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381076 No.2087

Part 1:

Hello fellow anons,

my internet is currently too shitty to run online vidja, so I'm going to try my hand at writefagging a CYOA. And being a merciful, altruistic person, I'm posting it here instead of /furry/ or /cyoa/ or /cuteboys/ in the hopes of becoming a level 20 necromancer.

However, I have one rule: no girls. I know it sounds childish as fuck, and I'm sorry to exclude people, but I am a gay male, and I am sick of every single thread on every single board containing boobs, or vagina, or dickgirls, or futa. Hell, we all know how /monster/ is. So here I am, making this singular, tiny little thread so that the actual faggots out there have a place to go. I really have nothing against women or womanfuckers, they'll just take over every thread unless this is done.

That being said, the following things are not allowed and requests for them will be completely ignored:

-PCs with boobs

-PCs with vaginas

-PCs with long hair, big lips, womanly curves and high, soft voices that just happen to have dingalings between their legs

-Gender TF

-Fucking female NPCs (which may be present in the story, platonically)

However, the following things are perfectly fine if you so choose:

-PCs being small/soft/lithe/submissive

-PCs with no genitals whatsoever (only a urethra to expel urine)

-Crossdressing/feminine clothing

Any fetish, and I do mean any, is perfectly fine and will be written to the best of my ability if it is not on the above list and does not violate board/global rules.

THE STORY:

By the paradox of an infinite time loop, scientists in our world created a portal to a parallel universe in which magic is real and powered by mysterious objects called Source Stones, into which you have been sent to retrieve Stones to power the portal and further their research. Why do they need you specifically? Well, there's a caveat with interdimensional travel: things will completely assimilate into their destination dimension. For instance, when traveling to a Tolkien-esque dimension, a robot will become a bucket, with no memory of being anything but a bucket. A person will become a race of the most equal sentience possible native to that world, and will remember an entire (false) life story of having always been in that world, along with no memory whatsoever of the previous one. However, any traits or talents accummulated by the false "life story" will be manifested in their current body (such as the ability to cook, if one remembers being a chef). The process of determining these traits is still unknown, and under research. So as you can imagine, most things that cross the portal either become worthless, or totally forget their mission. But hey, it's 2082, there are 130 billion people. You're expendable. You're told that by a 1 in a million chance they managed to get an operative on the other side who remembers why they're there, and that they will try to find you and guide you on your way.

The transition process is reversible, but only if you re-enter the portal on your own, given that your current self has no idea what lies within it or why it's there. Should this happen, you will return to your current, NEET body, mind and life story, with no memory of what you were or what happened on the other side of the portal.

In this specific world, each of the three "earthly" races has carved out a relatively stable life for themselves.

The humans live in cottages along the hilly and lightly forested regions, with technology and customs from roughly around the early 18th century on Earth. Their ingenuity is unparalleled, and they are known to excel in the arcane arts, as well as creative pursuits such as cooking and engineering.

381076 No.2090

>>2087

Part 2: The Continuing

The orcs are a seminomadic society that lives in small hut villages in the desert and savannah areas. They sustain themselves through hunting and fighting, though most know how to dig up ore if they happen to stumble across it during one of their pillages. It's just more efficient to take what's already out of the ground. Orcs are known to be among the finest warriors and blacksmiths in the land.

The elves are a highly reclusive people with passive personalities, concerned with preservation above all else. They live in treebound cities in the darkest reaches of the forest, and cause as small an impact as they can manage through highly minimalistic hunting and gathering. Their altruistic lifestyle causes both their medicinal and spiritual healing powers to be unparalleled throughout the land.

The drow were outcast millenia ago from the elven society for being too dangeously minded and hedonistic, to the more humid swamplands to the south. They have trained themselves to take whatever they desire, and are undisputed experts at not being seen. They live in underground burrows such as to avoid the often toxic wildlife of the world above, and usually sustain themselves through either hunting or thievery.

