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/cs/ - Counter-Strike

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File: 1425009271221.jpg (105.36 KB, 520x690, 52:69, katpick.jpg)

 No.453

Release Notes for 2/26/2015

26 Feb 2015 -

[TOURNAMENTS]
– Added the Katowice 2015 Pick’Em Challenge. Visit http://www.counter-strike.net/pickem/kat2015 for details.
– Added Team and Event Stickers for Katowice 2015.
– Added ability to browse and download old Tournament Matches.
– Added ability to browse old Pick’Em Challenges.

[LINUX]
– Fixed some audio-related crashes some users were experiencing.

[MISC]
– Added flavor text to Operation Vanguard Weapons and fixed other typos.
– Fixed a potential security issue where up to 32 bytes of gameserver memory could be unintentionally disclosed.
– Significantly increased client-side demo recording buffers.
– When attempting to stop recording POV demos in round-based game modes, the demo will stop recording at the nearest end of round.

 No.492

NiP all the way dude.

 No.503

>>492
I think you mean all the way until the final, where you then bet LDLC.

 No.504

>>503
yeah, tbh LDLC will probably kick NiP's ass since they lost mekelele

 No.511

Release Notes for 3/5/2015

5 Mar 2015 -

[UI]
– Added round result history visuals to the scoreboard for Competitive games.
– Spectators/casters can now use SHIFT when drawing on the map overview which will show the approximate time it takes to travel that (2D) distance.
– Drawing on the overview map can now be done in two colors using left and right mouse buttons.
– Lines drawn on the overview map are now smoothed.
– The map overview drawing is now a bit cheaper to render.
– Added a WIP “Grid” option to allow drawing to snap to a standard grid (that can be accessed for spectators if “mapoverview_allow_grid_usage” is 1).

[TOURNAMENT]
– Added server event logging for match start which also includes the team names playing as CT and T.
– Added server event logging details for kills that occur with penetration, domination, and revenge modifiers similar to how the headshot modifier was logged previously.

[MISC]
– Fixed the round stats sometimes reporting that the round ended by time running out when the bomb was defused.
– Fixed a very rare case when Ts could kill a defusing CT, win the round, and a dead CT could still score a bomb defusal and earn defuse money bonus after the round was already over.
– Added flavor text to Operation Phoenix collection weapons.

 No.704

>>503
Looks like you had the right prediction for the Starladder series



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