[ / / / / / / / / / / / / / ] [ dir / 2hu / fur / htg / kc / madchan / sonyeon / tijuana / vichan ]

/cyber/ - Cyberpunk & Science Fiction

A board dedicated to all things cyberpunk (and all other futuristic science fiction) NSFW welcome
Winner of the 7th Attention-Hungry Games
/pyong/ - The little red fox you never thought youd see again

Server upgrade almost done. Tweaking kernel and making micro-adjustments to improve site performance. If you find any problems, please report them to /sudo/. Thanks.
Name
Email
Subject
Comment *
File
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Options
Password (For file and post deletion.)

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 12 MB.
Max image dimensions are 10000 x 10000.
You may upload 5 per post.


"A future is not given to you. It is something you must take for yourself. "

File: 7fb377ecfded3a8⋯.png (321.71 KB, 896x504, 16:9, 79512a3d7724b211f94b846b24….png)

 No.46906

Ayo chummers, lets post /cyber/ vidya in THIS thread.

 No.46909

File: d7211249afd0ec0⋯.mp4 (117.77 KB, 640x360, 16:9, 4am_advice.mp4)

>>46906

'ow bout I post my cyberdick in ur mum's punk ass m8


 No.46910

File: bd6a98ba7e903a1⋯.jpg (118.72 KB, 1920x1080, 16:9, 1435629565410-4.jpg)

File: ff0ea0abb92c036⋯.png (4.85 MB, 3840x2160, 16:9, w5XW4w.png)

>he doesn't use a hi-res OP image

OP, are you fucking kidding me?


 No.46917

cyberpunk bartender action


 No.46918

>>46917

>pilot demands cold beer

>you can steal beer from a table but it would be warm

>no worries, go to the toilet and blast it with fireextinguisher

Someone sat down and coded that in.

for a month I thought 8chan fucked up tor node again, but posting works in another browser, wtf?


 No.46919

Also, Jock sexually identified as a helicopter before it was cool.


 No.46930

>>46918

I replay this game about every other year and I didn't even know you could do that. I feel like every time I play I discover something new.

I wish they still made games like that.


 No.46933

If /cyber/ia were to make a video game (on indie budget), what would it look like? what would the story be? Game mechanics? Art-style?


 No.46934

>>46918

Okay, I tried this and it didn't work, what the fuck?


 No.46935

>>46934

I myself got it from it-he's anti-walkthrough: http://www.it-he.org/deus.php

But now there's now a note I didn't see before:

> In shame, I do hereby recant this manoeuver. I read about it on some other website, tried to make it work,

> but didn't have time to check it fully before 'going to press'.

> They say all legends have a grain of truth, though - if you can make it work, let me know how ;-)

Sorry, looks like I spread some misinformation without checking.

But try dicking with it around a bit more, if you have some time.


 No.46938

http://store.steampowered.com/app/274500/Brigador_UpArmored_Edition/

A damn find /Cyber/ game, good for a quick blat.


 No.46971

File: 3a46214cefec342⋯.jpg (20.87 KB, 480x559, 480:559, Born to wachaa.jpg)

>>46933

2D/3D horror game with its setting being the outskirts of a mega-city that's crawling with mutants, thugs pumped with drugs, malfunctioning machines, mentally ill cyborgs and dirty security forces. You end up there because the corporation you work for found out you stealing company property which you were using to sell on the street. Your company sold hardware for augmentation upgrades and you decided being displeased by your wage income to steal and sell at cheaper prices as a means to live more comfortably. This goes on for awhile until the company's loss prevention team catches you in the act and incarcerate you. You are sent to meet your CEO which decide a worthy punishment for you is the decadent slums at the outskirts of the mega-city where you can suffer and die. While wondering around your character already feeling hopeless and alone, you find a dead man who holds a image that reads "paradise awaits in the wastelands". Your character sees this as a glimmer of hope and decides to head through the slum to make it to the wasteland. In terms of game mechanics, I'd have a mechanic where you can switch from side to overhead view on the fly to figure out your surroundings and traverse the slums. Stealth will be your main tool for getting around the slums as your enemies will be terrifying and strong. You'll have to search for supplies and even craft them just to keep yourself from dying either from bleeding, diseases and starvation. There would be areas where people do live and supplies can be traded for between levels, but even then those places can dangerous too. Art-style would be mix of dark, gritty to bright and colorful depending where in the slum you happen to be at. Needs to be a great transition between a scene of hedonists uninterested in anything but sex and drugs to a dark alley where a gang is ripping the augmentation out of some poor guys arm socket.


