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/compounds/ - The Compounds of Harmony

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>CLOP The Compounds of Harmony

File: 1435019695641.jpg (25.95 KB, 1280x720, 16:9, lookatme.jpg)

 No.3574

Look at me. I'm the admin now.

 No.3575

The first thing I will be doing as admin is removing the inflation loss on bits and resources.


 No.3576

ello, ello, wut's all dis nao den?


 No.3577


 No.3578

What can we expect from our new overlord?


 No.3579

File: 1435020430963.jpg (115.45 KB, 620x350, 62:35, Barkhad_Abdi_Look_at_me_62….jpg)


 No.3580

File: 1435020650276.gif (67.1 KB, 400x232, 50:29, dashie.gif)

>>3578

First, I will be implementing a 7 day newbie protection period. After that, nations are free game to be attacked.

Second, you can create as many accounts and nations as you would like. Multiple accounts and nations are encouraged. Good luck, boys.


 No.3581

Nigga wut?


 No.3582

File: 1435020793009.jpg (61.61 KB, 720x419, 720:419, mQT9TUQ.jpg)

This means nations are free. You can have as many as you want, you just have to take them, keep them, and be able to manage your empires. The game is now fast and hard mode.


 No.3583

File: 1435020972414.jpg (46.7 KB, 960x720, 4:3, Its just for the B2K - I S….jpg)

So if we rise up and topple your regime, do we gain your power?


 No.3584

>>3574

Haorseses eating bees when?


 No.3585

File: 1435022591775.png (179.92 KB, 827x967, 827:967, flutterbee_by_dasprid-d78i….png)

>>3584

To address that, burros will now have Beehives that make 5 Honey per tick, a new resource that can be refined to 15 sugar each tick by any nation that is not burrozil.


 No.3586

File: 1435024666832.jpg (41.68 KB, 500x282, 250:141, Winged ponies.jpg)

When are you adding food?


 No.3587

Okay, under Compounds we need ways to force people to bend to our whims.

Also False Flag attacks. Admitting that would make redirection really messy, but whatevz.

There of course still seems to be no way for people to play outside of alliances, and we were wrong, the price to uplift people is enough to make it really hard to create more alliances for people to join, which may be resulting in less players.


 No.3589

File: 1435065123981.png (Spoiler Image, 1.63 MB, 1200x1200, 1:1, a7d11945b3b27dfcb0c682ba9d….png)

>>3575

Nice. Inflation loss was bullshit and the caps for resources in deals and on the market were absolutely annoying.

What the fuck were players supposed to do with their resources when there's no war? Stockpiling resources was a pretty important part of the game. People love to see their numbers go up. Thanks for bringing this back into the game! :D

>>3580

>>3582

You should make it a little more convenient for players to get new nations: Instead of creating multiple accounts we should simply be able to found new nations. The second nation could cost 50k copper, composites and gasoline, the third one 100k, the fourth 200k and so on.

This would put an end to nation building and nations would be a little less valuable.

>>3584

>>3586

I want a world map! The time until an attack hits will depend on the actual distance between two nations.

People should be able to fortify their nations with walls and towers! Every unit type gets a weapon that's especially effective against fortifications.

Password protected chat rooms for the ingame chat when?




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