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If you like this board I highly recommend visiting tg for all sorts of traditional gaming pleasure, qu for the best quests on any *chan, storytiem for 3lewd5me sexual adventures. There is also twgrl for the Towergirls CYOA alone.

INFINITY NEVER. I cri evrytiem


File: 1414169644779-0.jpg (1.63 MB, 1600x5150, 32:103, Atomic Man 1.jpg)

File: 1414169644779-1.jpg (1.09 MB, 1600x3300, 16:33, Atomic Man 2.jpg)

 No.336

Atomic Man CYOA

 No.337

My initial build is long-term wilderness infiltration.

Vigorous Body, Strength (Free), Invisibility (35), Atomic Heart (25), Build-In Radio (5), Toolbox (10), Bronze skin (5), Close-quarters training (5), Marksman training (5), Mechanic training (10).

First companion: White Shadow (master thief).

The Buried Eagle:
After being inserted near the site use stealth to reach the commandos and non-lethally defeat them in hand-to-hand combat. Reward: 20 points, which I use to change skin from Bronze to Lucernium.

The Jaws of Garovax:
Sneak in to try to rescue the president’s daughter. I expect that Garovax will detect me and the two of us will fight. With my strength and close-quarter training and now extremely durable body I should be able to win the day. Regardless, my assault is a distraction to allow the White Shadow to independently infiltrate the base and spirit the president’s daughter to safety. Reward: one companion, Jetpack Man (flying vigilante).

In the Eye of the Dreadnought:
If the huge robot is consuming cars to build its body, that means its body is made of mere steel. I’ll tear this clown apart. If that fails, Plan B is to immobilize it and allow a companion (or the National Guard) to hit it with cannon fire.

The Fury of the Moonoids:
Because my atomic heart frees me from the need to breathe I am well-suited for a moon mission. The details are vague, but if I am successful the companion I select is Tekroto (philosophical robot).

Eyes of the Necromancer:
This is odd to say the least. For lack of better ideas, my first course of action is to just approach them and ask, hoping that as an atomic man I am inured to their powers. If not, then surely Tekroto is immune as a robot. If they turn out to be hostile, how hard can it be to kill a bunch of giant eyeballs? Reward: any type of training, diplomatic.

Invasion Earth:
My skillset makes me well-suited to wage a guerrilla campaign against the Martians, but that alone is probably not going to be enough to stop their advance. Perhaps the crackpot inventor Jetpack Man can reverse-engineer enough of their technology to make a difference. With luck, we can identify a radio transmitter on Earth that is responsible directing their war machines, or there is a mothership in orbit that we can try to infiltrate and destroy. Failing that I will have to settle for trying to make Earth their Vietnam. If successful, the reward almost doesn’t matter, but I would spend the 30 points on anti-gravity flight.

 No.448

TYPE
- Vigorous body

SPECIAL POWERS
- Strength (Free)
- Genius (-20)
- Atomic heart (-25)
- Vision (-20)

GEAR
- Radio (-5)
- Toolbox (-10)
- Hidden blades (-10)

ARMOUR
- Lucernium (-20)

TRAINING
- Close-quarters (-5)
- Marksman (-5)
- Mechanic (-10)

COMPANIONS
- Hazel Jones

ADVENTURES
- Invasion Earth (+30)

 No.1330

>>336

BODY:

juggernaut body

SPECIAL ABILITIES:

strength (25)

genius (20)

atomic heart (25)

GEAR:

arms (10)

toolbox (10)

lucernium (10)

TRAINING:

marksman (5)

expert mechanic (10)

close quarters (5)

ALLY:

tekroto

ADVENTURES:

invasion earth (+30)


 No.1345

>>336

>vigorous body

>intelligence (80)

>x-ray vision (60)

>jet-pack (30)

>radio (25)

>extra arms (15)

>lucernium (-5)

>marksman (-10)

>mechanic (-20)

>the white shadow

>in the eye of the dreadnaught (0)


 No.1365

File: 1448673372742.gif (7.89 KB, 63x105, 3:5, 1441799753649.gif)

>>336

>Juggernaut Body

>Strength (25)

>Atomic Heart (25)

>Extra Arms (10)

>Lucernium Armor (10 with JB armor discount)

>close-quarter training (5)

>Expert mechanic (10)

>85 cost (15 left)

>Take Tekroto as a companion

>Be a four-armed, fairly large and somewhat indestructible super bot 9000

>Kick some nazi ass and retrieve some artifact while saving the archaeological team with the help of my possibly furturistic robo buddy

> Get Force field (35)

>Be the same robot(or cyborg, what it is right now) that somehow got more indestructible

>Have a Curb-stomp battle with some other robot to save the president's daughter

>Tekroto begins to question why a robot would need 10 million dollars

> Antonio joins us for some reason

>Commence to have the ultimate battle of the bots in In the Eye of the Dreadnough

>Gain Radio and Toolbox

>Discover that Ayy Lmaos have attacked the moon landing in search of moon cheese and got into a territorial conflict with the astronauts

>The ragtag group of mechanical men come to solve the conflict

>Results in them leaving only to come to our planet every once in a while to snatch up a cow or two, pesky bastards

> Jetpack Man has joined the party

>The group of mostly mechanical men confront the Eye creatures in The Eyes of the Necromancer

>They want this mysterious substance we refer to as "Systane"

>We give them what they want and everything turns out better than expected

>Gain diplomatic training

> In Invasion Earth, the heroic group of mechanical men team up with the forces of the world to put a stop to the martians' plans to reign terror and destruction on our planet in an all-out, explosive battle of the worlds!

>Gain Anti-gravity flight (30)

>Live out the rest of my days as the large, four-armed, nearly indestructible, flying super punchatron 9000 with the company of Tekroto, Antonio, and Jetpack Man in my robocave while listening to stuff on the radio, waiting for more wacky adventures

>Life is good


 No.1560

>>336

>BODY

juggernaut body

>SPECIAL POWERS

atomic heart

genius

strength

>GEAR

extra arms

toolbox

>ARMOUR

lucernium

>TRAINING

close quarters

expert mechanic

diplomatic training

marksman training

>COMPANION

tekroto

>ADVENTURES

invasion earth

4 meters tall virtually indestructable golem of pure lucernium: both the brawn and the brain

inside of the first huge arms are slimmer arms for more delicate work, also good for stabbing a bitch, the tools are also held inside the first arms

additionally, there is an extra body and legs inside me for when my size could have negative effects, both bodies can move at the same time but intelligence is dramatically severed


 No.1561

>>1560

forgot the name


 No.1601

Body:

Discreet

Powers (130):

Genius (110)

Atomic Heart (95)

Vision (65)

Gear:

Toolbox (55)

Hidden blads (45)

Radio (40)

Armor:

Lucernium (20)

Training:

Close-quarters (15)

Marksman (10)

Expert Mechanic(0)

Diplomatic (free)

Companions:

Tekroto

White Shadow

Adventure:

Invasion Earth

How'd I do?




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