>>31740
>how will people make brouzouf when its no longer realistic to expect to make brouzouf off things that can be pirated?
Besides this method >>32115
there are others too, until get cloned or copied by clients, like:
- Design a service that evolves each time it is used, with each consumer
- Have control of the tech, resources, machinery or tools to output the product-service
- Be the only that knows how to do it or understand it, to translate it to the under layer
- Broadcast your enterprise as the bearer of light/knowledge/quality
- Broadcast value to those markets
- Demo constantly and show proof
It will be difficult to pull it while being a 1 man team, so it will be better to shop up and build a team or a corp.
Example.
Imagine you run an alt reality game and want to add AR augments to a irl treasure hunt.
You could monetize it with the clues, the gadgets, the events, the parties, the credentials to enter some building, design the inner economy, pay the actors, add sex workers, etc.
A client can copy a part of it, but not the whole experience, because the experience is an evolving service.