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File: 1453389516343.jpg (279.31 KB, 514x700, 257:350, 2809544.jpg)

 No.35676

Okay you nogs, in the past weeks I heard some plans and predictions from both sides, and now I want to discuss how we can prevent splitting up and instead stick together, which was always our greatest virtue in 2.0.

From what I've heard, neither side has any personal problems with the other, there are no personal grudges and everyone would like to still play together, but only if their own plan is adopted.

This is retarded.

The most important thing, more than infrastructure, a name for the new nation, leaders, position or whatever, is that the old guard stays together. We are the people who we know we can trust, we are the people who will mine and grind and farm at the beginning without any sense of entitlement because we know the struggle that is civcraft first hand, we are the people who will not shit the new town up with cobble houses and then quit a day after, we are the people who will discuss politics and participate in conflict solving without going full EmpRick and as such, we should be the people who work together unified, as it has been, and as it should stay.

We should not fight about concerns that only come into play in the future, since if we split, there won't be a future, atleast not a future with a strong, global player entity consisting of us.

So what I want from you: Post a list of what you want, and a list of what you don't want our nation to be in 3.0, and elaborate on each point as to why it is there.

Once we got those two lists, we can discuss how we can compromise to achieve a nation in which everyone would be proud to live in.

Once again, splitting up means losing 50% of our players for each side, these stupid inside power games will fuck us over real hard, because leddits powerplayer stick together, and we'll have to compete with that.

 No.35682

File: 1453392397397.png (653.62 KB, 1633x892, 1633:892, 1453330456551.png)

I agree that splitting up will only have negative effects, and we needs the strong core that we have had. Now to that list.

I joined Civcraft/Polynesia from a shill wave back in October. I work a 9-5 job 5 days a week and go to school the other 2. I honestly use vidya as a way to Zen out and have a social life when I don't feel like going out and leaving my boat. Minecraft is the most relaxing game I have ever played, and I even host my own server. I joined because, "hey I enjoy minecraft, and there's these guys that have similar ideals as me". I come from /pol/ so the concept of a /pol/ based minecraft group was awesome. These last few months have been the most fun I have ever had on minecraft tbh fam.

1. A /pol/ based town and group of players.

(See above)

2. Strong Natl. Soc. Style of government.

(So far Camo and outcast have shown that's what they are going for, and it is an effective style of leadership for the smaller populations of minecraft town)

3. I want to be able to shitpost about Jews and niggers in chat.

(In a pan chan city this might cause tensions and people from other boards labeling polacks as the crazy Nazis)

4. I want /pol/ to lead the chan domination of the map.

(Who better to lead government than Those that are interested in it)

I would honestly hate for us to split up. I consider everyone here as friends. If the split does happen I am sure that poltown and panchan would be great allies but we could be stronger if all of our core was together. However I do realize everyone's ideals differ and that's what makes us unique. No matter what happens whether we come together in an ultimate comprise which would be the best option for our survival or we forge ahead together as two seperate entities and dominate the reddit scum together, I will be there.


 No.35703

>these stupid inside power games will fuck us over real hard, because leddits powerplayer stick together, and we'll have to compete with that.

Fucking. This. All of this, nothing BUT FUCKING THIS.

Things i want:

>My own private land to collect my autism along with my future residents

>Neighboring shard/area to /pol/

>Have /pol/ as a federal authority, as it was in 2.0

>Coordinated PvP team, having two separate teams is just going to be a cluster fuck

>Vault that is NOT directly under the town, as to avoid lag and confusion when PvPing

>Regular PvP practice

>Some land that would yield us the most benefits in terms of realistic biomes, resources, etc. (Not necessarily for myself, though it would be preferred)

>No paper currencies, as everyone has seen they DO NOT WORK

>Regular shitposting

>High quality memes

>Coordinated/encouraged material gathering for necessities such as armor, EXP, etc.

