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/cyoa/ - Choose your own adventure

Masterwork CYOA +2 on attack and damage bonus.

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If you like this board I highly recommend visiting tg for all sorts of traditional gaming pleasure, qu for the best quests on any *chan, storytiem for 3lewd5me sexual adventures. There is also twgrl for the Towergirls CYOA alone.

INFINITY NEVER. I cri evrytiem


File: 1428835526995.png (5.01 MB, 1400x7000, 1:5, mscyoa05a.png)

 No.804

This one manages it's own halfchan /tg/ thread.

Enjoy.

 No.805

File: 1428835623160.png (4.16 MB, 1400x6750, 28:135, mscyoa05b.png)


 No.807

Good, simple and good.

 No.808

What majokko have body painting?

 No.812

>>808

The one in your own magical realm.

 No.813

>>804

Rolled off site.

Results:

10 years old
Underdeveloped body
Air specialty +3 agi
Melee weapon +1 str & +1 vit - A halberd
Uniform +1 vit - Dress shirt and coat, with mini-skirt.
Tentacle fun - Extension cords. Just because.
Third eye - purchased with 1 gold

Perks:
+2 Mag
Closure +1 luck
+2 str
Interdimensional bro -> spend 1 silver to change to interdimensional home
A way out -> spend 1 silver to change to eternal style

Spend final silver coin left for +2 agi

Final stats:

str: 7
vit: 6
agi: 9
mag: 6
luck: 5

This makes me some sort of flying loli with tentacle powers. At least I have my own place and always look good. Third eye will help me hunt or avoid enemies. Oh well.

 No.839

>>804

Rolled manually. This roll seems to favour teamwork and stacking effects, so I'm going to spend my coins on that.

9 y/o

well developed

sound specialty (damn, got to learn how to play)

magical weapon - electric guitar (not very original, but highly versatile)

flowing clothes

power of friendship

gold: shadow clones (clones may use other musical instruments)

+2 vit

$3k/mo basic income –[silver]-> allies, +1 magic

twin soul –[silver]-> training: electric guitar if it grants musicological understanding too. Otherwise musicology/composition.

incognito

eternal style

(stats for twin: 10 y/o, average body, uniform outfit, ranged weapon. Below-average agility means she'd be dead weight unless I spend silver to give her a magical weapon).

silver: +2 magic

final stats:

str 5

vit 6

agi 4

mag 10

luck 5

Since my shadow clones have the same offensive capabilities as me, glass cannon specialty is best. Since the number you can make goes up with your mana reserves, and their power goes up with your power, I should have a huge amount of highly powerful clones. Since you could have shadow clones, plural, at mag 4, there have to be at least 15 at mag 10, all with mag 10 offensive capabilities, though it could easily be as many as 100.

My training makes me supremely good at recognising what music is effective in what way, even if I might not have great skill yet at performing it live yet. My shadow clones allow me to amplify (heh) the precisely crafted buffs and debuffs and all of them have extremely high magical power, allowing me to buff my allies up to ridiculously high levels. And I have three allies (2 from allies, 1 from power of friendship) to start with, enough to form my own band, so it's very effective. They defend me while I set up the music, and then I rock out.

On our days off, we perform under various different stage names in bars or major concerts. Our music is objectively the most beautifully composed in the world, even before taking supernatural magic into account.


 No.841

>>804

Age: 12 (6+6)

Body Development: Well-developed (19)

Specialization: Reinforcement (5)

Weapons: Ranged (10)

Outfit: Uniform (19)

Magical Powers: Third Eye (16)

Miscellaneous Perks:

Get out of jail (14)

Masculinity (12) → Eternal style (silver coin)

Enhanced Sustenance (8)

Money (15)

Training (11)

Then I spend the rest of my coins on +2 mag, +2 mag, and +4 luck, so my stats are:

Str: 5

Vit: 6

Agi: 6

Mag: 9

Luck: 8


 No.855

Age:16

Body Development: average

Specialization: Darkness

Weapons Melee

Magical power: got focused assault changed for 1 silver to regeneration

Miscellaneous perks:

-Get out of jail

-Interdimensional bro

-Allies: taking the monster girls of darkness (is it a trap?)

