aa7c44 No.24758
Before I join the server and get disappointed, I decided to ask first instead.
Is Redstone allowed? If so, what complexity?
Farms?
441a7a No.24759
Why wouldn't it be allowed?
e2730a No.24760
>>24758
1.What servers ban redstone?
2.Why would you even ask?
3. Obviously if it is allowed, it is not regulated.
4.No shit its used for farms, its literally useless on anything else
aa7c44 No.24761
>>24760
You would not believe how many servers ban certain kinds of farms, ban automation, ban traps...
Redstone is my main scope in the game and I'm interested in setting up diamond vending machines that sell enchanted shit, or arcade games.
I did so on my previous server before I got banned for being mean to PoC that just joined and was stealing my shit.
54138b No.24762
Don't use it for lag machines, that's all.
e2730a No.24763
>>24761
Why do you need a diamond vending machine?
the server uses ItemExchange for shops.
aa7c44 No.24764
>>24763
Ah, fuck, I knew there will be some casualized shit one here :(
e2730a No.24765
>>24764
>casualized
being le ebin redstone master is being a casual, you faggot.
830775 No.24766
>>24764
There's plenty of uses for Redstone beyond fancy vending machines and trinkets, m'boy.
aa7c44 No.24767
>>24765
>learning a complex ingame mechanic up to the point where you can build an autonomous vending machine is casual
>making a sign on a chest and writing two numbers on it is not casual
Learning and effectively using Redstone is literally the opposite of being casual you fucking mongoloid. Stop posting any time.
I bet you like McMMO, too.
e2730a No.24768
>>24767
You filthy nigger, any 5 year old playing minecraft now a days can make any complex redstone mechanism, and fucking vending machines would be the easiest thing to make, you mongoloid.
aa7c44 No.24769
>>24766
Yeah, I know, but functional use of Redstone is mainly automation and I like building industrial empires.
On my old server I had a chestful of Diamond blocks from setting up a bunch of vending machines and automatic casinos all around the world.
aa7c44 No.24770
>>24768
Can you?
Explain to me, right now, exactly how a vending machine made using redstone and no command blocks would work?
e2730a No.24771
>>24770
Obviously just using a block updater to sense the input recieved leading up to a dispenser to activate it.
there are dozens of ways it can be accomplished
Just give up and join the game you lazy fucking nigger, quit arguing about e-legos
830775 No.24772
>>24768
>"Vending Machines are easy to make" = Casual
>typing a command = not casual
>mfw
>>24769
What's your IG name fam, and get in the mumble:
mumble.civcraft.co
e2730a No.24773
>>24772
Tell me why it wouldn't be casual to be the special snowflake who makes the abusable system of a vending machine when there is the itemexchange added to enhance the server experience?
830775 No.24774
>>24773
>misunderstanding the word casual
>anything I don't like is casual
>anything I don't like is degenerate
>anything I don't like is patriarchal
aa7c44 No.24775
>>24771
And how would you determine the amount of, say, diamonds, that the person just put into the machine?
How will you determine that it was diamonds, not anything else, that was put into the machine?
How would you make it so if a person put in 20 diamonds, and the item costs 4, the machine dispenses 5 items?
Redstone is literally a more intricate GUI version of boolean algebra, and it takes time and dedication to fucking learn. Next time don't run your fucking mouth like a nigger about shit you don't understand.
>>24772
My IGN is Lizardfolk, and I'm currently in a taxi so I can't join in. I will be on at about 4:30 CET though.
>>24773
Explain to me why would you play a game where you have to aim using your mouse when Overwatch added aimbot ability to it's characters? :^)
Adding the system that makes it easy to make shops is already casual, since it's a crutch for retards who can't into Redstone.
Best example would be playing CS and either learning how to bhop and play on normal servers OR playing on servers with autobhop and being a casual piece of shit.
Jesus Christ what a degenerate you are.
830775 No.24776
>>24775
Absolutely Slammed
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aa7c44 No.24777
So I guess we can sum it up with the fact that CivCraft is a casual server for autists to build out of legos, and not actually trade and set up item-based economies?
Because adding a fucking automatic shop plugin is usually when a server is officially garbage.
49e670 No.24778
>>24771
pls respond anon
I'm anxious to hear your argument.
aa7c44 No.24779
>>24778
I have already.
here it is: >>24775
49e670 No.24780
>>24779
Not you. The other guy.
aa7c44 No.24781
>>24771
Let me kick you a bit more, since your post is way too retarded to pass up.
>block updater
you mean a BUD? Because a BUD detects block updates.
>sense the input received
what input? From where?
>leading up to a dispenser to activate it
So you described a machine where you click a button to get something from a dispenser? You literally just stuck a button on a fucking dispenser, nigger.
