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/compounds/ - The Compounds of Harmony

Best Spreadsheet Simulator 2016

Catalog

Winner of the 19th Attention-Hungry Games
/scifi/ - We won because we paid Yawn fifty bucks.

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Make your own >CLOP with http://clop.us/clopsource.zip

File: 1441230944607.jpg (56.08 KB, 580x856, 145:214, 201903.1020.A.jpg)

 No.3886[Reply]

Hello, I'm but a tiny player in the big silly game we call Spreadsheet Hell 2014.

Because there may still be questions, let me explain lightly how FFA got beaten, and why I really expected them to defend more effectively.

But before that, I would also like to commend Prr Wio, Life Giver, Keymaster, & Zerg; for being willing to defend countries that weren't their own at their own risk. Congratulations, I'd want you guys on my team any time.

The primary target in my attack was Eo, a Central Przewalskia that is the fourth longest active country on the server.

I observed the previous owner building statues with little capacity for defense, while being the only active Prez in FFA.

The expectation was to hit the target with a moderately large attack fleet with little forward notice, forcing the country to fight defensively until reinforcements could arrive, either creating a new Prez defense state in FFA or I would get the country type I wanted, win-win. I expected the fight to last 3-4 days, with multiple international reinforcements and had hopes that I would lose.

To increase the pressure I sent smaller attacks to related FFA countries in different regions. Selanaris, Bugfuckers, & Buckswana. The point of these attacks was to draw funds and attention away from the Eo defense.

The most interesting attack was upon Borg Storm. I knew I wasn't going to be able to take Borg Storm, but the owner is very good with diplomacy. My hope was that players with limited interest in the game would come out of stasis to donate goods, and I could expand the attack upon them while they couldn't drop back into stasis.

To my surprise, Eo fell without a fight. The forces there were split and redirected to attack the two nations that had left stasis: Foalantica & RGB Nation.

I have no idea how Bugfuckers wasn't just in stasis. Seriously. There was no fight at all and it surprised me, as I expected some basic defense against one of my smallest attack groups.

Selanaris &Post too long. Click here to view the full text.

4 posts and 1 image reply omitted. Click reply to view.

 No.3893

>>3892

>>3891

We do defend other members of our own alliance. Sometimes those outside of our alliance.


 No.3895

File: 1441312820892.png (89 KB, 177x220, 177:220, 139357369377.png)

>>3891

>are you saying that in other alliances people don't look after each other? no bully pls, I'm still new to this game

>>3893

>We do defend other members of our own alliance. Sometimes those outside of our alliance.

I'm not saying alliances don't.

I am saying that I watched those four individuals do it, even when the chips were down and hope was low. That's commendable regardless of which side I happened to be on at the time.

It's also a backwards stab at those who did not. Angelicdemon sent 1.4k troops at me the turn after I took a nation from his alliance.

1.4k troops which idled on my front lawn and achieved nothing by the way.

This was in retaliation for taking a country in the same region with 100 troops. That's not a typo, 99+1. Two sets of fifty. For every one troop I sent, I received 14.

Had he sent even 75 troops in defense 24 hours earlier, I wouldn't have taken that country. Instead it was wasted in a hopeless offensive retaliation.

Other alliances will defend their players, but how many individuals do you know that have done it personally?

How many people have you seen that are willing to pass the buck on to someone else when the time comes?


 No.3897

>first I take your nations

>then I judge your character

>then I fuck your bitch

>eat that wonton soup


 No.4099

I like how Minty got from super bragging to absolutely silence when THK kicked him in the balls.


 No.4100

File: 1443630596496.gif (424.72 KB, 500x209, 500:209, 1424357648561.gif)

>>4099

Even Minty heard those shots from his grave!




File: 1443116416469.jpg (31.7 KB, 550x550, 1:1, 1410540351568.jpg)

 No.4091[Reply]

Go and get her boys!

 No.4092

File: 1443123783995.png (379.08 KB, 798x766, 399:383, 697603.png)

Or... DON'T attack, and continue to enjoy reasonable prices on copper, gems, and tungsten for a good long while to come!