-Get 2 mag

-a way out

spent 2 silver coins on agi and gold coin on mag so final stats are

str 5

agi 10

mag 12

luck 4

vit 6

Huh, this is freaking scary powerful, all the magic, speed, and regeneration. All of it


 No.864

File: 1431314027095.png (506.27 KB, 600x738, 100:123, red mage.png)

Spend 2 Silver Coins on Agi and vit

13

Well-Developed

Sound(+2 Mag, +1 Lck)

Magic Weapon: Conductor's Baton(+1 Mag)

Elaborate(+1 Mag): Something like a Red Mage, if that's elaborate enough

Hammer Space

Perks

Interdimensional Home

Money

Interdimensional Bro

Allies(+1 Agi)

Spend 1 Silver Coin to replace Twin Soul with Closure (+1 Lck)

Spend 1 Gold Coin to get Power of Friendship

Final Stats

Str:4

Vit:6

Agi:7

Mag:8

Lck:6

Looks like I'm a charming bard. I already know how to play sax, so that's nice. I might need to spend some of my money on a smaller instrument, so I can actually fight. I like that Closure is an option with this. I always worry about what'll happen to my family when I do these things.


 No.888

If 6 in any stat is peak human, 15 luck should have me covered pretty much forever no matter what. It calls 6 "olympic level", and if overall luck were an olympic sport, we'd be seeing some crazy shit just from human-tier olympians. The way I see it, none of the other abilities matter.

STR - 4

VIT - 4 + 1 (uniform)

AGI - 4 + 2 (seventh perk) + 1 (time)

MAG - 4 + 1 (mag weapon) + 1 (killing blow)

LCK - 4 + 1 (allies) + 2 (ninth perk) + 2 (time) + 2 (BOUGHT) + 4 (BOUGHT)

age: 15

well developed

specialization:

mental (SHIFTED TO TIME)

weapon:

magic

outfit:

uniform

powers:

killing blow

perks:

incognito

allies

+2 LCK

twin soul (REMOVED)

+2 AGI

a way out (BOUGHT)


 No.944

Well developed 14yo

spent gold for gravity (from vampire) +3 mag

spent silver for ranged (from magic) (handgun) +1 agi

then realized that there's another part and maybe I should budget. But well, the choices are made.

"By the power of Pinknoggin!"

skimpy outfit +1 agi

Third eye

Perks:

9 Gain +2 luck

15 Money

16 Enhanced transformation

19 Big bagpack

spent 1 silver for 8 Enhanced Sustenance (from 12 Masculinity) +1 vit

Spent the final silver coin in the stats for +2 Mag

Total:

Str 4

Vit 5

Agi 6

Mag 9

Luck 6


 No.945

>>804

>>805

>6(->10 -1S), 7

Average 16-year-old. Probably worth spending eternity postpubescent.

>16(->17 -1S)

Lamia; +3 MAG, +2 MAG, +1 STR, +1 VIT

>12

Ranged, +1 AGI? If I get a weapon, I choose a shoulder-mounted missile platform that shoots tiny homing rockets.

>N/A

Pretty sure monsters don't get outfits. For the record, I rolled a Uniform for this.

>4

Hammer Space. Fairly good utility.

>7, 12, 1, 15, 5

+2 STR, +2 MAG, +2 AGI, Masculinity, Money.

That's a pretty good variety. I'd like to put Way Out in there, but I could probably find a powerful enough wizard somewhere in the multiverse.

Stat spread:

>STR: 7

I could set weightlifting records, but only just.

>VIT: 5

I'm rather squishy, compared to some of rhe attacks.

>AGI: 6?

Even if I don't get a weapon, I'm still pretty flexible.

>MAG: 11(->13 -1S)

Why yes I am a wizard that is me

>LUK: 4(->8 -1G)

Pretty lucky, despite not rolling any bonuses for it.

My goal is to, after doing my best to sort everything out here, escape off on a trip across the multiverse as a snake wizard. If I run into any trabble beforehand, I try to peacefully sort it out or run away before resorting to violence.

>>888

That 15 luck is good for getting trips, at least.

When I first saw this CYOA, that's the build I first thought of making, but the dice weren't in my favor.