The final sentient race, demons, are not bound to this material plane. Demons phase in and out of existence, offering mortals evil deals in exchange for furthering their dark lord's whims. Though they are actually reasonably adept at every profession, mortals being mortals, they are most known among the commonfolk for their irresistible sexual prowess. However, some of the more puritan members of mortal society know them for their dark magics, and would see their temptation gone from this plane for good. Perhaps these demons also used some kind of interdimensional portal, similar to yours? Nonetheless, they were here first, and so they read as "native".

When you wake up in this world, your vision is blurry, and you feel like you just smoked a bowl and then banged your head against the wall. You slowly remember that you're in a world called Egg, and that you were in the human trading village of Golgon when it was besieged by an orc raiding party; you fell and hit your head in panic. No wonder you're dizzy. As you come to your senses, a human woman wearing what looks like a German barmaid outfit grabs your hand and tries to drag you to the center of town, where a band of human defenders are regrouping.

What do you do?

CHARACTER CREATION:

The playable races of this world are:

-Human

-Elf/Drow

-Orc

-Demon

The playable classes of this world are:

-Warrior (Barbarian/Monk/Knight archetypes)

-Devout (Paladin/Priest archetypes; includes dark variants)

-Rogue (Stabby stabby)

-Sorcerer (All arcane magic archetypes)

-Naturalist (Druid/Hunter archetypes)

-Utility (Non-combat archetypes, such as housework, engineering, diplomacy. Anything is fine as long as you can justify a reason for being here, though that should be pretty easy considering this is a trading village. Specify your profession in your post below inb4 40 prostitutes)

Keep in mind that no rolls will be made, as this is a purely RP endeavor. As such, you do not need to worry about stats, or minmaxing. Your class only exists to flesh out your backstory, clothing, equipment and behavior, which are all things you decide in your response.

CLOTHING:

All characters by default start out wearing the following clothes:

Human - Pale/white tunic, brown pants and brown leather boots.

Elf - Green robe and brown soft shoes.

Drow - Black leather armor and leather boots.

Orc - Brown loincloth and leather boots.

Demon - Black harness.

However, if your preferences call for something else to be on their body, you may request its substitution in your post as long as you justify it in your backstory. The above outfits are nothing but templates.

PLAYERS:

I will take on 3 PCs for the time being. First come, first serve. PCs, I will need you to describe the following trats for your character:

-Name

-Age

-Race

-Class

-Clothing

-Body type (muscular, tall, short, lithe, etc)

-Body color

-Personality (dominant, submissive, outgoing, shy, etc)

-Backstory (At least as far as to why you're in the village; your previous life isn't necessary for storytelling, but you may include it if you want)

-How you respond to the woman dragging you

-Any fetishes you would like mentioned in the story or associated with your character

ADVENTURERS, ASSEMBLE!


fe58f6 No.2091

Neat. New blood is appreciated

Garrock

-Age

25

-Race

Orc

-Class

Hunter (longbow)

-Clothing

Worn down rags and a stag hide drapped ove the shoulders

-Body type (muscular, tall, short, lithe, etc)

Tall otter mode with particularly strong arms due to archery

-Body color

Light green

-Personality (dominant, submissive, outgoing, shy, etc)

Dominant outwardly but submissive if buttons are pushed. Mercenary but will help if need be, especially to save own skin. Not dumb enough to not see the big picture though.

-Backstory (At least as far as to why you're in the village; your previous life isn't necessary for storytelling, but you may include it if you want)

A trapper that hunts for pelts. Raised in the forests where prey was more plentiful. Picked up bow hunting at a young age. Stopped by the village to make deals.

-How you respond to the woman dragging you

Confusion and a little bit of outrage

-Any fetishes you would like mentioned in the story or associated with your character

Has sometimes wanted to be in ladies undergarments and pounded into submission, maybe by multiple partners


a4bf5f No.2093

>>2091

Cool. Looks like a great character. I'm going to wait until we have 2 other people to start incorporating you all into the story. I want to know at the start what I'm working with.


5dcd15 No.2095

>>2093

My suggestion is an elf named Tanil whose age is whatever is elven equivalent to human in early twenties.

He is either Devout or Naturalist, but he came to village as part of elven caravan to do some kind of missionary work among the humans. He wears default elven garments except maybe white robe if Devout.