 No.4093

>>4092

How am I supposed to support you when you've entered stasis?

I'm sorry that I couldn't respond in time but I was away all day and after coming home I was too tired to do anything.


 No.4094

>>4093

I needed a break. This game does things to a person. I'm just going to chill for a while.


 No.4098

File: 1443576920822.gif (998.81 KB, 500x375, 4:3, SILENCE.gif)




File: 1442788750259-0.png (97.06 KB, 742x411, 742:411, TIME FOR FRIENDSHIP.png)

File: 1442788750266-1.png (689.93 KB, 650x920, 65:92, theride.png)

 No.4064[Reply]

YOU COULD HAVE PREVENTED THIS

 No.4080

File: 1442947314713.png (75.87 KB, 500x375, 4:3, tumblr_mxutnxZWKk1sr0j9yo1….png)

It has been prevented.




File: 1442271529247.jpg (52.75 KB, 625x400, 25:16, 5013317 _e33f6540a545d0661….jpg)

 No.4006[Reply]

Congratulations, guys, you've managed to give Aryan 8 nations again. Admin is on the top page of the rankings, and nations are literally being attacked the turn they leave noob protection.

You've accomplished everything you could have ever hoped for by fighting me! Isn't that great? I'm sure Minty and Schatten are proud of their accomplishments, they've been working very hard to make this a reality.

I give it... one post before someone complains.

18 posts and 8 image replies omitted. Click reply to view.

 No.4031

>>4030

Buddy, you need to snap out of whatever funk you're in. You sound like you're in one of those headspaces: "Nothing I can possibly do is right! Living is immoral! I know--I'll be the only moral person on earth, and kill myself! And there will be no novels written about me, because moral people don't need recognition! They just do it because it's moral!"

Get the fuck over yourself and roll a Saddle already.


 No.4032

>>4031

Nope. It'd be one if the few things that could inject playability into the game, even if temporarily... But you've won, so you don't need my help, right? :3


 No.4033

>>4032

Okay, I've had enough of your slippery politically charged doublespeak. Hiding and filtering, like I should have done to start with.


 No.4052

File: 1442423363434.gif (37.11 KB, 650x650, 1:1, 01652_2.gif)

>>4011

>Generalized. I'm mostly talking to FC/FFA/Keymaster though.

>Keymaster

>Key

Okay, okay, that was autistic of me right there.

Anyways, it was not exactly my desire for Aryan to have 8 nations (however, ironically enough, they are all mostly burrozil nations anyways, which is indeed something of a miracle that they are still intact. I give props to you for keeping them alive, Aryan), or anything else of what you accuse of me for that matter. HOWEVER, first time players being attacked out of their noob week? ... That's been going on since FOREVER. That will NEVER go away. The only thing that could change from this is that it now takes four weeks before you leave noob protection.

Either way.

At this point, I'm just here to play the game (in a different manner than before, of course, due to some private issues I have had to deal with outside of the game, which has in turn changed how I view upon this world) and to hopefully cause an upheaval within it ;)


 No.4053

>>4032

Also, no offense meant at all, but if you can't get over this and change your god damn perspective of the game and just fucking play to play, then I wonder who is actually more butthurt: Me, who was trying to stop the long, stupid infighting that would have destroyed the "alliance" down the line, with or without my influence; You, who is so blind to seeing the bigger picture that you will not EVER listen to any of us who speaks to EVERYONE outside of their own alliance; Or the people who stasis, because I know that going into stasis prevents the spread of materials, wealth, NATIONS, and 'HELP' to everyone else who wants/needs/begs for.

If I'm a hypocrite in your eyes, then so be it. I'm still going to play this game to the bitter end, and you're still going to be opposed to ever playing again. So who really lost to the war here?




File: 1441679205071.png (368.04 KB, 484x471, 484:471, Poster 00.png)

 No.3947[Reply]

5 posts and 2 image replies omitted. Click reply to view.

 No.3962

File: 1441733651803.jpg (236.3 KB, 1524x1000, 381:250, download-20150908_133003.jpg)

>>3952

>>3950

So much for not straining I guess!

