>>1502I appreciate the counterpoints, and am glad that you feel you got your money's worth here. I'm sure that my long angry post does not reflect the experiences you've had, but it was composed of complaints I've had coupled with those of MY friends, so obviously we keep to very different circles.
Portegys was only one of four professors I mentioned. I didn't know how long he'd been here, only the trainwrecks of classes I've been in with him.
8 until midnight are just the standard campus hours, which Claude himself has said that he thinks every student should fully utilize. I room with a BFA who goes into school at 8, works there until midnight, and then goes home to work until 2, rinse, and repeat. Again, results are not necessarily typical, but the fact that it's a routine for someone seems to be a major flaw in the system.
The artificial deflation of grades can be most prominently seen in GAT and GAM classes. Getting penalties for design aspects of your game as an RTIS is simply not justifiable in my eyes. I can understand the need to keep it in the rubric, but even at 1/2 value the design CR's are still too weighty in my opinion. If you exceed 90%, they start logarithmically scaling your grade so that you can't earn a 100%. If you score a 110%? I believe that's a 98 on your final grade. (Don't quote me on that for sure, because I'm not looking directly at a GAM rubric presently, but it's something to that effect). Design classes like GAT250 will dish out severe grade penalties at the end for art and sound requirements, and GAT210 and 211 will force you into a frantic arts and crafts project in order to submit on time. (If you're smart about your board games' components, you'll likely be able to get away with less hustle and bustle, but often Professor Holcomb will tell you that your components simply aren't workable quality or need to be changed).
DigiPen's RTIS program? In my opinion, it's gold. (I'm a BSGD and sometimes myself wonder if I should've switched to RTIS) I'm not going to lie, the best way to get your money's worth here is with the RTIS degree. However, the hiring rates for the other degrees swings wildly(BAGD is the riskiest, since nobody wants to hire someone as an "idea guy", and BFA is a tricky one since it requires an immaculate portfolio for hiring purposes). Congratulations on your hiring offer - I really mean that.
I'm not 100% sure if the board is a minority, and it's near impossible to gauge statistics there since a lot of us are posting from DigiPen, meaning we often ID as the same user. On top of that, it's explicitly a board to complain about how we feel this school is run. That said, I feel strongly that everything I've written is a genuine concern. I don't feel *scammed* so much as disappointed. A school for making video games was my dream as a kid, and I've been let down so many times here in so many ways. I've had to say goodbye to so many talented friends over the last 3 years as they dropped out, not because of any lack of dedication or work ethic, but because they just couldn't catch a break. One of my best friends here is now attempting GAT210 for the *third time* and I simply can't fathom why, when I look at the amazing quality of work he does for the class. One dropped out and tried to commit suicide because he felt like a failure after he couldn't get through his lightest semester of classes.
I'm glad that you don't regret going to DigiPen - people like you are the reason that the school isn't irredeemable. But please don't think that because you never encountered people struggling in this place that nobody should ever struggle here.