>Time zone diversity among players, currently its just myself and GB who play in GMT

>Self sustaining nation

>Behind the scenes power playing to our benefit

>More caution should be heeded when:

>>Giving people bastion access

>>Giving people government access/trust

>>Allowing people to build without access to their reinforcements (NOTE: This should apply to building infrastructure only, not chests or otherwise)

>>Giving people prot

>>Allowing large quantities of FPS killers in town such as item frames, paintings, and banners

>>Building rail systems

>An ideal government should:

>>Have a leader that knows what he is doing

>>Has comfortable coordination between powers

>>Not have board based neighborhoods

>>Should allow board land claims outside of the Town district level on a case by case basis

>>Have a central leader that is respected and will take charge

>>Have a public executions building for shitters (IE EmpRick). I foresee this bringing people together and establishing a more tightly knit feeling community

>>Have proper areas and buildings to establish self sufficiency

>>Have leaders that disagree with one another, this helps add a variety of ideas to the mix

>>Have a city hall for ALL government related materials and otherwise, this would take the place of Reichtower and the EXP room for the most part

>>Should have salt

>>Should be ready and able to organize any and all ideas to a decent degree, i remember when Outcast was shilling for PvP practice on a regular basis a while back, this was great but it died out until now due to lack of organization

>>Leaders that take all factors and the severity thereof into account

>>Give people something to do, like immer did in 2.0

I probably repeated myself a few times


 No.35711

File: 1453409609865.jpg (918.28 KB, 1920x1080, 16:9, 1405409577467.jpg)

>>35703

>Have /pol/ as a federal authority, as it was in 2.0

This is not going to happen. I'm sorry, but we're making a chan alliance group between Neustria, Emperium of Chan, and /pol/ynesia. Kovio too, probably, if he gets the Gensokyans and Grundeswegians to agree to it. You are free to become a vassal of a town (/pol/) that has stated multiple times it doesn't want non-/pol/ people involved in its development, I can respect that.

>Vault that is NOT directly under the town, as to avoid lag and confusion when PvPing

Agreed, that proposal was scrapped last night.

>Should allow board land claims outside of the Town district level on a case by case basis

I would be willing to talk to you about allowing you to set up a /b/ outpost for the pan-chan city if you'd like, but I cannot guarentee anything, I would have to talk to Tigen, Auf, and the rest.

>Have a city hall for ALL government related materials and otherwise, this would take the place of Reichtower and the EXP room for the most part

Good idea, I'm taking it. :^)


 No.35714

>One unified town

We tried separate towns for each board, it doesn't work. They either died off and lost what people remained or seceded. Memes about multiculturalism aside, there is very little difference from board to board besides some shitty memes and a different interest. No matter what the city will be /pol/ dominated, with 95%+ of the town browsing or at the least sympathizing with /pol/, there's not even a way for those wholly different from us to really join. If they're afraid of the words 'nigger' or 'kike' they aren't going to stick around. Boards like /furry/ or /hebe/ aren't going to even be allowed to join, much less wanting to join in the first place.

>If there is a 'main leader', OutcastMephisto and Bgbba should not be it.

>The city should not be Polynesia 2.0, within reason

#1 is because of #2. I don't want the nation's government to be filled entirely of entrenched /pol/ powerplayers. Outcast and Bg were Immer's #2 and #3, respectively. Although, I voted for the name "Chan Reich" in the thread. It's not that Polynesia was bad or that it wasn't the most successful Chan nation, it's just that it wasn't the only Chan nation. I would like the capital to have /pol/ imagery and builds, and I wouldn't mind being under the same government structure. But the city being exclusively /pol/ and entrenched Polynesia powerplayers (both of who are a bit too abrasive to be the single leader of any nation, in my opinion) is out of the question.

>If we have a single leader, it should be Camokool assuming the schism is mended. Otherwise I feel Tigen, Nano, Gbrb, or Bobnamg are the best choices, pretty much in that order

Not really much else to say here.

>Bg should bring back the census

Bg pls bring this back in 3.0. It was pretty interesting to see all that data for Polynesia when I first started out. I'd include a bit more to it, maybe stuff like "Government position" if the individual has it, I was confused when I was a Polynesian newfag as to who was actually in the government.