His build is something that would be outright mistaken for female but he could impersonate one rather successfully.

Personality-wise he is shy and easily submissive but has fantasies of dominating people that usually would be stronger than him.

He probably panics upon hearing about orcs but can get his shit together and be useful.

Repeating in requested format:

-Name: Tanil

-Age: 20

-Race: Elf

-Class: Naturalist (Druid) or Devout (Priest)

-Clothing: Green robe or White robe

-Body type: Lithe

-Body color: Slightly tanned

-Personality: Shy, desires to be dominant

-Backstory: Came to Golgon to do missionary work

-Fetish: Doggy Style with him doing the penetration


e960fc No.2096

>>2095

It sounds like you want to be a religious style healer that draws power from the natural world. That's my idea of a druid, so I'll put you down as that. Correct me if I'm wrong.

Otherwise looks like a fine character. Considering that elves lead a lifestyle entirely centered around health and tranquility, their lifespans are longer than humans, and so to look 20 you would probably be about 30.

Got 2/3 now.


82e3fd No.2098

>>2096

Druid that worships nature or nature deity sounds good. I did aim to give the party a healer.

If we don't get third character soon I could come up with something if its alright with OP.


e960fc No.2099

>>2098

Let's give it until the 30th, if no one comes I'll just start with you two around maybe 2pm PST.

Don't make up a third person, just stick with what you got.


e960fc No.2101

>>2091

As you come to your senses, you shake the woman off and draw your bow in preparation of defending your life and property.

"GUARDS, HELP!" you hear her scream from behind your back. Apparently she thought you were unconscious. And judging by the looks of the two archers taking aim at your head, no one here is trying to do you any favors. "DROP YOUR WEAPON AND STEP AWAY FROM THE WOMAN, FILTH!" the one to your left shouts. Your kin continue to stream around you, kicking down doors and walking out with food, metal, and women by the armful. A couple of fires have been lit.

What do you do?

>>2095

Pushing yourself up from the ground, a delicate white hand comes into your vision, and a silken voice says "Come with me miss, we'll get you somewhere safe." However, a shadow falls over you from behind, and the graceful appendage falls away. "GUARDS, HE-" you hear, before a thunk, and you look up to see a woman lying on the ground in front of you, eyes shut.

"Heh, two in one place." a much rougher male baritone says from behind. You feel yourself being wrapped in a beefy, brownish-red arm nearly the size of your torso, and you see the unconscious woman being lifted off the ground along with you.

What do you do?


42c480 No.2102

>>2101

I put the woman in between me and the archers. Try to talk my way out of this situation quick. I cant sell my wares if the city is gone


b56be6 No.2104

>>2102

You try to tell the guards that you're not with the raiding party and are just here to trade, and show them your pelts as proof. They are not eager to believe you, but with a human shield in the way they do not have much of a choice.

"Get to the city center, duke's orders. Walk slowly, mongrel." the guard spits.

With the options being "go there" or "get shot", you keep the woman under one arm and carefully position her between yourself and the archers as you make your way down the cobblestone street. In the distance, you can see an enormous fountain the size of a two-story building, with hundreds of travelers, traders and residents both surrounding and climbing on top of the monument. At its peak, you spot what looks to be an elven male, keeping a lookout and consoling the citizens below.

"Rest assured everyone, they would not dare test our fortifications. Let them take what they like and leave; we will have everything returned to you shortly. I am offering a 50 gold per item reward to any brave warrior willing to retrieve our belongings, and 200 for each person."

Alternatively, you could maybe convince the town to give up that money on your wares, and save yourself the trouble. The human woman is still struggling in your grasp and crying to be let go.

What you do did?


4c4549 No.2105

>>2101

If I understood correctly I'm being grabbed by an opponent who is much larger than me. If anybody who could help is around, I would try to scream for help. Probably shout something anyways but stop it if my assailant threatens me.


3510e7 No.2106

>>2104

50 to 200 gold for retrieving stolen items/people? Thats probably more than Id make setting up shop. Plus the gaurds will leave me be if I come back with some freed folks.




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