 No.963

Age: 14

well developed

Str 4+2+2=8

Vit 4+1 =5

Agi 4+1+2=7

Mag 4 =4

Luck 4+2+1=7

ICE (change to)>TIME (gold coin) +1vit or ag; +2 luck

Ranged weapons +1 ag (change to)>FIST (silver coin) +2 str

Uniform +1 vit

Regeneration

Misc:

Closure (10) +1 luck

Enhanced transformation (16)

A way out (13)

Eternal Style (20)

Backpack (19)

Two silver coins spent on strenght and agility.

I've got pretty lucky with the randoms.

So, turning on slow motion or even shortly stopping time, with my near-mystical speed and paranormal physical strenght, I'll be able to multi-punch or epic-bitchslap the shit out of anyone! Imagine a palm that hits you with the impact of a super-sonic jet (giving that i hit the same spot multiple times). Regeneration will keep me durable during fights, exhaysting my enemies - all I need is but a moment to make a ridiculously well placed and timed *wink-wink* atack.

And yes, I am a bombshell-sexy eternally stylish chick! By the way - I think 7 is the best number of Luck))


 No.967

Rolled up a thing.

Str 6

Vit 6

Agi 8

Mag 8

Luc 6

Age: 8

Body: Underdeveloped. Shit. Toddler-mode engage, I guess.

Specialization: Light

Weapon: Ranged - Sssshit. Cupid-mode engage.

Outfit: Elaborate. I guess "Love is blind" works for a cupid?

Power: Power of Friendship

Perks:

13 - A way out

4 - Allies (+1 Mag)

1 - +2 str

20 - Eternal Style

12 - Masculinity

Gold coin to get Barrage.

Silvers to buff Agi, Luck and Mag.

I-I'm not sure what to say about this build.


 No.969

>>888

Winning a million dollar lottery is about as unlikely as a random person being an olympian athlete. Assuming those stats are calibrated by statistical standard deviation, every point makes you a one-in-a-thousand relative to the previous. 15 luck makes you one-in-10^27 (one-in-octillion) level lucky.

This would be enough to have you win 180 fights with even odds in a row, or four with odds stacked a million to one against you.

>>839

> not choosing pick of destiny as magical weapon

what was I thinking?


 No.975

Rolled with real dice

15, Well-developed

Fire (7 mag)

Magic weapon (8 mag)

Flowing dress (5 str)

Regeneration

Enhanced Transformation, Incognito, Eternal Style, +2 luck, Interdimensional Home (6 luck)

I'm happy with all of that, so the gold coin and all 3 silver coins will be used to buy 10 luck (thanks for the math @ >>969 ), giving me final stats of 7 str, 4 vit, 4 agi, 8 mag, and 16 luck. I'm told I'm a little tsundere so this setup is perfect for me to make it through fictional eternity as a fiery magical girl with monstrous amounts of magic and even more plot armour.


 No.1005

Age: (8) 14

Body: (19) Well-developed

Specialization: (20) Fallen Angel

Weapon: (19) I WILL FIST YOU

Outfit: (16) Uniform

Magical Powers: (10) Barrage

Perks: (16) (3) (6) (9) (15)

Enhanced Transformation, +2 Vit, Interdimensional Home, +2 Luck, Money.

I'll spend one silver coin to reduce my Outfit roll from 16 to 15, giving me an Elaborate outfit. I will spend a second Silver coin to adjust my Age to 16, so I'm at least sort of legal. I mean, c'mon. The other Silver coin, as well as my Gold coin, will go into Luck, for a total of +6 Luck.

Final stats:

STR 7

VIT 8

AGI 5

MAG 7

LUCK 12

So now I'm a busty sixteen year old Gothic Lolita who can multi-punch like E. Honda and chill out in my Pocket Dimension Crash Pad while receiving Magical Girl Welfare Checks. I have badass wings that turn into knives, and occasionally teams of other magical girls will hunt be down to attack me, fail, and be seduced. My life is officially awesome now.