 No.35718

https://8ch.net/civ/res/35717.html

apparently me making a thread means it disappears into the abyss. please give it a read. If you guys prefer I can just copy/paste the whole thing into here.


 No.35725

>>35703

1. you will never get private land

2. fuck off, you are a shitty person and will never be a leader

3.pol was barely a federal authority, the fuck you talking about

4.Vaults may change drastically depending on changes made.

5.yeah pvp practice is ok

6.No shit sherlock

7.What, no paper currencies that we havent used in several months? no shit again

8.NO SHITPOSTING = ^ ]

9.NO MEMES = < [

10.Minister of Production's job.

11.>europoors, top kek

12.Why self sustaining? we should just buy everything from reddit (see number 8)

13.NO AUTISM :3

14.Only problem with groups was grief with people like EPRICK

13.a: we won't have prot for quite a long time, bastions too.

13.b Smaller shards means we can have item frames paintings, obviously there will be no hoppers so no mail service

14. No board claims outside the city. Seriously, you will never get a fucking /b/ town. It will die or just be useless as current chan towns.

15. Gov building is a good idea. I would like to have some sort of chest where players can put submissions of ideas or some shit.

16.Aufdenstadt has plenty of salt

17. Delegation is the most important thing. Even more important than having a gov't. Shouldn't have any problems there.


 No.35726

File: 1453416953403.gif (327.2 KB, 834x870, 139:145, 1452322497420.gif)

>>35682

>A /pol/ based town and group of players.

This is pretty much a given, considering active chan players are 90% /pol/, and shilling anywhere besides /pol/ has proven to not yield much newfriends in the past (except maybe /v/).

>2. Strong Natl. Soc. Style of government.

Good point, I'm all for it. We did incredibly well under immer as our Führer in 2.0, and in the unlikely case our new one becomes inefficient, the whole nano incident has proven that if push comes to shove, a minecraft Führer can't really hold his position if the majority of the people don't want him anymore.

Camo and Out want this anyway, Bg Tigen Auf and co basically want to do the same, just with 5 Führers instead of 1. I'm sure we can somehow make a compromise here, since theres enough powerful positions even with a Führer anybody interested and efficient can fill.

>3. I want to be able to shitpost about Jews and niggers in chat.

This will be no problem, no true channer is triggered by this, and I never experienced /v/iridian, /v/ersailles, /int/is or aki having any problem with it.

>4. I want /pol/ to lead the chan domination of the map.

While I personally would not instantly object if, say a /v/irgin proved exceptional leader qualities, I think this is irrelevant since the two main parties involved in this conflict are both lead to 100% by /pol/ynesians (Camo&Out and Bg&Tigen respectively)

>>35703

>My own private land to collect my autism along with my future residents

Should be doable once we're set up, but pls no multiple nations at first, wait until we have enough infrastructure and wealth to pull it off.

>Neighboring shard/area to /pol/

Don't see a problem with that

>Have /pol/ as a federal authority, as it was in 2.0

This might be a problem, considering one party wants to be a union and the other more isolationalist. Also, /pol/ being a federal authority wasn't planned in 2.0, it just happened that all towns in chanada were inactive as fuck and only /pol/ was organized enough to handle international affairs.

>Coordinated PvP team, having two separate teams is just going to be a cluster fuck

This will hopefully be moot once a compromise is reached

>Vault that is NOT directly under the town, as to avoid lag and confusion when PvPing

Important, we don't want our town to be griefed to shit if a siege occurs too.

>Regular PvP practice

Although I hate mineman pvp, this is a good and important point.

>Some land that would yield us the most benefits in terms of realistic biomes, resources, etc. (Not necessarily for myself, though it would be preferred)

Future music, but going from the experience of 2.0, towns had pretty much free reign on where to settle outside of a reasonable buffer zone around the already established ones.

>No paper currencies, as everyone has seen they DO NOT WORK

I don't think anyone wants to try paper money again

>Regular shitposting

guaranteed

>High quality memes

unlikely

>Coordinated/encouraged material gathering for necessities such as armor, EXP, etc.

Camo and Out have had some good ideas about this too, people acting like branches of a corporation, each taking care of a ressource.