The Obergruppenführer is back in business, Heil Aryan o/


 No.3979

>>3962

But you guys sent the bigger attack to Oil Ocean?

I screwed up, and it happens. I wish I had my logs to review, but that's lost in war also. Good news though, it's not cancer! there are a few people who know what this means


 No.3991

File: 1442016896852.jpg (143.7 KB, 1594x621, 1594:621, Untitled-20150911_200804.jpg)

In der Heimat wohnt ein kleines Stute

und das heißt: Aryanne.

Dieses Stutfohlen ist mein treues Schätzelein

und mein Glück, Aryanne.

o/


 No.4049

File: 1442351669925.png (63.46 KB, 1000x600, 5:3, 6xUtmpy.png)

Posting here, where it belongs. And I gotta say, I kinda like that pun. Though not the rest of the message. :P


 No.4050

>>4049

We welcome the peace and the continued democratization of fear that we've ushered along with it.




File: 1429323945715.png (627.05 KB, 1920x1080, 16:9, c2.png)

 No.2285[Reply]

>Clop pone
needed a new look, still working on it
63 posts and 32 image replies omitted. Click reply to view.

 No.4001

File: 1442147806396.jpg (119.26 KB, 800x800, 1:1, 889283__safe_oc_meme_belly….jpg)

>>4000

I drew them

jk

http://crystals1986.deviantart.com/gallery/

here you go, help yourself


 No.4019

File: 1442279169012.png (880.84 KB, 1456x900, 364:225, War complete.png)

>>3984

Update time.

I've got 1 panel finished (image included), 1 other mostly colored, and 2 others sketched, and 1 panel not started. The 5 panels will be stitched together to make the banner of the correct dimensions, and will be sized down by a factor of 5.

As always I'm of the opinion that my art is trash, but I'll leave that up to you whether or not you think it's worth anything.


 No.4024

>>4019

Something about it seems off, I'm not sure if it's perspective or proportions but the turret seems to be tilted (not turned) towards the right side


 No.4026

File: 1442282816641.jpg (102.87 KB, 529x720, 529:720, 303a3e59f3e11d7f021cec12ec….jpg)

>>4024

It could be because I drew the turret to be round, not blocky. Shaped somewhat like a Tiger's (picture included for comparison).


 No.4027

>>4026

The left track could be pushed a liiittle bit back as well.

It will probably help a bit that it's going to be pretty small in the final banner. If it ends up being a problem I can realign that track, but that'll take a bit of extra time.




File: 1441647920628.png (64.9 KB, 254x183, 254:183, Luna tranform 3.PNG)

 No.3934[Reply]

I will direct new players to the war between FFA and FC

Neither side wants it. So why is it going on, you ask?… Because Oil is scarce. Both sides need it to live.

Roll a Saddle for world peace.

7 posts and 3 image replies omitted. Click reply to view.

 No.3951

"Roll a Saddle for world peace."

World Peace, yeah… Or, you know, so you can get steam rolled just outside newb timer. Free oil is always more delightful than having to buy it. :|


 No.3954

>>3951

That's his point. If enoug new Saddles come in, there's enough oil going around, and many of the problems go away. There's less need to actively try to hunt them.


 No.3956

>>3954

Yeah… No. Even if oil was 2k bits on the market. Some people would still want to take a nation. Attacking nations/alliances actually creates the supposed issue (b/c they stop selling to those attacking them or in alliance with the attacker). Besides I'm sure anyone with a 10 mil/tick gdp has plenty of bits to afford 30k oil. Just b/c they don't like it doesn't mean they can't afford it.


 No.3957

>>3951

People would still want to take a nation, but they wouldn't be desperate enough to attack FFA


 No.3997

File: 1442124734539.gif (204.16 KB, 500x500, 1:1, homestuck-nyan-cat-andrew-….gif)

>>3956

That is where you are wrong.

10 mil bits/tick may seem godly to you. However, what you have not taken into account is the price of other goods and services, such as sugar, copper, etc.

Without sugar, we die to sat loss.

Without oil, we die from the inability to support sat buildings.

Without copper, we cannot make said sat buildings.