 No.46977

>>46933

Working on a simple sidescroller where you play as a robot exterminator with a gun that shoots bullets that ricochets off walls, floors,ceilings and shields. Half the challenge is not shooting yourself to death. when the robots grab you they rip your limbs off


 No.46983

File: e7efd3212af09be⋯.jpg (140.02 KB, 848x1007, 16:19, a-mind-forever-voyagingbox….jpg)

I don't know if this counts as vidya, since there is no "video" part to it, it's more like literature, but *interactive*


 No.46999

>>46983

Huh, professionally published text adventures, on Amiga? I thought people only played those on machines that had no graphics to speak of.


 No.47684

File: 3397ec61ce4e414⋯.png (66.99 KB, 385x367, 385:367, 2EVxWd7.png)

>>46999

>Never having telnetted into an MUD to play a game.

I actually feel bad for you. Back in the late 90's that was actually a fun thing to do. Plus it taught you some basic networking skills.


 No.47686

File: aac621e03c4b2e7⋯.jpg (798.67 KB, 1000x3275, 40:131, cyberpunk 8chan.jpg)

Beep Boop.


 No.47687

>>46999

>>47684

Try playing hackmud


 No.47688

>>47686

>Shadowrun isn't at the fucking top with all its' literature references

>Far Cry

>Watch Dogs

>No dreamweb

Sigh, what a list.


 No.47692

File: 823eef2ecf9a7cd⋯.jpg (64.61 KB, 634x415, 634:415, 1413845516524_wps_7_EXC_PR….jpg)

>>47688

>Shadowrun isn't at the fucking top

It's not sorted with best at the top.

>farcry

If you're saying Blood Dragon is bad then you haven't played it. It's the only thing Ubishit has put out in like the last 10 years that's actually good and fun.

>Watch Dogs

How is Watch Dogs not cyberpunk? It's a list of cyberpunk video games, it's not a ranked list, or a list that's only of good or bad. It's a list of cyberpunk vidya.

>No dreamweb

Then add it, although why you'd want to add such a low-rated game is beyond me. If you think you have such enlightened taste then please add to it so the list is better representing cyberpunk games of way back when, or at least make your own one.


 No.47696

File: ee0b591b2083c77⋯.jpg (3.07 MB, 1000x3275, 40:131, 1.jpg)

>>47692

>It's a list of cyberpunk video games, it's not a ranked list, or a list that's only of good or bad.

>why you'd want to add such a low-rated game is beyond me

First in defence of dreamweb, the only set back is the dubbing.

Second my point was two utter shit pleb tier "gayming is for everyone" press x to win games made the list but not dreamweb.

>If you're saying Blood Dragon is bad then you haven't played it.

I don't care how good the story or the graphics were.

>How is Watch Dogs not cyberpunk?

Same goes for that pile of shit.

>Then add it

And so I did, enjoy.


 No.47697

>>47696

>I don't care how good the story or the graphics were.

>Same goes for that pile of shit.

You're going to dismiss something as not belonging/for being on a cyberpunk video game that's sole purpose is to simply list cyberpunk games that exist without bothered to see if it belongs on a cyberpunk video game list to begin with?

I see your opinions are as backwards as your editing skills. If that's how you approach things then there's probably zero value in continue this chain of comments with you. Goodbye.


 No.47699

>>47696

>calls UpLink shit

Shock off before I'll execute you by remote, user.


 No.47744

>>47684

I never thought about MUDs as "professionally published". Weren't they purely amateur endeavor?

>friend tells me about a MUD he's playing

>looks interesting, I should join

>spend half a day reading rules on how to pick a name for character

>get derezzed for inapropriate name after 15 minutes of playing


 No.47748

>>47744

Check out DragonRealms probably the biggest current MUD, and it's been pay-to-play since the beginning.


 No.47754

>>47699

If you like hacking games, I put out a "state of development" demo of mine a couple days ago

https://vestigial.itch.io/hack-the-fbi-agdg-demoday-16

There's a history of its progress here

>>33591


 No.47782

>>47754

m8 I already have it on Steam, just waiting on a release.


 No.47789

>>47782

Did you play the demo? Is it shit/not shit?




[Return][Go to top][Catalog][Nerve Center][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / 2hu / fur / htg / kc / madchan / sonyeon / tijuana / vichan ]