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4(U) More Years

File: 1454872591564-0.png (300.02 KB, 615x400, 123:80, Edit.png)

File: 1454872591565-1.jpg (820.95 KB, 1395x1048, 1395:1048, What's My name.jpg)

 No.106776

I just bought Sid Meier's Pirates and I thought it'd be fun to turn it into a baneposting playthrough.

DR PAVEL I'M ____

What's this guy's name? Are we Bane or are we CIA?

 No.106777

We gotta be CIA.

Just be careful around big guys and larger ships.

And make sure that Smee, Maimen, Dr. Pavelheer and Juan O'vous are listed on your ships manifest if the opportunity arises.


 No.106778

File: 1454873224596.jpg (50.91 KB, 498x644, 249:322, 1404409403389.jpg)

>Are we Bane or are we CIA?

CIA


 No.106780

>>106777 (you're a big get)

be CIA, unless there is a mask that perfectly resembles Bane's.


 No.106781

File: 1454873724881-0.jpg (818.21 KB, 1391x1050, 1391:1050, I'M CIA.jpg)

File: 1454873724881-1.jpg (792.73 KB, 1400x1050, 4:3, To whom do I swear my loya….jpg)

>>106780

Unfortunately I don't think there is.

CIA it is!

I've got a lot of loyalty, but for who?

The French, the Dutch, the Spanish or the English?

Unfortunately neither Uzebkistan nor the USA are options.


 No.106782

>>106781

>English

They're the closest to being the USA and Langley would be in a British colony at the time.

>Dutch

On the other hand, Gotham is Dutch territory.

So, be English and target Dutch ships more than any others?


 No.106783

>>106781

English


 No.106784

>>106781

>not Sea Eye Eh

Lad…


 No.106785

File: 1454875429240-0.jpg (816.6 KB, 1384x1046, 692:523, Swashbucklin.jpg)

File: 1454875429264-1.png (316.75 KB, 398x387, 398:387, 6dc1312a08b54271d47a5d719d….png)

>>106784

oh shit you're right.

I'm going to have to go against the majority vote because I'd be an idiot not to be the Sea Eye.

England it is!


 No.106788

File: 1454876121697.gif (1.17 MB, 300x200, 3:2, 1452764534710.gif)


 No.106789

File: 1454876272895-0.png (1008.12 KB, 915x621, 305:207, f067a87a40c04f21df58c538b3….png)

File: 1454876272905-1.jpg (423.36 KB, 1064x738, 532:369, f7e94941fb65d3b59d6c4ff684….jpg)

File: 1454876273078-2.jpg (450.56 KB, 1070x788, 535:394, caca06a1bde78bb07c17d7de16….jpg)

File: 1454876273080-3.jpg (497.24 KB, 1045x709, 1045:709, 9f0aa437060c672a2536071c07….jpg)

I took the liberty of speaking to the governor of the first town I docked at.


 No.106790

File: 1454876399726.png (153.36 KB, 524x297, 524:297, bringing friends.png)

As I'm about to embark again, a few kids ask to join my journey.

Do I call ittin and bring them aboard?


 No.106792

File: 1454876558065.jpg (21.75 KB, 218x265, 218:265, 1446927602674.jpg)

>>106789

>My dear Mr. Sea Eye Eh


 No.106793

File: 1454876603149.gif (509.93 KB, 300x300, 1:1, 1444330290154.gif)

>>106790

>20 good men

YESH


 No.106794

>>106793

Time to burn San Juan to the ground.


 No.106795

File: 1454876740157.png (9.59 KB, 366x102, 61:17, 1407896516541.png)


 No.106797

File: 1454877349072-0.jpg (533.93 KB, 982x889, 982:889, Map.jpg)

File: 1454877349072-1.jpg (471.73 KB, 1179x745, 1179:745, Firstencounter.jpg)

I bought a map while I was at the tavern.

Looks like someone else is trying to grab my prize.

I've encountered my first rival sea vessel. Do I attack or let him go?


 No.106798

File: 1454877439987.jpg (65.81 KB, 637x800, 637:800, 1413827558503.jpg)

>>106797

attack


 No.106799

File: 1454877563729.png (956.42 KB, 1093x839, 1093:839, I'll call ittin.png)

>>106797

forgot to include this screenshot of the new gang.


 No.106800

>>106797

Attack. Preferably through an elaborate boarding where you disguise yourself and some men as prisoners, get escorted aboard, then signal your crew on the larger ship to attack and board via grapple.


 No.106801

File: 1454877916968.jpg (214.93 KB, 597x450, 199:150, 1411513541575.jpg)


 No.106803

File: 1454878837210-0.jpg (436.37 KB, 898x648, 449:324, En garde!.jpg)

File: 1454878837216-1.jpg (362.82 KB, 833x613, 833:613, This can't be happening, I….jpg)

File: 1454878837216-2.png (858.61 KB, 716x520, 179:130, With no survivors.png)

The battle starts. He doesn't stand a chance.

