While I think that >Clop is a fantastic game as is, nothing is perfect. So I've decided that I'm going to use this opportunity to try to make things even better! I am proud to present the first update in >EggClops branch of >Clop
THE SISTERS LEARN TO IMPERIALISM
The war between the NLR and the SE has become stale, and what do 2 unrivaled superpowers do when they get bored? They colonise of course!
Starting today NPC nations will spawn, ostensibly owned by either the NLR or the SE.
Here are the important points relating to these new NPCs;
>These nations will be controlled by your glorious admin, and will be able to be invaded. (they will always spawn at age 14.)
>These nations will have a set budget for their personal defence, as well as a modest standing army at spawn
>Attacking these nations will royally (ha) piss off whichever Sister owns it, however the other sister will be pleased. (-200 relationship with the owner, +200 with the other)
Now, you might be asking yourself, "That seems like an expensive effort, why should I bother?"
As with all questions in >clop, there are a few relevant answers;
1. A free, moderately developed nation will be yours!
2. These nations are funded by the Sisters, and have very reasonable stockpiles up for grabs.
3. New loot! One advantage to being owned by a Superpower, you get supplied with the newest, top of the line arms and armour. These pieces of equipment will be completely unique and uncraftable!
4. Dick waving
In addition to the above, the increased Superpower presence in the area incentives them to pay more attention to their most loyal allPost too long. Click here to view the full text.