As a board, collaborate to design a board game using your boards name as a key element.
Rules
Game must be playable for 2-4 players.
Game must be a race (Snakes and Ladders), non-linear adventure/collect-a-thon (Talisman, Arkham Horror) or wargame (Shogun).
Game must not be a dungeon crawl (Hero Quest), resource gatherer (Catan) or property buy/trade (Monopoly) as a primary focus, but may use elements of these kinds of
games. Card Games and Tabletop Games that use a board (Munchkin Quest, Tabletop RPG's with a mat) do not count as board games for the purpose of this contest.
Game must have at least one static game board.
Game must primarily feature the board name as a major element.
Game must have no more than 200 pieces (dice, tokens, cards all count).
All content for the game must be submitted into threads (idea development process, strawpoll results, tokens, rules pdf etc) and the threads should be archived for
varification so one person doesn't just submit something they already had available.
Game must be completed before 1st December.
Context (why)
Board owner Me continues to do nothing about the state of the board and there is clearly a lot mixed feelings on whether people should stay and fight any shitposting
with holding the line and 'getting shit done' or if people should move on to another board with dedicated moderation. There is a lot of distrust right now, so
what better way to settle it than by proving which /tg/ can get shit done. This challenge will be posted on /tg/, /snb/, /d20/, /grognard/ and any other boards that
rose up during the spam as a shelter. If I forgot your board and you want to be involved, post it.
Context (what)
This challenge is designed to work around limits. A board game must function within the limits of board space and packaging, where card games and tabletop RPG's might
not have such limits. A limit of 200 pieces has been put in place to prevent Arkham Horror style card piles and monster cups. Several common board game styles have
been restricted from being the main focus of the game due to the ease of which they will meet the following criteria, and pseudo-boardgames, where a board has little
significance or is easily replaced, are completely forbidden.
Six criteria have been chosen to evaluate the quality of each game designed; creativity, mechanics, playability, depth, theme/aesthetics and fun.
Judgement
More in depth criteria will follow with several suggestions for judgment, which are open for discussion.
>tripfagging
>flood detection being a bitch