This guy fights like an older man with everything held back.

He lands a dirty shot at my face while I'm taunting him.

It's the only shot he'd ever get.


 No.106804

File: 1454878969745.jpg (494.51 KB, 1000x772, 250:193, The ship's mine for the ta….jpg)

Do I plunder and steal this guy's ship and supplies to help aid my flight plan?

Or do I sink this ship with no survivors?


 No.106805

>>106803

>Captain Hook


 No.106806

File: 1454879093885.jpg (320.88 KB, 1280x704, 20:11, 1411090768327.jpg)

>>106804

>Do I plunder and steal this guy's ship and supplies to help aid my flight plan?

Aye


 No.106807

>>106804

Two ships offers vastly more opportunities for theatricality and deception.


 No.106808

File: 1454879791141-0.jpg (520.59 KB, 1079x795, 1079:795, Twice the power.jpg)

File: 1454879791141-1.png (143.17 KB, 400x150, 8:3, customflag.png)

File: 1454879791141-2.jpg (445.17 KB, 941x791, 941:791, Eat it dutchfags.jpg)

The ship's a great addition to our soon-to-be-fleet.

On a sidenote, I did make a custom flag and emblem, but they're pretty hard to make out.

We've chanced upon a Dutch vessle. Do we continue our aggressive style of the pirate, or do we let this one go?


 No.106809

>>106808

Last battle was a rout with a 4 gun/25 man advantage. With only 4 guns/17 men this would be a good test of our crew.

I say we become (the colonizers of) Gotham's reckoning.


 No.106811

File: 1454881687974-0.png (25.58 KB, 106x108, 53:54, customflag.png)

File: 1454881687985-1.jpg (644.75 KB, 1136x877, 1136:877, Flawless Victory.jpg)

File: 1454881687985-2.jpg (643.98 KB, 1090x1028, 545:514, Keep or trash.jpg)

Here's the custom emblem at a better angle.

The fight didn't even make it to the swordfight. As soon as my ship touched theirs, they gave in. They're some small guys.

But maybe we can find value in their belongings. Do we keep their ship?


 No.106812

File: 1454882222254.gif (424.21 KB, 480x270, 16:9, 1450323775807.gif)

>>106811

>Do we keep their ship?


 No.106814

File: 1454882523500.jpg (7.95 KB, 200x200, 1:1, Second.jpg)

>>106812

Though we'd better pull into a friendly port soon to find new hired guns, fix up the ships, and sell off some cargo. St. Kitts for spices maybe?


 No.106820

File: 1454883844169-0.jpg (636.6 KB, 1210x931, 1210:931, Another ship in the fleet.jpg)

File: 1454883844169-1.png (1.91 MB, 1213x910, 1213:910, back at Kitts.png)

File: 1454883844169-2.jpg (541.83 KB, 1204x879, 1204:879, Talks with the dude again.jpg)

File: 1454883844209-3.jpg (581.78 KB, 1154x879, 1154:879, Upgrades and Repairs.jpg)

With our third ship added, we make our way back to Kitts.

While there, we talk with the mayor again. Looks like we're on our way to becoming a big guy.

We've repaired our ships, and spent some of our riches on a weapon upgrade for our main vessel.

At ye olde shoppe, here's what's on the menu.

That's a lot of sugar for a hired merchant.


 No.106821

File: 1454883970044-0.jpg (863.02 KB, 1352x987, 1352:987, Shopman.jpg)

File: 1454883970044-1.jpg (522.47 KB, 1214x907, 1214:907, List of competition.jpg)

>>106820

Forgot to include the store screenshot.

Also, here's the list of the best pirates.


 No.106827

File: 1454886890266.jpg (29.44 KB, 245x337, 245:337, 1449593113108.jpg)

>>106820

We need more guns.


 No.106828

>>106821

That Captain Kidd sounds like a small guy.


 No.106829

>>106821

Sell off the spices, leaving us enough hold room for looting two more ships. Next port we visit should have a good price on something else to sell for hold space like goods, luxuries, etc.

After that, time to go mobile.


 No.106831

File: 1454890063639-0.jpg (789.93 KB, 1344x1044, 112:87, DutchDock.jpg)

File: 1454890063640-1.jpg (885.02 KB, 1376x1001, 1376:1001, DutchShop.jpg)

File: 1454890063641-2.jpg (419.56 KB, 1223x814, 1223:814, DutchMayor.jpg)

File: 1454890063652-3.jpg (360.97 KB, 801x685, 801:685, Map.jpg)

The nearest Dock was a Dutch one.