>dozens of ways it can be accomplished
yeah there are dozens of way to activate a fucking dispenser, mr. iamverysmart
**Tune in tomorrow to hear this anon explain function of the LHC as
"dude you moron just hit two atoms together its that simple you lazy fucking nigger. There's dozens of ways to collide shit."**
c43427 No.24785
>redstone kike gets buttmad that a plugin makes his needlessly tedious creations obsolete
lol
830775 No.24786
>>24785
>Anonymous poster gets btfo when he implies that a command is less casual than redstone he doesn't understand
lel
c43427 No.24787
>>24786
>implying boolean logic is complicated
>implying OP wouldn't be begging for an exchange plugin by the 20th time he had to setup an exchange for a simple shop
>implying the amounts of space something like this requires isn't anathema to the city living that the admins want people to do
608953 No.24788
>>24785
I'm OP (picrelated) and I got back home
Anyhow...
>needlessly tedious creation
Ever heard that expression, that it's not about getting there, it's about the journey?
I understand that you're a consumerist American whore, and you have no understanding of the joy you get after you finish a complex project, but it's fine. It's okay.
Keep consuming, your kike overlords need it so they can keep turning the world into a pile of shit.
>>24787
>boolean logic isn't complicated
That's the same as saying that algebra isn't complicated.
picrelated2 is algebra
picrelated3 is algebra, too
f76233 No.24790
>>24788
yeah about that journey; the journey is the politics created by people being able to easily set up shops and the economic impact of it; the journey isn't two guys spending hours learning to make a few huge, slow, redstone contraption shops and noone else bothering because it's a lot of shit to learn, space-consuming and a pain to maintain and there ARE issues that plugin-based shops don't suffer from.
Don't get me wrong, I love redstone autism, but forcing people to resort to it for shops on a server where economy is supposed to be a major part is too autism. I'll stick to building automatic farms, writing macromod scripts and making more useful things like item sorters and automatic factories.
608953 No.24792
>>24790
>implying creating a perfect automated industrial redstone autismland isn't a dream to be pursued
>implying 8chan isn't the one place where the transcendence of collective autism can create the conditions for that dream to become reality
You're not shooting for the sky, anon.
f76233 No.24795
>>24792
I mean it's cool but 90% of people would just copy some youtube video schematic anyway. Plus I can't see people trusting redstone-based shops too well. Also did I mention how much goddamn space they'd take up. I have all the land in the world for my automated shit, but to replace all the shops in shopside with redstone ones would probably take up a 500x500 area.
608953 No.24796
>>24795
Anon the reason you are upset is the same reason why casuals can't play non-casual games.
That's the way it's meant to be. That's the way the game would play if people didn't install crutch-plugins to make the game faster and less time consuming. If you're going to take shortcuts, why play Survival at all?
The shopside is so small because people made it so, simply because the casualized sucky system allowed them to.
It's the same thinking as American overweights apply when they buy scooters to carry their fat instead of walking it off and getting used to it, enjoying it more than scooters everywhere.
>90% would copy a schematic
and learn redstone in process. Imitating is the first step in learning any kind of technical skill.\
>I can't see people trusting redstone-based shops too well
People with good reputation on the server will always have no trouble selling shit. It's a question of relations between players. Isn't it what you people wanted to make the server all about?
Anons on here complain about "press button to win" mechanics in every game, but when they're presented with an opportunity to create a game experience where that would not be the case, this is the first trap they fall into.
9015ba No.24799
>>24788
>sums, limits, logarithms, and integrals are algebra
You really are a stupid kike>>24788
f76233 No.24800
>>24796
Shit nigga I'm so upset, no really where did you get that idea from?
I was just offering my opinion on the matter.
Anyway as far as faster and less time-consuming goes, that's not necessarily a bad thing. Civcraft is already a near-enough infinite timesink.
Shopside isn't exactly small, it's about 120x120x30 which is a reasonable size for an in-game mall. I don't know how tiny you can make these redstone shops but if you want them to be fairly foolproof I'd imagine they'd need to be pretty bulky. There's already a lot of administration overhead in running such a place and renting out plots and dealing with griefers or people that have gone inactive. If those plots now need to be many times the size, you're gonna frequently end up with situations where either people just sell less shit, or the people renting out land don't rent it out because they don't want a shopping area that's half the size of the rest of their settlement.
608953 No.24801
File: 1433442785523.png (61.54 KB, 1108x448, 277:112, Screen Shot 2015-06-04 at ….png)

>>24799
Algebra encompasses manipulation of symbols representing numbers. IE everything past simple arithmetics
No, you are a dumb nigger
picrelated
>>24800
They really don't. It comes down to simplification and dumbing shit down.