It all boils down to enough players sitting down to help others out. When that doesn't work out, the next best thing appears, which is attacking each other to get what they need.

Is it bad? """Yes"""

Is there a way around it? Unfortunately, """No"""




 No.3894[Reply]

It would be really nice if, instead of having to buy a brand new set, you could change your weapon type (ACFU, ATFU, APFU, AUFU) via re-manufacturing. That is, you would pay the materials cost for the material that differ plus a small re-manufacturing fee.

– For example:

Build ATFU

8 Copper

1 Machinery Parts

1 Tungsten

(Requires 1 Advanced Factory)

Build AUFU (Requires 1 Advanced Factory)

8 Copper

1 Machinery Parts

1 Precision Parts

You have 100 AUFU, but you would really prefer to have ATFU. So you spend

100 tungsten + 10k bits (1/5 original cost) to convert them into 100 ATFU.

6 posts omitted. Click reply to view.

 No.3980

>>3967

>Unicorn/Tanks/whatever then order them from best to worst.

They're all best though?


 No.3986

ANFU when?


 No.3987

File: 1441911580368.gif (232.14 KB, 271x326, 271:326, 171676 - animated cadance ….gif)

>>3986

>what is PCR-E8


 No.3988

>>3987

I'll take "Weapons with garbage stats" for 1000, Mr Trebek.


 No.3989

>>3987

ACFU 1.5

ATFU 1.5

APFU 1.5

AUFU 1.5

PCR-E8... 1.1




 No.3948[Reply]

One does have to wonder in this war of FFA vs the crowd (or really any sort of war) whether it's worth a ban to burn a nation anyway. I mean, spitefulness is for everyone, except admin. Surely admin is never spiteful. :P



File: 1441622736600.png (31.19 KB, 884x471, 884:471, stasis defense.png)

 No.3921[Reply]

Hey Admin, Minty just mentioned to me that outside defenders in a nation used to get kicked out if the nation owner goes stasis. Is it WAD that this isn't happening anymore?

If it's not WAD, I would have captured the nation last wartick or the one before.

3 posts and 1 image reply omitted. Click reply to view.

 No.3927

File: 1441644385247.png (807.39 KB, 900x900, 1:1, _com__princess_cadance_by_….png)

>>3924

When I was attacking THK someone was sending 5k boats to his defense. They arrived at his nation even though he entered stasis.


 No.3928

Going stasis has never sent any already-moving force home. It's not in the design and there's nothing in the code that would trigger it.

Minty, I don't know how your troops got kicked back to you. Are you sure the nation wasn't destroyed by existing forces (rebels, SE, NLR, Independent attackers) while you were sending troops there?


 No.3929

>>3928

>Going stasis has never sent any already-moving force home.

A force moving to the stasised country from somewhere else, I mean. Going stasis sends YOUR OWN forces home, but that's a different kettle of seaponies.


 No.3931

>>3928

Thanks for clarification.

He was saying he had troops already defending there (in-nation, not en-route) before the guy stasised.


 No.3939

>>3928

I had troops stationed in the country, the owner stasised and they teleported back to me.

Again, so long ago, it was probably a glitch.

The troops weren't in motion, I had them stationed there as a response unit for days in advance.

Attackers should have killed them, and the country was still there so it wasn't a massive collapse.




 No.3871[Reply]

Let us melt down statues for the 20,000 copper back.

20 posts and 4 image replies omitted. Click reply to view.

 No.3915

>>3910

>I had a two nation state. I am in no way a rich man, and I'm no great player of the field.

What is rich?

>Life Giver was involved with some of the greatest players and defenders before the reset also.

What were the scores?

>Again, like I said, people learn by doing; and there are still a number of very rich nations inside the FFA, who were active at the same time.

They're not active on this board. (And how does Nss4fun relate to FFA?)

>Luckily, evil falls under philosophy. And what I did to you made you ask in multiple places for me to be deleted.

Not banned, deleted.<

A false flag can't increase one's speed IRL.


 No.3918

>>3915

>What is rich?

Whoever controls the most resources and knowledge. Plain and simple to even the most sublime creatures.