Time to go incog.

I sold my goods and luxuries, then talked to the Dutch Mayor.

He's a fat guy.

He gave me a map or some shit. I wasn't really paying attention to him.


 No.106832

File: 1454890265950-0.jpg (653.54 KB, 1212x850, 606:425, AdditonalMap.jpg)

File: 1454890265952-1.jpg (341.48 KB, 1197x844, 1197:844, PirateInfo.jpg)

File: 1454890265953-2.jpg (605.08 KB, 1221x927, 407:309, PirateInfo2.jpg)

File: 1454890265954-3.jpg (586.13 KB, 1112x910, 556:455, ShipUpgrade.jpg)

>>106831

Here's some info on that town the dutch guy just mentioned to me.

I've had enough of that hothead. I'm going to the tavern.

In the tavern, a busty wench told me about the 9th biggest pirate.

With that info under my wing, I went to upgrade our ship some more.


 No.106833

File: 1454890335587.png (286.37 KB, 1037x359, 1037:359, Nametheboat.png)

>>106832

It was here that I realised our ship still has the standard non-bane name.

Unacceptable. We're in charge here. We'll change the ship's name.

But what should we name it?


 No.106834

>>106833

Wreckage Brother


 No.106835

>>106833

Name it after the plane ZS-NVB unless we somehow manage to crash it with no survivors


 No.106836

>>106834

>>106835

We have three ships, no?

>ZS-NVB = flagship

>Wreckage Brother

>Gotham's Reckoning


 No.106839

One ship, now or later, should be named 4U9525 in honor of our patron saint Anreas Lubitz.


 No.106840

>>106834

This Juan


 No.106843

OP here, I'll carry this on tomorrow.


 No.106883

>>106843

You're A Big Guy


 No.106970

>>106843

'murican time?


 No.106981

File: 1455042617775-0.jpg (487.09 KB, 1224x929, 1224:929, It's Rising.jpg)

File: 1455042617779-1.jpg (542.15 KB, 933x827, 933:827, This map I just got from t….jpg)

Apologies for my lateness, brothers. Something came up.

This fleet I just named with the embacy lists Wreckage Brother, Gotham's Reckoning, ZS- NVB, but only one ofor you!

This map I just procured from the embassy lists all of the nearest towns.

Where should we head, mateys?


 No.106983

File: 1455044461208.jpg (111.1 KB, 658x370, 329:185, 1411577373230.jpg)

>>106981

Let's go see the Margarita Man


 No.106990

>>106981

>>106983

I guess it's a long voyage.


 No.106991

>>106990

for you


 No.106992

>>106776

Can we try to topple the Spanish?with no survivors


 No.106993

>>106992

I fear OP wasn't a big enough guy, and life crash his plane, WITH NO SURVIVORS!


 No.106999

OP here.

I don't have the most open schedule and this board isn't active enough to give bulk updates, so expect this thread to be active but slow.


 No.107002

File: 1455059826287.jpg (166.39 KB, 1280x720, 16:9, alpha_as_fuck.jpg)

>>106999 (checked)

I'm ok with this, any OC is welcome.


 No.107008

I had the same idea of doing this, but I forgot to make a post.

I'll play as CIA, what would his special skill be?


 No.107703

>>107008

What are the options?


 No.107711

>>107703

Fencing

Navigation

Medicine

Gunnery

Wit and Charm


 No.107715

>>107711

Wit and Charm


 No.107718

>>107715

Yeah but medicine lets us play longer


 No.107719


 No.107722

>>107711

>Fencing

Have you seen CIA in hand-to-hand combat?

>Navigation

He just calls Ittin for that.

>Medicine

And he'd call Dr. Pavel for that.

>Gunnery

The only time he shoots, he misses. (OK, he meant to miss but still.)

>Wit and Charm

Bingo.


 No.107724

Well I signed aboard with the English, J have a letter of marque from them, and if I take a port I am thinking of giving it to England. Is this wise? What country would CIA side with?


 No.107725

>>107724

Also, what era should I do?

1600

1620

1640

1660

Or 1680

I chose 1620 originally but now I'm unsure


 No.107836

>>107724

CIA should side with the English and fight the hotheaded Dutch.

>>107725

Golden Age of Piracy, where brothers and plans abound.


 No.107858

I'm pleb tier at screenshots, so I'll only do that for the governor's daughters.

I want to plan everything out ahead of time, and then I'll report on my progress.

So far, I'm doing

Era: 1660

Name: CIA

Difficulty: Adventurer

Sailing with England against the Dutch and Spain.

Plane name is ship name.


 No.107859

Well, the ZSNVB has just acquired a navigator, so the flight plan goes as checked.




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