Once you hardcode shit like shops, redundancy sets in.
9015ba No.24802
>>24801
Holy shit you are retarded. Calculus uses principles from algebra, trigonometry, etc, but to say that it IS algebra or trig is simply wrong.
f76233 No.24803
>>24801
Ok make me a shop that takes 1 diamond as input and gives 17 iron as output, won't jam or fuck up if people feed stacks of random crap into it, and will notify the buyer if there's less than 17 iron so they won't waste their money.
Also try to keep the hopper count to a minimum as the last thing the server needs is thousands more constantly loaded hoppers.
There are around 16 shops in shopside, with an average somewhere in the region of 8 chests per shop (not counting chests with multiple exchanges), so how much space would 128 shops take up?
e35c85 No.24804
>>24796
>Anon the reason you are upset is the same reason why casuals can't play non-casual games.
>implying minecraft isn't one of the best selling, most casual games in existence.
listen dude;
There is a shop exchange plugin.
There is literally nothing stopping you from making a redstone powered shop exchange, no matter how obsolete. If you want to go around making these contraptions, nobody (in chanada at least) is going to stop you.
> Isn't it what you people wanted to make the server all about?
erm.. you do know that nobody here on this board runs the server... right?
608953 No.24807
>>24802
Calculus is expressed using Algebra
>>24803
One hopper sorter with a flow of water going over it, so things that aren't accepted by the hopper won't jam it.
Then, hook it up to a clock with a memory cell which will pass a signal once, but only once until it's reset.
Make a comparator timer (it takes up 2x3 horizontal space) which will enable a clock to dispense exactly 17 items. Once the timer runs out, it feeds into the memory cell, which (if there are still diamonds in the buffer) will trigger the memory cell again, and dispense another 17 items.
Once there are no more diamonds to be passed, the sorter will no longer output a signal and the machine goes into a standby state.
Rinse and repeat, shazam you got yourself a simple vending machine.
>>24804
If you were playing a shooter where people have aimbots, would you willingly shoot yourself in the leg and turn yours off?
e35c85 No.24808
>>24807
>If you were playing a shooter where people have aimbots, would you willingly shoot yourself in the leg and turn yours off?
I don't play pointy clicky games, besides what's that have to do with anything, anyhow. I fail to see your point.
I'm pretty sure you are just arguing for the sake of argument, now.
e2730a No.24812
This is definitely Evil_Cheeze
Fuck off you retarded nigger
e2730a No.24813
>>24807
Hoppers only accept 48 items every 2.5 minutes too.
So before trying to show off maybe you should learn the server mechanics.
f76233 No.24830
>>24807
My question wsn't how to build one, it was how much space 128 of them (or just one, I guess) built like that would take up.
830775 No.24840
>>24812
I think Cheeze fucked himself to death with a Jackhammer
608953 No.24846
>>24830
I've had a design that used this and it took up 6*6*6 space under my shop.
It wasn't visible and therefore wasn't a hindrance.
54138b No.24849
>>24846
Did it take up a 6*6*6 space just for the one exchange? Because plenty of shops in shopside have a lot more exchanges than that.
aa7c44 No.24850
>>24849
The shops in the shopside are literally a fucking sign and a chest, of course you can fit multiple shops into the same area, duh.
Although so long as the price is the same, it shouldn't be hard to make a switch that would switch between the items that you want to buy.
I'm going to go ahead and try to make that now.
aa7c44 No.24852
>>24849
There is a cheatsy way to create very small vending machines, I forgot to mention that. It uses a timer and a sorter to determine the amount of items that passed through. It is very significantly smaller.
I've thought about the problem without thinking about Minecraft mechanics much, really, but now that I think about it I'm pretty sure I've seen 3x3x4 vending machines before. Not sure if they can count items though, in which case it would be more of a barter machine.
aa7c44 No.24853
>>24849
I've just compacted it to 4x4x5.
I think that's the smallest you can get if you want multiple items to be dispensed
830775 No.24854
>>24853
How small can you make a single exchange vending machine?
As in, only 1 item being sold?
aa7c44 No.24855
>>24854
Mhmmm...
To be honest, a lot of Minecraft's redstone machines' size is based on "what wacky mechanic can I use to make this work?"
So if you decide to go the redstone purist way, that would take a sorter hooked up to a dispenser.
There are limitations, of course, such as a stack of items only outputting one signal, so unless you want to put up a sign saying to put in one item at a time, you should add an item buffer.
Unfortunately hoppers are one of the more position-needy blocks, so they generally fatten your machine up by a block or two.
All that being said, I can guarantee you that someone has thought of a way to create a barter machine that somehow bypasses all the lower size limitations stated above and makes it 2x2x3 somehow.
