yeah its an asspain to find someone to pose unless you're enrolled as a studio art major

 No.417

File: 1411499555012.jpg (305.05 KB, 1640x800, 41:20, 1411429014513.jpg)

>>416
Those little wooden figures work pretty well. I believe they sell them at just about any art store.

 No.420

>>417
I have one, I just think they're shit. i usually sit in public and candidly make a loose sketch sketch some people at a cafe

 No.1680

Fuckin 10/10 value

 No.2157

File: 1421861533094.jpg (172.35 KB, 735x1086, 245:362, deinonychus_antirrhopus__m….jpg)

>>94
Nice dinosaurs faggot

skyvalr confirmed for autistic lolcow

 No.2158

File: 1421866643437-0.png (709.41 KB, 1400x1400, 1:1, chickyboo.png)

File: 1421866643437-1.png (813.9 KB, 1400x1400, 1:1, chickybooclothed.png)

>Also, art critiquing general
K.

I had lotsa trouble with the abs. Tips would be nice.

 No.2159

>>2158
I feel like the minor detail with musculature versus the stylization makes it very uncanny.

 No.2164

>>2158
Her clothes look layered on her like a paper doll

 No.2242

File: 1422695413268.png (707.68 KB, 1400x1400, 1:1, chickybooretouch2.png)

>>2164
Yeah they were more of an afterthought than anything else.

Slightly retouched.

 No.2278

>>2242
that sl/abdomen is a little *too* sharply defined - study women to see

 No.2641

File: 1428981046930.jpg (2.51 MB, 2787x2181, 929:727, IMG_0006.JPG)

New one



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