 No.1009

>>804

Spent a Gold to become 20 years,

Roll Well Developed

SOUND MAGYKX (Moving down over to Lightning, +1 str version)

Magic weapon (Switching over to Fist)

Flowing Outfit

Barrage (Switching over to Killing Blow, +1 Str)

Perks: Money, +2 Str +2 Luck, Interdimensional Bro, Closure.. :(

Result: I am now that one actually legal lass that happens to be a bombshell of a tomboy that will punch you right in the gut, with lightning charged fists of fury at that.

With the Interdimensional Bro perk I have a place to crash in randomly, with the Money thing I can also make my own place in life.

6 agi, 13 (!) str, 4 Vit, 4 Mag, 7 Luck.

I got lucky with my rolls honestly, I get to Minmax my Power this much and just spend a gold on my actual age.

If I miscalculated, It would be nice to know what I forgot though.

Just gonna go think of a signature move name, although I already do have a transformation phrase at the time of this post.

Without the past, I have no qualms in the present with piercing the way towards the future!

I mean, sure it fits a Time Girl more but I gotta make Closure work somehow, long winded because 15 second transformation.


 No.1035

File: 1438128901045.png (Spoiler Image, 331.81 KB, 460x564, 115:141, 4543334-dio_brando_and_the….png)

Rolled off site.

CHECK PIC AFTER READING

13 years old.

Well-developed.

Ice magic.

Melee weapon.

Wears uniform.

The power of friendship. Ugh.

Perks numbered 4, 5, 7, 11 and 15.

Okay, I can min-max this.

I spend one silver coin on magic, giving me +2 magic.

I spend two silver coins on strength, giving me +4 strength.

I spend my gold coin to become a vampire because time and air.

My melee weapon of choice is brass knuckles.

My "uniform" of choice is pic related.

My power of friendship will allow me to befriend at least a few monstergirls or if monstergirls fight magical girls, a few of them.

The fourth perk is two allies, and I'd like for them to teach me magic. +1 to magic here.

The fifth perk is another +2 to magic. And perk 7 is +2 to agility. Speed is matching up to befit a vampire.

Perk 11 is world-class mundane training. I want training in kickboxing or any martial arts that make use of my supreme speed.

I'll probably live on bare essentials with the money perk and invest or save the rest up for the future. We have eternity, after all.

My endgame stats are…

9 STR (Bought 4, 1 from weapon.)

8 Vit (+1 from Uniform, +2 from vampire and +1 from weapon.)

9 Agi (+3 from vampire and +2 from perks.)

9 Mag (+2 bought, +2 perk and +1 friends)

6 Luck (+2 luck from vampirism)

Basically, I have a shit-ton of magic to spam time stops in huge blocks with small intervals. I'd devote most of my magic entirely to stopping or at least heavily slowing time and use my air to mainly get around and usually close to enemies.

I'm strong, durable AND fast as ALL fuck to match a vampire and thusly, melee will be no hassle whatsoever. To get around weakness in daytime, I can just stop time and get the hell out of dodge until night time if push comes to shove.

My main battle tactic would be to stop time after shouting "ZA WARUDO!" and flying all the way over to my enemies and bashing their skulls in while chanting MUDA MUDA MUDA before resuming time again.

Again, my uniform of choice is predictably pic related. Obviously DIO's.

Oh and, I am apparently 13 and very well-developed for my age. Yay for an eternity of luscious longevity.

Yes, I was hoping for vampirism anyway. Oh well.


 No.1114

>>804

I usually avoid CYOA's with rolling, think it's too much of a hassle. But I just discovered Roll Dice Online and this used to be popular so let's give it a try.

Roll for age: 1, plus 6 that is 7. I was honestly hoping to be on the older side of things.

Roll for body development: 14. Not even a special kind of seven year old, just a seven year old.

Roll for speciality: 17. My speciality is being a snakeperson apparently. I guess being young could sort of work out for me there, magical girls will think twice before killing me. and that's just the opening I need

Roll for weapon: 20.

Roll for outfit: 17. YESSS, I did NOT want to be a 7 year old in a skimpy outfit. I think I'd want my costume to be inspired by martial arts or maybe the military.

Roll for magical powers: 3. Sounds useful mainly for magical girls that actually use weapons, I guess I could use it to store food seeing as I'll now be living the life of a fugitive, always on the run.