>Time zone diversity among players, currently its just myself and GB who play in GMT

We'd need to shill on britpol maybe, but that is not relevant to the discussion atm

>Self sustaining nation

Both parties want this

>Behind the scenes power playing to our benefit

depends if we got the right characters for this

>More caution should be heeded when:

>>Giving people bastion access

agreed

>>Giving people government access/trust

agreed

>>Allowing people to build without access to their reinforcements (NOTE: This should apply to building infrastructure only, not chests or otherwise)

IMPORTANT POINT! really, houses and such should be reinforced to a group owned by the player, but the current Führer needs to have admin on it. Scrapping newfriend builds is a chore, chests etc can still be private.

>>Giving people prot

Its expensive, maybe only longtime active residents who a) can fight and b) did enough work for the state that such an expensive investion would be justified.


 No.35727

>>35726

cont.

>>Allowing large quantities of FPS killers in town such as item frames, paintings, and banners

Pls dont spam that shit, banners and stuff should be allowed, but only in moderation.

>>Building rail systems

guaranteed

>An ideal government should:

>>Have a leader that knows what he is doing

Camo, Out and Bg can all do this, although I fear not with the same quality as immer.

I personally am for Camo as Führer, since hes been with us for the longest time and has had more important positions to hone his skills already.

The best would be if the others work together and help the Führer instead of all pining for the crown, ask immer, being Führer isnt so fun that it justifies breaking the community apart.

Alternatively, we could have a triumphirate, this is all up for discussion, so please post here goys.

>>Has comfortable coordination between powers

agreed

>>Not have board based neighborhoods

this is too far in the future to comment on

>>Should allow board land claims outside of the Town district level on a case by case basis

This is assuming there will be board districts to begin with, so I'll hold my opinion on it back

>>Have a central leader that is respected and will take charge

A Führer, or a triumphirate, but pls no democracy and/or clusterfucks of quasi-sovereign nations

>>Have a public executions building for shitters (IE EmpRick). I foresee this bringing people together and establishing a more tightly knit feeling community

fun idea, agreed, but not that important

>>Have proper areas and buildings to establish self sufficiency

comes with a competent leader I think

>>Have leaders that disagree with one another, this helps add a variety of ideas to the mix

I think Bg and Out were this to immer, I could be wrong, but it shows we can have this even without multiple leaders

>>Have a city hall for ALL government related materials and otherwise, this would take the place of Reichtower and the EXP room for the most part

2 would be better, one with the low-mid factories and building mats storage accessible by every citizen, one for high factories and valuables accessible only by the gov

>>Should have salt

If we play natsoc themed city again, its all but guaranteed the leddit salt mines will work 24/7

>>Should be ready and able to organize any and all ideas to a decent degree, i remember when Outcast was shilling for PvP practice on a regular basis a while back, this was great but it died out until now due to lack of organization

agreed, but I think all contenders for the leader position have shown they can do this

>>Leaders that take all factors and the severity thereof into account

This will come with time and experience, also, they should make use of having immer as advisor

>>Give people something to do, like immer did in 2.0

agreed

>>35711

gibe list plox

>>35714

>One unified town

I think we're set on this, question is new Volks or Panchan or a town that combines some aspects of both

>If there is a 'main leader', OutcastMephisto and Bgbba should not be it.

>The city should not be Polynesia 2.0, within reason

agree mostly, although I think Bg and Out should both have prominent roles, maybe Bg as Bürgermeister again tasked with population control, buildings and census and Out as Exp coop leader.

Camo is in my eyes the best heir to immer.


 No.35737

File: 1453424812290.jpg (15.73 KB, 255x214, 255:214, 1437215893244.jpg)

>>35726

>>35727

A compromise already has been worked out. We will be allied and work together to make an XP exchange and mutual defense, assuming that one of us doesn't collapse. There is talk of defections from the /pol/ town to ours, this whole split playerbase is coming to an end real soon, I can feel it.

