>>3575
Nice. Inflation loss was bullshit and the caps for resources in deals and on the market were absolutely annoying.
What the fuck were players supposed to do with their resources when there's no war? Stockpiling resources was a pretty important part of the game. People love to see their numbers go up. Thanks for bringing this back into the game! :D
>>3580
>>3582
You should make it a little more convenient for players to get new nations: Instead of creating multiple accounts we should simply be able to found new nations. The second nation could cost 50k copper, composites and gasoline, the third one 100k, the fourth 200k and so on.
This would put an end to nation building and nations would be a little less valuable.
>>3584
>>3586
I want a world map! The time until an attack hits will depend on the actual distance between two nations.
People should be able to fortify their nations with walls and towers! Every unit type gets a weapon that's especially effective against fortifications.
Password protected chat rooms for the ingame chat when?