>What were the scores?

Honestly, I never heard about him until now, so I won't be able to say much here, considering how I was with TKoE, Cloud Kicker, and Sir Scarfalot before the wipe happened. :P

>They're not active on this board. (And how does Nss4fun relate to FFA?)

Haven't you noticed that a lot of people either: one, don't care about the game anymore

two,talk in Skype more than through the game mechanics

and three, are just too lazy to look at the board?

Also, Nss4fun was a part of FFA for a while before she made her own alliance. Reason number one being as to why FFA jumped to her defense so fast.

>A false flag can't increase one's speed IRL.

No, but my ejaculation would have faster gigabyte data being unleashed than there will ever be within your own server~


 No.3923

File: 1441624805688.png (7.35 KB, 1098x56, 549:28, Read Your Information.PNG)

>>3915

>What is rich?

Why are we discussing basic terms? Is this philosophy? Do I have to define the limit of my own knowledge?

Assume most players, after a point have access to about 200 million in bits and material at any given point of time, per country. It's not a fair number, some have quite a bit more, some have less due to expansion and such.

A billion bit defense isn't really bank breaking. That's the point of alliances, you can't do everything alone. Yes, I was in the top 10 empires before this started, but people did out rank me. People who are also aligned with you.

>They're not active on this board.

I didn't attack them on the board, I attacked them in the game. In the context of the game, I intentionally tripped defenses meant to stop people from doing exactly what I did.

I didn't even mention this on the board until after the fact, because I wanted to see how well the internal lines of communication worked, even from the outside.

It was an activity check of FFA.

>(And how does Nss4fun relate to FFA?)

Have you looked at that alliance's main page?

Please see the attached picture.

> A false flag can't increase one's speed IRL.

But planting 'forces' nearby in a peaceful police action or by subterfuge and reallocating them to aggression is a perfectly acceptable underhanded tactic iRL.

Then there's the additional fact that this is a game, with generally consistent game logic, and you came to a conclusion that required a game response from the admin.

You screamed HAX at the top of your lungs, which also wouldn't work very well iRL either.

Post too long. Click here to view the full text.

 No.3926

>>3923

>people didn't want to play, causing the collapse of the markets, which is the first sign of the game falling apart.

Sounds kinda familiar…


 No.3937

>>3926

I'm just saying, the first stage is market death.

Technically it's everyone going into stasis, but the markets can survive that. If the markets are inactive, it chokes the game to death.




File: 1441517730577.png (100.53 KB, 1512x772, 378:193, Untitled.png)

 No.3911[Reply]

So, interestingly enough Admin, there's this fancy new idea called free shipping! It involves sending your desired payload to a specific country, but you do something disastrous and forget to fuel your ships, which makes you lose some ships. HOWEVER, your precious cargo seems to have parted the seas and is still going to the country!

In other words, I goofed on an upkeep i thought i could pay for transportation of my cavalry cross-region, but my forces in one of my groups is still going, even without the ships to support them. Is this a feature that no one ever knew about/let out in secret, or is this not supposed to happen at all? >:?

5 posts and 1 image reply omitted. Click reply to view.

 No.3920

FWIW this is such an obscure and weirdly cool strat, I think you should just leave it in as is.


 No.3930

>>3920

This, too.

I don't know. I'm kind of thinking about it, but I just don't want to put in (yet) another punitive mechanic at this point.


 No.3932

>>3930

I was originally going to comment that it seemed exploity, but you're really only saving on a small amount of gas by doing this (and maybe the cost of whatever weapon you'd have equipped?), and still spending the cost for the boats themselves and the carry capacity on the armor.


 No.3933

>>3932

Though, do you get to keep the armor after they disband due to lack of supply?

(Also you wouldn't be able to use this strat and be using tanks at the same time)


 No.3936

>>3933

No. When stuff gets disbanded, you get nothing back.




File: 1440380568593.jpg (1.26 MB, 1280x720, 16:9, Metaphysical-Informational….jpg)

 No.3811[Reply]

I know this is almost entirely in my own benefit at the moment as one of the six people who are playing, but I think there should be more direct interaction between the two games.