At this point, the major powers have decided what is right and best for us all. The simple fact is, we all recognize what the priorities are, what the main goals are, the only real argument is whether or not Outcast should be a diarch and whether the town should be a pan-chan city or just /pol/. Beyond that, almost everything is acceptable by most people, up to and including voting Camokool in as leader of the pan-chan city.

tl;dr

The decisions are already basically moving forward, it looks like the pan-chan city has finally gotten its shit together and is attracting a large following of allies and people getting involved in the city itself.


 No.35744

File: 1453440370910.jpg (33.46 KB, 220x326, 110:163, WewLad.jpg)

>>35726

>>35725

And then there is this nigger

>>35737

Good

>>35727

>comes with a competent leader I think

Not necessarily, ive found in 3.0, despite the leaders knowing what they wanted, some ideas never came to be, even though they were ones that would really help. I would say 50% of that post was things that were ideas in 2.0 that never came to be.

>We'd need to shill on britpol maybe, but that is not relevant to the discussion atm

Agreed, i would be happy to see more britbongs on

>>35726

>This might be a problem, considering one party wants to be a union and the other more isolationalist. Also, /pol/ being a federal authority wasn't planned in 2.0, it just happened that all towns in chanada were inactive as fuck and only /pol/ was organized enough to handle international affairs.

While i agree we shouldn't be sticking our cocks too far into the mix, we should definitely have trade and allies.

>2 would be better, one with the low-mid factories and building mats storage accessible by every citizen, one for high factories and valuables accessible only by the gov

THIS

>agreed, but I think all contenders for the leader position have shown they can do this

>can

The problem i see is that while they CAN do it im tempted to say that this may become a forgotten endeavor as it was the last time. Maybe its just me Maybe it's Maybelline


 No.35745

>>35726

>>35744

Misquote on that first half because im a cunt


 No.35753

>>35726

>This is pretty much a given, considering active chan players are 90% /pol/, and shilling anywhere besides /pol/ has proven to not yield much newfriends in the past

Shilling on /tg/ is insanely effective if you make it look like community discussion rather than shill.


 No.35757

>>35711

>Kovio

>Authority over 3.0 Gensokyo

wew laddie

That said, Akihabara and to a degree, our allies Gensoykyo will probably be up for a chan alliance, provided we're located near enough.


 No.35790

>>35757

What exactly are your plans? You guys are welcome to settle on the same shard as us or in the Pan-Chan City if you wish. The offer that has been extended is that basically everybody who didn't leave Chanada has every right to be on the same shard, to deny them that is kike-tier. /A/kihabara never hurt us, we'd like to remain close to you guys, even if you don't want a true political union.


 No.35796

>>35790

I don't believe we should allow separation and do believe we should deter it as much as we can with as much force as we can to the point that if you want to do your own thing you are on your own. In the name of strength. Allowing somebody to open that door means we open that door. If we never allow the door to be open it remains shut.


 No.35813

>>35790

Not 100% sure yet, we've been waiting to find out more about sharding tbh. I'll be going to this stupid meme meeting tonight though.


 No.35814

>>35796

Depending on the shard layouts, biomes, and how easy travelling between them is, it may be a significant economical and political advantage to have de facto allies with territory in another shard.


 No.35817

>>35814

Honestly I just feel like a system like this would destroy our unity and what not. I feel like it'd be safer to build temporary outposts in places with rails and just storage minecart (those exist, remember them?) across back to the main city. A tree of sorts instead of a line.

resource 1 resource 2

( c ) ( c )

( i ) ( i )

( t ) - - - - - - ( t )

( y ) ( y )


 No.35819

>>35817

Oh, I think I misread things here.

/a/kihabara has no interest in being part of a pan-chan city. We'd love to set up in the same shard or an adjacent one if possible, and would love to maintain friendly relations if at all possible, but we don't particularly want to subscribe to anything resembling a federal authority.


 No.35820

>>35819

Personally I am against "authority" in general. I believe this can all work as 1 giant city but we have to do away with whatever system is in place. I don't believe the "government" system circle jerk has ever worked nor do I support it. I don't want us to live in separate cities. With 1 giant city we not only get more defenses but we also grow differently. me me me I I I is what I sound like though.




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