>>189820
Not really, no. Out of the first four games, Silent Hill 2 was the only one that depicted the town as such, making it something of an oddity in the Team Silent era. SH1 depicts it as a mixture of demonic influences and Alessa's psychich power spilling over into reality, Silent Hill 3 depicts it as an after effect of the demon inside Heather forcing itself back into reality, and Silent Hill 4 depicts it as the result of a demonic ritual in progress. None of the protagonists in the games are guilty of anything major or have many demons to face. Harry gets involved because they kidnapped his daughter, Heather gets involved because the cult needs her to birth god, and Henry got involved simply because he was an unlucky bastard who moved in to the wrong apartment.
Really, the main downfall of the series (besides Konami basically renting the IP out to z-list dev teams like a five dollar hooker) was the belief that the Silent Hill franchise = Silent Hill 2, so after Silent Hill 4, every game in the series follows the same tired formula of a protagonist with amnesia/in denial must uncover his past and overcome his demons, often while being persued by a guy with something funny on his head and carrying a comically oversized weapon.
>>189816
Silent Hill 2 defintely has a lot of sexual imagery, but I honestly found the female-oriented themes and motifs of Silent Hill 3 to be much more disturbing. Frequent use of themes like the fear of being stalked (The Ghost in the Subway, the Stanley sub-plot, etc), abducted (Heather keeping a switchblade on her and a tazer in her room), or raped (a huge amount of enemies who's attack patterns consist of knocking Heather to the floor and forcing themselves upon her), the feeling of violation brought on by unwanted pregnancy, etc. Sure, there's nothing as overt as seeing Pyramid Head raping monsters to death, but the horror of the game is arguably just as oriented towards sex.