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/compounds/ - The Compounds of Harmony

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>CLOP The Compounds of Harmony

File: 1449957485477.png (249.31 KB, 1000x902, 500:451, 228265__UNOPT__safe_twilig….png)

 No.4170

I'm seriously considering opening up Compounds and removing the "you must join an existing alliance" restriction.

Should I?

Or can people start bringing in players?

 No.4171

File: 1450034982073.jpg (20.08 KB, 340x270, 34:27, il_340x270.539365812_e1o0.jpg)

> removing the "you must join an existing alliance" restriction

That's a good idea. If CCC would leave the game, there would be not a single alliance left for new players to join.

I don't think this will bring Compounds back to life, though. Instead of trying to reanimate this rotting corpse of a game, you should use the stuff you learned from Compounds to create something new.


 No.4172

I would probably play compounds if there were no alliance requirement. I'd want to play casually at first. Having to be part of a team and pull a certain amount of weight means I have to commit a lot before even starting.


 No.4173

Didn't really learn much without a robust player group.


 No.4174

>>4172

Damn straight.

Plus, having to contact people already playing when you aren't is a major obstacle to even joining. Why make a game if you don't want people to play it?

But if you want to super-incentivise joining an alliance, you could always give non-alliance players some massive disadvantage.


 No.4176

>>4171

>rotting corpse of a game

Compounds has always been dead.

Admin should focus on making clop better.

NPCs when?


 No.4177

File: 1450813800389.png (407.7 KB, 672x861, 32:41, 30a3f7f36401dc769940a65f40….png)

>>4176

>NPCs when?

PvE content could be pretty interesting.

How about giving alliances a more important role in Clop?

An alliance could have a storage and it could create troops. With those troops it could attack PvE targets (troops can't be used to attack players, though). If the attack is successful, the troops will return with resources or every alliance member could get a buff that increases the production or the GDP for a day or two.

Possible PvE targets could, for example, be a dragon or diamond dogs. The alliance forces could return with gems or all gem mines of the alliance could produce 4 gems per tick instead of just 3 for 15 ticks or so.


 No.4178

File: 1450845454062.jpg (Spoiler Image, 280.96 KB, 1239x1024, 1239:1024, HfNLRJy.jpg)

>>4177

This might be the first and last time you ever hear me say this, but I strongly agree with Myrami.




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