Rolls or perks: 14 (get out of jail), 12, (Masculinity, that means being an actual boy right? Not just androgyny shit?), 3 (+2 vit), 19 (big backpack, I like it but sheesh, like hammerspace isn't useless enough), 1 (+2 strength)

Transformation Phrase: "OPERATION TACTICAL RETREAT" (then I use my increased agility to flee the premises)

Str 4 + 2 + 3 (lamia) + 2 (fist) + 2(rolled a 1) = 13

Vit 4 + 1 (lamia) + 2 (rolled a 3) = 7

Agi 4 + 4 (gold coin) + 6 (3 silver coins) = 14

Mag 4

Luck 4

I'm a little boy hiking around the countryside with a backpack that's way to big for me. If you ask me where my parents are I'll probably lie to you, I don't want to be held up because I know what a bad idea it is to stay in the same place for too long. If that does happen the older sisters get on my tail, I initially deal with it by throwing my smokebombs from hammerspace and absconding with supernatural speed, then I need to find a way to create a considerable distance between me and the older sisters without them following. If they do catch me hopefully they won't kill me immediately so I can use my escape artistry as a final trick up my sleeve. (I'm as slippery as a snake)

Guys… Please don't kill me. I never asked for this, I can't even drive my car any more, my legs are too short, when I have legs that is.

I don't want to be on the run for the rest of my existence. You've got to help me!


 No.1115

File: 1441900381086.png (41.57 KB, 384x430, 192:215, naga.png)

>>1114

Oh wait, I +1 vit from my uniform. That brings my stats up to.

13 str

8 vit

14 agi

4 mag

4 luck

I don't plan to use my elemental magic much anyway, it's a physical focused build, mainly DPS with a hint of tank in there


 No.1195

tfw making character sheets and shit in excel


 No.1197

Str - 7

Vit - 5

Agi - 5

Mag - 6

Luck - 7

10

Average

Sound

Melee - Guitar

WATASHI WA BAKA GAIJIN!

Elaborate - The shiniest, spikey-est suit of golden armour that looks like it'd be almost impossible to move in, but because of anime bullshit, I can move perfectly normally.

Ribbon-tentacles

Allies

Money

Enhanced Transformation

Eternal Style

Masculinity


 No.1612

>>804

Used http://www.brockjones.com/dieroller/dice.htm

STR - 4 (+1 from spec)

VIT - 4 (+3 from spec) (+2 from misc powers)

AGI - 4 (+1 from spec) (+1 from wep)(+1 from outfit)

MAG - 4 (+2 from spec)

LUK - 4 [Spend silver to +2]

AGE - 8 [Spend silver to 16]

Development - Average

MISC - White, short blonde hair, brown eyes

Spec - Fallen Angel (Fuck yeah, wings bruh)

Weapons - Ranged (Sniper)(+ Feathers?)

Transformation phrase - Pi-piru-piru-piru-pi-piru-piiii

Outfit - Skimpy

Magical Power - Tentacles (Yes)

{Spend gold to to gain Regeneration}

Misc powers -

14. Get out of jail

3. +2 vit

12. Masculinity [Use silver to cahnge to Enhanced transformation]

19. Big backpack (Can it store other people?)

2. Interdimensional Bro

I think I got a pretty good setup, I'm damn near impossible to catch, and even when they do, I'm almost immortal, I got a bro that can take me wherever I want when I'm bored, and, most importantly, tentacles (yes). I would be happy with this even if it was forced upon me (Which it kind of would be in this situation)


 No.1614

https://archive.is/NkNtA

Christ there is a lot of stuff for this now. Archived for your convenience. I wish it wouldn't be on halfchan.


 No.1618

>>1614

And I can reach none of those PDFs through the archived thread. Thanks anyway, anon.


 No.1619

>>1618

Go to their IRC to fish for the pdfs. When these faggots are online you can probably just ask them.


 No.1627

>>813

Some good rolls. Superhuman strength and ultra agility are hard to beat.

>>839

Sort of weird how twin soul gives you 2 times 70 percent of the stats but you're still supposed to be only as powerful as one normal girl

Still, this one has it all worked out, a job, some income, no problems with police investigations

definitely a support role though, should definitely be looking for a team up

>>841

High magic is useful for a ranger, you need it for ammo, but how much can you really buff that third eye?

