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/cs/ - Counter-Strike

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File: 1432097428855.mp4 (7.04 MB, 700x394, 350:197, zyzz saves the day.mp4)

 No.808

Just want to point out CS:GO fits all the criteria for a MOBA.

>3 lane maps designed with top lane, mid lane, and bottom lane

>5 v 5 against real players

mp4 unrelated I don't have any relevant cs thing to put there

>small rounds that make up 1 big match

>matches are ~45 minutes to 1 hour 15 minutes

>requires strategy and timing

>you purchase upgrades over the course of a match

>ranked matches in a competive setting

>cosmetic items that make no difference to gameplay

>objective based rounds that can end multiple ways

>teamwork is vital to winning

>lively competive scene

It's a moba.

 No.809

wtf went on with the text in the middle, I put that at the bottom of this…


 No.857

"MOBA" strongly implies heavy RPG elements. If you think you can ignore this you're a fucktard.

And competitive 5v5 counter-strike predates MOBAs, the term MOBA, and DoTA by years.

Could it be that MOBAs tap into the vital thread of team competition that has always made competitive CS the benchmark for gaming skill, and mangle it horribly by wrapping it in shit RPG mechanics and casual-tier "competition"?


 No.858

>>857

put another way: how underage are you?


 No.865

>>857

DoTA isn't a MOBA, DoTA is an ASSFAGGOT. Please don't use league kiddo's shitty term to describe a superior game (even if they're both awful, DoTA is the superior of the two).




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