I'm more of a purist tinkerer, I can make anything you want with Redstone using honest boolean logic (I'm playing the game since Survival Test in 2009, so I'm more used to that) but making it compact can be a problem.
I've been learning new tricks lately however, so that's that.
830775 No.24856
>>24855
Get in the mumble already
aa7c44 No.24857
>>24856
Fuck, man, I was having a bit of a CS:GO marathon yesterday and completely forgot about it.
I'll pop in later today. What do you want to chat about?
830775 No.24858
>>24857
Memes, Redstone, Memes.
54138b No.24859
>>24858
>Memes, Memes, Memes.
fixed
aa7c44 No.24860
>>24859
>>24858
Oh man I sure do love chatting about memes
when does the narwhal bacon the nutella my fellow nerds? XD
Anyhow, does anyone know if the admin of the server browses this place?
830775 No.24861
>>24860
No, it's for the most part a reddit server.
aa7c44 No.24862
>>24861
That explains a lot
d52a80 No.24863
> redstone autism
> memes
> beamish
Fucking civcraft.
aa7c44 No.24864
>>24863
Redstone autism is one of the more winrar parts of Minecraft
>memes
Do you not understand sarcasm, you degenerate?
>beamish
elaborate, nigger
d52a80 No.24865
>>24864
There is a difference between working with redstone and being an autistic faggot about it.
> haha guys I was only pretending to be retarded
Namefag cancer, just like oldfriend and the other idiots who tripfag for no other reason than to attentionwhore.
aa7c44 No.24867
>>24865
>not knowing the difference between the namefield and tripfagging
>if you work with it it's fine, but if you LIKE IT THEN YOURE AN AUTIST
>only pretending to be retarded
That sarcasm would only be more obvious if I included an /s you fucking jerkoff.
>implying being autistic about anything is cancer
You're that one kid that spit paperballs at kids who got better grades than you, calling them tryhards.
How's mediocre life without excelling at anything working out for you, drone?
aa7c44 No.24868
YouTube embed. Click thumbnail to play.
Here is the 4x4x5 machine. As you can see, it's very simple and not all the space inside the 4x4x5 cuboid is used. I didn't show the actual sorting mechanic, since I forgot to do so, but the only thing that will be taken from the chest are diamonds, nothing else.
I particularly appreciate the speed with which it operates.
54138b No.24873
>>24868
Does it use hoppers? If it does, I've got some bad news about that speed you appreciate.
aa7c44 No.24874
>>24873
And what are the news, hmm?
f76233 No.24884
>>24850
I like it, as space-consuming as it is (though literal square kilometer shopping malls might be interesting). Sadly it'll never be a thing on civcraft due to how fucked hoppers are to keep the tickrate positive. Might be possible to make it work if you can figure out how to deal with hoppers moving items less frequently and in bulk.
608953 No.24889
>>24884
Hoppers don't need to be fast in my machine.
The item passes every 2-3 seconds anyway so it doesn't play any role.
e2730a No.24911
>>24868
The only problem with this is that our economies are based around Diamond, Emeralds, and Iron
2e=1d=16-18i
608953 No.24940
>>24911
items are very easily swappable.
a52cc5 No.24953
>>24911
2 Emeralds do not equal one diamond. An E Block is like 2.5-3 Diamonds, and a single E Block has 9 Emeralds.
e2730a No.24955
>>24953
Maybe you should actually play on the server.
Or tell us who you are so we can ridicule you.
yes, 1 diamond is equivalent to 2 emeralds.
3cc167 No.24956
>>24953
Yeah, that's just /pol/'s insular economy skewing all their ideas of average prices.
f76233 No.24961
>>24955
4.5d/eblock is pretty pricey. Either you're jewing people out of diamonds or you're haemorrhaging time/wealth on overheads in your exp production and have no choice but to sell them so dearly.
aec14c No.24962
>>24955
Nigga if you only knew how much I played
>>24956
I thought we in Chanada had artificially low prices, not high prices for XP. But it's been awhile since I've been back.
e2730a No.24983
>>24961
>>24962
Just checked civcraft exchange
1 year ago, 7d per emerald block
6 months ago, 3d per emerald block
3 months ago, 3d per emerald block
1 month ago, 4d per emerald block
11 days ago, 4d per emerald block
2 days ago, 3d per emerald block
yeah loooks like its a bit high, but im sure it won't kill anyone
5e6e94 No.24995
>>24962
The artifically low prices were part of the Anti-Bullying Ranger initiative to kickstart the Chanadian Economy
We continued this practice until we faded out because of inactivity.
So far nobody has had the idea to practice the same practices the ABR practiced which is quite a shame but I suppose it's not really needed anymore