Let's hope that luck means something good because imo you're a big fat target

>>855

That's just OP, combined with the dark theme and the monster allies I sense a great villain

>>864

What a scale-back, I have to remind myself it's not that bad a roll per se, but there's no stand out super stat

at least power of friendship is somewhat protagonist-y

>>888

You rolled one of the higher possible ages and then got well-developed with it. You're probably the fanservice character.

Not to mention probably not very competent but lucking through anything. (probably can't get hurt by miss darkness's death curse)

you only need to miss your killing blow once to be royally screwed but that probably never happens

>>944

Should have gone with magic for your weapon

>>945

Look guys, it's the weightlifting naked shouldermissile snakeman

he want's to be a wizard but all he gets is some storing space and lots of magically generated shoulder missiles

>>963

I'm thinking annoying rival for you

Your fighting style is so gimmicky (stop time, slap 'em around) I feel like you're going to get blindsided at some point

>>967

A mascot, the cute kid with the barely decent stats that's going to die for drama

>>1005

Hopeless romantic that fantasizes about being saved by sexy girls, with that luck stat she'll actually find them instead of practical ones that realizes her very presence can only cause chaos

>>1009

Almost feel like you belong in a totally different genre.

Interdimensional superhero.

>>1035

Impressively min-maxed

Can't ignore the use of some martial arts training and with friendship you should get a decent gang of minions

Maybe you can look around in this thread to see who should be part of your mini-boss squad

>>1114

Don't fall for the victim spiel, this fucker has 8 vit, which is already supernatural but also 13 str and 14 agi, which is basically god-like

this guy exists to punish overconfident hunters

>>1612

Sort of average, to this CYOA's standards I mean. Pretty high vit, makes for a good punching bag.

If I were you I'd play up the attractive older guy thing. Every magical girl series needs a bishie villain to make the heroes totally forget their mission and basic ethics in favor of teen hormones


 No.1646

>>804

Stats

Str: 4

Vit: 9

Agi: 5

Mag: 10

Luck: 6

Age

Nat 1. Right away I know I have to spend a silver, 'cause I don't wanna be 7. Let's call it 15.

Body Development

2, underdeveloped. Well not what I was hoping for, but I'm not burning any more coins on it.

Specialization

4, Earth. Dollomancy? I can dig it. +2 vit and +1 magic. I would've preferred an agi boost because that shit keeps me alive, but we'll see if I have coins left over at the end.

Weapons

7, Ranged. Ha, awesome, finally landed on what I wanted. I'm going to have a giant gun that is made out of and can be broken down into smaller guns.

Outfit

19, Uniform. I was hoping for more agility boost, but vitality helps keep me alive too, and I like the look of this one better. I'll call it a win. I'm gonna roll with something like the male SEED uniform from FFVIII, but with a more bone white, ghosty color scheme. Transformation phrase will be "Ghost powers activate!"

Magical powers

13, shadow clones. Hell yes, that's one of the best ones on here, except for maybe killing blow or regeneration.

Perks

6, interdimensional home. Hot damn, that solves the "how'm I gonna take care of myself" problem I was grappling with.

3, +2 Vit. Damn, I'm turning into a tank here.

15, Money. Holy fucking shit! First interdimensional home and now this! On top of having no rent, no utility bills, and (shitty) groceries paid for, I also get 36k annually.

9, +2 luck. I'll definitely take it!

4, allies. So I have a pair of teammates instead of being alone all the time or trying to make friends with people who never really understand me. Neat. I'll put the spare point into magic.

2 silver and 1 gold to spend. My vitality is already monstrous (literally, it's a nine), my agility is a solid 5 which, with luck 6, will hopefully be in practice an olympic-level 6 agi whenever it really counts. Extra magic would make me much stronger. I'll spend my gold there, bringing magic up to 10, and making my ranged attacks and dollomancy catastrophic. A silver will be spent to reassign my shadow clones to regeneration and make me nearly unstoppable. Finally, I have an extra silver lying around, so I guess I'll reassign myself a well-developed body.

This is, all in all, not a really bad deal. I've got friends, a permanent home I can get to whenever I need to, a steady income, some awesome dollamancy, sweet guns, and something to shoot them at.




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