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/digipen/ - DigiPenitentiary

talking mess about the best worst school around

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0de8e8 No.1156

I get it, a lot of BAGDs are rich, social retards, with zero levels of introspection. I'm not any of those things for one, and I'm not intellectually retarded either. I know you guys need BAGDs who can code and I need help as to where I can start! (I want to be an indie so obviously coding is a given).

I'm actually going to a community college for a year to get some classes dealt with because Jesus fucking Christ DigiPen is expensive, so even then I have tons of time to learn more things I need to know to become a decent BAGD.

138f7b No.1157

Basically, being humble and learning how to code is it. I know I'd be more than willing to help anyone that asked

a24110 No.1162

>>1156
Be a BSGD instead so you can get a job later.

28d62c No.1165

File: 1427167641017.gif (2 MB, 330x270, 11:9, catfight.gif)

>>1156
My advice OP, don't go to Digipen. You're not going to get anything from that school that you couldn't get almost anywhere else for less money.

If you're going to be a game designer all that anyone in the industry cares is that you can make games and have your prototypes or actual launched titles to show them.

Essentially get either CS degree or something else of relevant value because most employers only care what you can do for them and if you can show you know what you're doing with hard proof you'll get the job.

All DP teaches you about as GD student is minimal coding and a shit ton of theory that has 0 real world application. No one on earth gives a fuck if you know about intensity curves or how to craft a wonderful experience. They only give a fuck if you can make something from start to finish and ship it.

BAGD is the biggest load of horseshit.

a24110 No.1167

>>1165
Well yes actually this guy has the true answer.

28d62c No.1175

>>1167
I come to the conclusion that there has to be like maybe 1% of all digipen students working at an actual established game studio. So where did the other 99% go to school?

808882 No.1194

>>1175
Other 99% of the industry? Or other 99% of the student body?

fc731d No.1195

>>1165
More or less, yeah this guy is right. BAGD is a bullshit degree and you shouldn't go after it. Doesn't mean you can't get a job, it just means you're working harder to obtain a job considering your degree is extremely limited in a flooded market. A market where people that have no education are hired, because they made something that was successful. Top it off a designer is everyone on the team.

It's like going to a beauty school to learn where your garbage man gets hired instead of you with your degree. BAGD is bad.. or rather risky investment of 4 years. 2 years? I may argue otherwise.

>>1175
A lot of the degrees are new so information isn't public yet. You can always request the information since it must be public since the school gets funding from the government.

Though where people work? Who knows. If I had to pull a number out my ass of those who do get jobs I'd say probably 1/3~half of the students work in the video game industry.

28d62c No.1204

>I come to the conclusion that there has to be like maybe 1% of all digipen students working at an actual established game studio. So where did the other 99% go to school?

I'll clear this up. I meant the 1% is every digipen student ever, past and present. The 99% is everyone else who didn't go to Digipen is working at a game studio.

Put it this way, what are the odds you're going to be working with someone that also attended DP?

Lastly, don't use 1% and 99% as evidence, it's just numbers I'm throwing based on how I feel. I could easily say 10% and 90%. It's whatever.

138f7b No.1239

>>1204
I wasn't using it as evidence. I assumed that you were using hyperbole, and was just confused on your wording. Industry composition is a mix of a few things. For instance, check the Princeton Review on game design schools, and you'll see there are quite a few places to go at this point for game-related education. Other than that you could probably make a safe bet on MIT, any college with a decent non-game CS program, and probably a few Communications majors, since again, this is a relatively new industry and credentials are not quite as important as DigiPen claims they are.



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