>>370>I just got my shit handed to me by a gn1 to gn3.Far more likely to be smurfs or good players who got pushed down than to be cheaters. If you suspect a cheater, always save the demo so you can investigate further.
>It's literally gotten easier with the higher ranks I play with, much much easier.Same thing happens to me. MG2/MGE people get stupid kills on me a lot, but when playing DMG/Eagles I have a much easier time. People are just getting shoved out of their appropriate ranks by cheaters and smurfs, and then they get accused of the same thing afterward. Instead of an even distribution of players in ranks, you end up with a shitload of people in DMG. A third of them should be in Eagle ranges and a third should be in sub-DMG ranges, but the whole system is fucked.
>I'm pretty sure people get stuck at DMG is simply because people higher than that are better than them, I honestly don't believe the majority of people in the upper brackets are hacking. You've got it mixed up. It's not the majority in Eagle-Global is hacking, it's that the majority of hackers are in Eagle-Global. Different concept.
So we end up with a list of why are so many stuck in DMG:
1) Cheaters heavily occupy everything above DMG
2) Better players occupy everything above DMG
3) A player that should be Eagle+ plays with dipshit friends that goof off and throw easy rounds, preventing him from progressing.
The effects of those things can be felt further down the ladder, but this is why DMG ends up being the brick wall.
>Valve reviews a sample of overwatch matches because they try to prevent innocent bans and hackers getting through. It's much much easier for them to review a pool of 1000 players instead of the 100,000+ who are gn3 and below.There are a lot of GN3 and below, but there's a hell of a lot more than 1000 players above that to view too. Overwatch need an overhaul though because it's clearly not working the way it should be with 400,000~ people playing at any given time.