In the early days of Compounds, players who ascended from CLOP with a bunch of stuff started out very well.

Now that the games are completely separate, Compounds is a ghost land, and there's no reason to migrate from CLOP on over.

I'm just saying there should be more easy ways to interact. (At the moment, I'd go specifically with the T3 elements as that is simple enough for people to acquire with the current taxes, and most people can't take the two~three month slog to get to T6)

It would be a rather nice boon to use Hope or Joy to do small things that aren't game breaking, like negate rebels, spy on Clop countries, read internal information on terrestrial alliances.

With the T4 materials people could send temporary alicorn defenses (1 tick of space alicorns at a high cost), create raw energy, or the like. Make it a one way transaction converting the Compounds control of energy and emotion into a quantifiable action in the CLOP world.

T5 and Harmony could alter the world of CLOP. Shift production of types of farms world wide up and down, cause disasters and world wide boons.

Combining elements to achieve affects would be fun and add variety to the Compound formulas. Mixing Harmony, Theft, and Magic could reduce Gem Mine production by 1.

Anyone could change the production back, but it would alter the game in ways that could be interesting and spreadsheet breaking.

And parasprite invasions.

36 posts and 10 image replies omitted. Click reply to view.

 No.3887

Okay, this should be correct mathematically and show what a spying should show.


 No.3888

>>3887

Looks awesome!


 No.3900

File: 1441400970649.png (125.99 KB, 1176x771, 392:257, spying fail.png)

>>3887

Found an issue! The GDP for the spying preview doesn't match up with the actual GDP.


 No.3903

>>3900

The hell? Will fix.


 No.3904

Done, and fixed some other inaccuracy bugs while I was at it.




 No.3901[Reply]

Hey admin are we allowed to reroll our nation and give someone our resources before doing so and then take said resources back after rerolling?

 No.3902

Nobody illegitimately gains a nation or gets cheated out of a nation in this process, so I'll allow it.




 No.3860[Reply]

I keep thinking it'd be nice if troops were somewhat easier to maintain because the flash approach feels too much like a twitch strategy (not good planning, just fast timing).

I guess I feel like you should be able to make some preparations for future attacks without needing to be on constant high alert to flash troops as needed so you can avoid excess and sudden resource drain. As is, a modest nation that makes a sufficient defense will really open itself up for a second strike from a strong nation due to the cost of a single defense.

So, what if you could have reserve/active troops? Active troops would have the same cost as they do right now per war tick (12 hrs), whereas passive troops would not be considered defending but incur a per tick bit cost. If it's still a balance issue, perhaps there could some kind of activation cost so that there's a minor penalty for switching them to active.

Not sure how that would all work, it just feels like rich nations have an outsize power advantage which leads to the impression, when they attack, that they are toying with you rather than making a serious bid to create an empire.

4 posts omitted. Click reply to view.

 No.3866

File: 1441049611760.jpg (123.19 KB, 572x303, 572:303, 1436945498905.jpg)

>>3863

I have actually considered recruiting a standing force just as a way of spending away some of my bits since I lose most of my gdp to inflation anyway and I have the resources to spare as well.

>>3860

The solution to your problem is frankly kind of obvious, build up your own nation.


 No.3867

>>3860

>>3866

It is a little stupid that the mechanics promote only building troops as they're needed. Maybe if they cost less when idling in your own territory vs being on the march / in another nation (whether attacking or defending) / defending against attackers in your own nation?


 No.3868

>>3867

What if training when to 100, but only the first 20 could be barracks?

A milla of some kind would also be nice, something like IRL Israel.


 No.3869

>>3868

For example, barracks could train 10 milla each/tic then when you want to spawn them in, it would be half the normal cost.

So at the bottom of the page would be a milla count or at least a 100% of MAM's trained.


 No.3870

>>3868

That doesn't really solve the issue. It just makes things even worse than now, since only the big empires could afford to keep troops around long enough to get so highly trained. The reason flash building is so good is because the numbers required to sustain an army are astronomical in comparison to the cost of building them on the spot, because resources are almost always more precious than bits.




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