Abomination: Project Nemesis, similar to XCOM and UFO, kill monsters, pick up equipment, after you each mission you go to your HQ where you can equip your characters, read files, view the map of the mission sector, order new weapons/ammo,the damage your characters take on the missions carries on and they'll have to stay on the base to heal, forcing you to choose different characters, there's 4 buildings in the mission sector that can be attacked by enemies at any time, military depot, satellite uplink, command post and operations hq, losing each one affects you in a different way
it's not that bad, feels a little bland tho